ReGameDLL_CS/regamedll/game_shared
Francisco Muñoz 696f465977
API: Added new API funcs (6) and new Hookchains (21) (#849)
* Added few newest API Hookchains
* Added hookchain for PM_CheckWaterJump
* Added hookchain for PM_Jump
* Added hookchain for PM_Duck
* Added hookchain for PM_UnDuck
* Added hookchain for ClearMultiDamage
* Added hookchain for AddMultiDamage
* Added hookchain for ApplyMultiDamage
* Added hookchain for CSGameRules::TeamFull
* Added hookchain for CSGameRules::TeamStacked
* Added hookchain for CSGameRules::PlayerGotWeapon
* Added hookchain for CBotManager::OnEvent
* Added hookchain for CBasePlayer::EntSelectSpawnPoint
* Added hookchain for CBasePlayerWeapon::KickBack
* Added hookchain for CBasePlayerWeapon::SendWeaponAnim
* Added new PM_* Hookchains
* Added PM_WaterJump
* Added PM_PlayStepSound
* Added PM_AirAccelerate
* Added CBasePlayer::CheckTimeBasedDamage
* Added CBasePlayerWeapon::ItemPostFrame
* Added BuyItem and CSGameRules::Think
* AddAmmoNameToAmmoRegistry refactory
* Bump minor version in an API bump up to 23
2023-09-05 10:43:40 +07:00
..
bot API: Added new API funcs (6) and new Hookchains (21) (#849) 2023-09-05 10:43:40 +07:00
bitvec.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
counter.h Refactoring 2017-11-23 00:43:30 +07:00
GameEvent.h Refactoring 2017-11-23 00:43:30 +07:00
shared_util.cpp Remove hookers stuff 2017-11-01 18:30:47 +03:00
shared_util.h Major refactoring & cleanup 2017-11-01 18:30:47 +03:00
simple_checksum.h Remove hookers stuff 2017-11-01 18:30:47 +03:00
steam_util.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
voice_common.h Introduce end-of-line normalization 2019-09-23 04:09:58 +07:00
voice_gamemgr.cpp Add API to set if player can hear another player (#467) 2019-12-14 17:24:40 +07:00
voice_gamemgr.h Add API to set if player can hear another player (#467) 2019-12-14 17:24:40 +07:00