amxmodx/public/memtools/CDetour/detours.cpp

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id: detours.cpp 248 2008-08-27 00:56:22Z pred $
*/
#include "detours.h"
#include "asm/asm.h"
//ISourcePawnEngine *CDetourManager::spengine = NULL;
//IGameConfig *CDetourManager::gameconf = NULL;
void CDetourManager::Init(/*ISourcePawnEngine *spengine, IGameConfig *gameconf*/)
{
//CDetourManager::spengine = spengine;
//CDetourManager::gameconf = gameconf;
}
CDetour *CDetourManager::CreateDetour(void *callbackfunction, void **trampoline, const char *signame)
{
CDetour *detour = new CDetour(callbackfunction, trampoline, signame);
if (detour)
{
if (!detour->Init(/*spengine, gameconf*/))
{
delete detour;
return NULL;
}
return detour;
}
return NULL;
}
CDetour *CDetourManager::CreateDetour(void *callbackfunction, void **trampoline, void *address)
{
CDetour *detour = new CDetour(callbackfunction, trampoline, address);
if (detour)
{
if (!detour->Init(/*spengine, gameconf*/))
{
delete detour;
return NULL;
}
return detour;
}
return NULL;
}
CDetour::CDetour(void *callbackfunction, void **trampoline, const char *signame)
{
enabled = false;
detoured = false;
detour_address = NULL;
detour_trampoline = NULL;
this->signame = signame;
this->detour_callback = callbackfunction;
this->address = NULL;
//spengine = NULL;
//gameconf = NULL;
this->trampoline = trampoline;
}
CDetour::CDetour(void *callbackfunction, void **trampoline, void *address)
{
enabled = false;
detoured = false;
detour_address = address;
detour_trampoline = NULL;
this->signame = NULL;
this->detour_callback = callbackfunction;
this->address = address;
//spengine = NULL;
//gameconf = NULL;
this->trampoline = trampoline;
}
bool CDetour::Init(/*ISourcePawnEngine *spengine, IGameConfig *gameconf*/)
{
//this->spengine = spengine;
//this->gameconf = gameconf;
if (!CreateDetour())
{
enabled = false;
return enabled;
}
enabled = true;
return enabled;
}
void CDetour::Destroy()
{
DeleteDetour();
delete this;
}
bool CDetour::IsEnabled()
{
return enabled;
}
bool CDetour::CreateDetour()
{
/*if (signame != NULL && !gameconf->GetMemSig(signame, &detour_address))
{
g_pSM->LogError(myself, "Could not locate %s - Disabling detour", signame);
return false;
}*/
if (address != NULL)
{
detour_address = address;
}
if (!detour_address)
{
//g_pSM->LogError(myself, "Sigscan for %s failed - Disabling detour to prevent crashes", signame);
return false;
}
detour_restore.bytes = copy_bytes((unsigned char *)detour_address, NULL, OP_JMP_SIZE+1);
/* First, save restore bits */
for (size_t i=0; i<detour_restore.bytes; i++)
{
detour_restore.patch[i] = ((unsigned char *)detour_address)[i];
}
JitWriter wr;
JitWriter *jit = &wr;
unsigned int CodeSize = 0;
wr.outbase = NULL;
wr.outptr = NULL;
jit_rewind:
/* Patch old bytes in */
if (wr.outbase != NULL)
{
copy_bytes((unsigned char *)detour_address, (unsigned char*)wr.outptr, detour_restore.bytes);
}
wr.outptr += detour_restore.bytes;
/* Return to the original function */
unsigned int call = IA32_Jump_Imm32(jit, 0);
IA32_Write_Jump32_Abs(jit, call, (unsigned char *)detour_address + detour_restore.bytes);
if (wr.outbase == NULL)
{
CodeSize = wr.get_outputpos();
wr.outbase = (char *)AllocatePageMemory(CodeSize);
//spengine->SetReadWrite(wr.outbase);
wr.outptr = wr.outbase;
detour_trampoline = wr.outbase;
goto jit_rewind;
}
//spengine->SetReadExecute(wr.outbase);
*trampoline = detour_trampoline;
return true;
}
void CDetour::DeleteDetour()
{
if (detoured)
{
DisableDetour();
}
if (detour_trampoline)
{
/* Free the allocated trampoline memory */
FreePageMemory(detour_trampoline);
detour_trampoline = NULL;
}
}
void CDetour::EnableDetour()
{
if (!detoured)
{
DoGatePatch((unsigned char *)detour_address, &detour_callback);
detoured = true;
}
}
void CDetour::DisableDetour()
{
if (detoured)
{
/* Remove the patch */
ApplyPatch(detour_address, 0, &detour_restore, NULL);
detoured = false;
}
}