ReGameDLL_CS/regamedll/dlls
2024-09-17 16:35:21 +07:00
..
addons Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
API Implement RemoveAllItems hook (#960) 2024-05-08 14:50:53 +07:00
bot escape feature for bots (#1012) 2024-09-17 16:35:21 +07:00
hostage get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
wpn_shared get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
activity.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
activitymap.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
airtank.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
airtank.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
ammo.cpp Fix: ammo/weapons respawn behavior (#982) 2024-08-03 20:11:08 +03:00
ammo.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
animating.cpp mp_fadetoblack 2 fade timings now depends from mp_dying_time CVar and code fixes (#845) 2023-07-16 15:55:58 +03:00
animation.cpp Update studio.h constants (#898) 2023-11-28 19:47:52 +07:00
animation.h mp_fadetoblack 2 fade timings now depends from mp_dying_time CVar and code fixes (#845) 2023-07-16 15:55:58 +03:00
basemonster.cpp Use CSEntity member to hold last inflictor from TakeDamage (#896) 2023-11-26 11:21:04 +07:00
basemonster.h Fix TimeBasedDamage Paralyze decl typo (#748) 2022-12-16 12:13:42 +03:00
bmodels.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
bmodels.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
buttons.cpp Disable door asserts (Resolves #926) 2024-01-31 15:51:44 +07:00
buttons.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
career_tasks.cpp Add UTIL_IsValidPlayer 2024-05-29 00:23:28 +07:00
career_tasks.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
cbase.cpp try fix a crash due to the deletion of an item in an unusual way 2024-08-06 07:19:58 +07:00
cbase.h Minor refactoring API functions 2023-12-12 18:59:13 +07:00
cdll_dll.h Implemented simple player movement version control to avoid desync 2024-08-16 09:53:11 +07:00
client.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
client.h API: Added new API funcs (6) and new Hookchains (21) (#849) 2023-09-05 10:43:40 +07:00
cmdhandler.cpp Add UTIL_IsValidPlayer 2024-05-29 00:23:28 +07:00
cmdhandler.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
combat.cpp Add UTIL_IsValidPlayer 2024-05-29 00:23:28 +07:00
combat.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
debug.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
debug.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
decals.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
doors.cpp Disable door asserts (Resolves #926) 2024-01-31 15:51:44 +07:00
doors.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
effects.cpp Little code cleaning: g_vecAttackDir (#831) 2023-07-11 03:01:53 +03:00
effects.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
ehandle.h Use custom assert instead normal 2023-12-14 03:16:27 +07:00
enginecallback.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
explode.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
explode.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
extdef.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
extdll.h Fix newlines 2019-09-22 21:29:29 +07:00
func_break.cpp Added support building using cmake 2020-02-06 04:32:20 +07:00
func_break.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
func_tank.cpp Use custom assert instead normal 2023-12-14 03:16:27 +07:00
func_tank.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
game.cpp Added mp_vote_flags and mp_votemap_min_time cvars (#990) 2024-08-12 13:45:54 +07:00
game.h Added mp_vote_flags and mp_votemap_min_time cvars (#990) 2024-08-12 13:45:54 +07:00
gamerules.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
gamerules.h get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
ggrenade.cpp Fixed grenades disappearing when speed exceeds 2000 fixed units ignoring sv_maxvelocity (#888) 2023-11-26 11:24:48 +07:00
gib.cpp Fixed grenades disappearing when speed exceeds 2000 fixed units ignoring sv_maxvelocity (#888) 2023-11-26 11:24:48 +07:00
gib.h implement CGib (#536) 2020-05-27 09:56:24 +07:00
globals.cpp Fix newlines 2019-09-22 21:29:29 +07:00
globals.h Fix newlines 2019-09-22 21:29:29 +07:00
h_battery.cpp Fix newlines 2019-09-22 21:29:29 +07:00
h_battery.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
h_cycler.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
h_cycler.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
h_export.cpp Improve dbg code to work Assertion properly 2023-12-14 02:50:32 +07:00
healthkit.cpp Fix newlines 2019-09-22 21:29:29 +07:00
healthkit.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
hintmessage.cpp Fix compatibility whit rg_hint_message (#583) 2020-12-03 01:32:11 +07:00
hintmessage.h Fix compatibility whit rg_hint_message (#583) 2020-12-03 01:32:11 +07:00
items.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
items.h Add new CVar's for default weapons (#470) 2020-06-17 23:42:40 +07:00
lights.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
lights.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
mapinfo.cpp Replace virtual UpdateOnRemove to OnDestroy 2017-11-02 01:23:23 +07:00
mapinfo.h Replace virtual UpdateOnRemove to OnDestroy 2017-11-02 01:23:23 +07:00
maprules.cpp game_player_equip fixes/enhancement (#618) 2021-05-22 18:15:28 +07:00
maprules.h game_player_equip fixes/enhancement (#618) 2021-05-22 18:15:28 +07:00
monsterevent.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
monsters.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
mortar.cpp func_mortar_field: Use explosion instead of a flash 2020-01-15 20:44:32 +07:00
mortar.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
multiplay_gamerules.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
observer.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
observer.h mp_fadetoblack 2 fade timings now depends from mp_dying_time CVar and code fixes (#845) 2023-07-16 15:55:58 +03:00
pathcorner.cpp Use custom assert instead normal 2023-12-14 03:16:27 +07:00
pathcorner.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
plats.cpp Use custom assert instead normal 2023-12-14 03:16:27 +07:00
plats.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
player.cpp DeathSound: Don't interrupt pain sounds with death sound, use any available channel instead 2024-09-17 02:49:27 +07:00
player.h get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
qstring.h Minor refactoring qstring.h 2017-11-01 18:30:47 +03:00
revert_saved.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
revert_saved.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
saverestore.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
saverestore.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
schedule.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
scriptevent.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
singleplay_gamerules.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
skill.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
skill.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
sound.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
sound.h get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
soundent.cpp Added support building using cmake 2020-02-06 04:32:20 +07:00
soundent.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
spectator.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
spectator.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
subs.cpp Use custom assert instead normal 2023-12-14 03:16:27 +07:00
subs.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
talkmonster.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
training_gamerules.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
training_gamerules.h Disable CHalfLifeMultiplay::Think in training to avoid changing level when time limit has been met and other multiplayer features 2022-12-05 19:52:13 +07:00
trains.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
triggers.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
triggers.h Restart trigger_multiple (#935) 2024-05-08 22:18:24 +07:00
tutor_base_states.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_base_states.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_base_tutor.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
tutor_base_tutor.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_states.cpp Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_states.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor_cs_tutor.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
tutor_cs_tutor.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
tutor.cpp Add UTIL_IsValidPlayer 2024-05-29 00:23:28 +07:00
tutor.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
unisignals.h Reset client m_signals on fullupdate (#588) 2020-12-02 17:46:12 +07:00
util.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
util.h Avoid intro camera switching when only 1 trigger_camera available (#873) 2023-11-26 11:25:08 +07:00
vector.h Fix newlines 2019-09-22 21:29:29 +07:00
vehicle.cpp Missing friendlyfire after previous commit (#805) 2023-04-01 00:57:16 +07:00
vehicle.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
weapons.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
weapons.h MULTIDAMAGE: make check entity safe 2024-05-31 23:21:37 +07:00
weapontype.cpp Resetable g_weaponSlotInfo 2024-02-01 12:21:23 +07:00
weapontype.h FIX: Reloading animation bug while holding weapon with altered Maxclip (#861) 2023-09-28 16:08:35 +07:00
world.cpp get rid of unsafe string functions 2024-09-13 06:43:27 +07:00
world.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00