ReGameDLL_CS/regamedll
Francisco Muñoz f441279294
API: CSPlayer new members (physics related) (#851)
* CSPlayer new members
* API refactory in pm_shared.cpp
* Cached CSPlayer pointer in a global variable
* Changed PM_JumpHeight from lambda function to an inline function
* Changed m_flDuckSpeedMultiplier data type to double
2023-09-05 10:52:14 +07:00
..
common add FTRACE_KNIFE flag (#817) 2023-07-11 05:57:50 +03:00
dlls API: Added new API funcs (6) and new Hookchains (21) (#849) 2023-09-05 10:43:40 +07:00
engine Add workflows/build.yml (Migrate to Github CI) 2021-04-13 04:16:21 +07:00
extra Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
game_shared API: Added new API funcs (6) and new Hookchains (21) (#849) 2023-09-05 10:43:40 +07:00
lib Add workflows/build.yml (Migrate to Github CI) 2021-04-13 04:16:21 +07:00
msvc API: CSPlayerWeapon integration + new members and functions (#850) 2023-08-23 21:27:35 +07:00
pm_shared API: CSPlayer new members (physics related) (#851) 2023-09-05 10:52:14 +07:00
public API: CSPlayer new members (physics related) (#851) 2023-09-05 10:52:14 +07:00
regamedll Revert "New entity trigger_bomb_reset (#796)" 2023-03-11 11:23:30 +03:00
unittests Remove gradle build system & Cleanup 2021-04-12 21:51:51 +07:00
version Add FreeGameRules hook, util api functions, player api functions (#808) 2023-03-13 02:33:15 +07:00
CMakeLists.txt API: CSPlayerWeapon integration + new members and functions (#850) 2023-08-23 21:27:35 +07:00