Commit Graph

230 Commits

Author SHA1 Message Date
s1lent
96030a48ca Enhanced trigger_changelevel 2017-11-01 18:30:47 +03:00
s1lent
e88dae7bb9 Minor refactoring qstring.h 2017-11-01 18:30:47 +03:00
s1lent
e52f307950 Add .gitmodules 2017-11-01 18:30:47 +03:00
s1lent
60ad9e2df8 Enhanced qstring.h 2017-11-01 18:30:47 +03:00
s1lent
3be0b51ec9 Implemented entity item_airbox 2017-11-01 18:30:47 +03:00
s1lent
91ca3f0264 Implemented entity trigger_setorigin 2017-11-01 18:30:47 +03:00
s1lent
b25e3505d3 Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
In-line
48ebd5c96f Add mp_show_radioicon to game.cfg (forgot in #180) (#183)
* Add mp_show_radioicon to game.cfg (forgot in #180)
2017-09-25 02:38:51 +07:00
justgo97
27f0563936 fix c4 bug (#182) 2017-09-23 05:15:38 +07:00
Vaqtincha Oshiq
462dc9986d Small fixes (#178)
Reset m_rgRewardAccountRules on CHalfLifeMultiplay()
added missing reward rule RR_TOOK_HOSTAGE
2017-08-19 20:13:45 +03:00
In-line
8b1be212bf Fix some of C4 related bugs. (#179)
- Cancel C4 planting bartime on weapon change
- Infinite round, when bomb exploded underwater
- C4 explode after defuse
- Moving while defusing and silent defuse (partially)
- Silent defuse
2017-08-19 18:01:33 +03:00
In-line
b27d7bc05e Add cvar for radio icon (#180) 2017-08-19 17:57:01 +03:00
In-line
83341a793e Fix mp_refill_bpammo_weapons not working on default weapons (#177)
* Fix mp_refill_bpammo_weapons not working on default weapons
2017-07-25 19:51:04 +03:00
In-line
0f1f4c002f Use mathlib.h in basetypes.h (#175) 2017-07-17 21:18:45 +03:00
Artem Golubikhin
4545a040c0 Make unknown command safe to print in console (#174) 2017-07-17 15:15:35 +03:00
Artem Golubikhin
1eb385602a Fixed bug with lastinv (fix from 7561) (#173) 2017-07-17 14:42:21 +03:00
Artem Golubikhin
0c95e86089 Fixed GetHullBounds (#172) 2017-07-15 22:15:39 +07:00
In-line
419603ff52 Optimize CBasePlayer::SendWeatherInfo (#159)
* Optimize CBasePlayer::SendWeatherInfo
2017-07-07 00:41:20 +07:00
In-line
09e714e339 Optimize PlayerBlind (#171)
* Optimize PlayerBlind
2017-07-07 00:37:44 +07:00
s1lent
721624bf92
env_render: reset entity on start round 2017-07-07 00:04:38 +07:00
s1lent
f0409ce468
func_wall_toggle: reset entity on start round
func_wall_toggle features: added spawnflags not solid
Update regamedll-cs.fgd
2017-07-02 23:10:00 +07:00
s1lent
7fddff5198
trigger_push: reworked reset
func_rot_button: reset entity on start round
2017-07-02 23:01:37 +07:00
s1lent
b4bc385912
CZBot: Fix crash when there is no phrase from BotChatter.db or no exists itself the database.
Minor refactoring
2017-07-02 18:55:28 +07:00
s1lent
adaddda871
Code cleanup
Hookers Refactoring
Removed __MAKE_VHOOK
Fix compilation under linux with ICC 17 (GCC 6.2)
2017-07-02 18:54:33 +07:00
In-line
63e16f78ab Fix fall sound bug (#169) 2017-06-30 18:22:33 +07:00
In-line
a34740eae5 Fix CSprayCan position relative to player (#167) 2017-06-29 17:21:56 +07:00
In-line
80a9c17c73 Fix typo, related to a5dac3c267 (#166) 2017-06-28 01:30:34 +07:00
In-line
bca47a9ba2 Move StartDeathCam() to the end. (#165) 2017-06-26 16:54:02 +07:00
In-line
efea014cbc ReGameDLL API: Implement API for StartDeathCam (#162)
* ReGameDLL API: Implement API for StartDeathCam
* Fix API minor version, related to 90d08ee3a0
* Increment API minor version in gradle.properties
2017-06-25 20:21:38 +07:00
s1lent
1dc484980f
Fix func_rotating 2017-06-14 00:42:57 +07:00
s1lent
969a4ab85b
Closes #158
trigger_push, func_rotating: reset on new round
2017-06-11 23:03:07 +07:00
In-line
2026a64ccc Fix mp_forcerespawn (#160) 2017-06-10 15:36:13 +03:00
s1lent
2f599d21b8
Bug fixes and other minor improvements 2017-05-24 23:08:51 +07:00
Abhishek Deshkar
02ef683824 Round restart delay. (#153)
Source code says to use "mp_round_restart_delay" FCVAR but it in the doc it was inverted to "mp_restart_round_delay" so just replaced and fixed it.
2017-05-09 12:27:52 +03:00
justgo97
d0587eefe9 completly disable buyzone when mp_buytime is 0 (#148) 2017-05-06 21:42:15 +03:00
s1lent
e71deb8976
Add support for VS2015/VS2017 in old gradle. 2017-05-07 01:19:06 +07:00
s1lent
299ee99120
Fixes #149 2017-05-06 21:44:22 +07:00
s1lent
6e7bb15807
Add basic editor rules. 2017-05-05 03:17:25 +07:00
s1lent
6d613fc9f0 Reworked mp_forcerespawn (related #106) 2017-05-04 22:39:34 +07:00
s1lentq
3a1e08abd4 Fix memory corruption bugs due the array index out of bounds. (#147) 2017-05-04 17:49:28 +03:00
s1lent
3f4bcd9b96 GitHub: add execute permission to a gradlew.
Fix typo in CCSBotManager::SetRadioMessageTimestamp
2017-05-04 21:45:59 +07:00
s1lent
b7bc2770be Fix crash when a func_tank owner dies. (reversing engineering mistake) 2017-05-04 21:03:52 +07:00
s1lent
d23e133fd8 Fixes: s1lentq/reapi#65
Fixes: s1lentq/ReGameDLL_CS#135
2017-05-04 20:53:15 +07:00
s1lent
035189cbeb Add details about mp_restart_round_delay, bot_quota_mode to game.cfg 2017-05-04 18:54:35 +07:00
justgo97
b39b581f04 Added SPEC team to autojoin (#142)
* Added SPEC team to autojoin
* added more details to game.cfg
2017-05-04 13:45:29 +03:00
Saint146
f46cb5a635 Added cvar mp_restart_round_delay (#109)
* Added cvar bot_quota_mode
* Added cvar mp_restart_round_delay
2017-05-04 01:45:36 +03:00
justgo97
fed41984d8 Break loop in OLD_CheckBuyZone, OLD_CheckBombTarget, OLD_CheckRescueZone (#141)
stop loop when match is found
2017-05-04 01:09:46 +03:00
Santiago Castro
d9eeceaede Fix broken Markdown headings (#139) 2017-04-17 13:19:32 +03:00
s1lentq
0e1e48098c Fix s1lentq/reapi/issues/53 (#136)
ReGamedll API: to allocate a string through engine.
2017-04-09 03:16:01 +03:00
spark512
328a1d26fb in regards to issue #107 (#126)
* in regards to issue #107
2017-03-24 02:17:23 +03:00