amxmodx/dlls/dod2/dodfun/NPD.cpp

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/*
* dodfun
* Copyright (c) 2004 Lukasz Wlasinski
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#include "amxxmodule.h"
#include "dodfun.h"
static cell AMX_NATIVE_CALL set_user_class(AMX *amx, cell *params){
int index = params[1];
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CHECK_PLAYER(index)
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int iClass = params[2];
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if ( !pPlayer->ingame )
return 0;
if (iClass){
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_CLASS) = iClass;
*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 0; // disable random class
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}
else {
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 1; // set random class
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}
return 1;
}
static cell AMX_NATIVE_CALL set_user_team(AMX *amx, cell *params){
int index = params[1];
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CHECK_PLAYER(index);
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int iTeam = params[2];
if ( iTeam<1 || iTeam>3 ){
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid team id %d", iTeam);
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return 0;
}
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if ( pPlayer->ingame ){
pPlayer->killPlayer();
pPlayer->pEdict->v.team = iTeam;
switch( iTeam ){
case 1: pPlayer->setTeamName("Allies");
break;
case 2: pPlayer->setTeamName("Axis");
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break;
case 3: pPlayer->setTeamName("Spectators");
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break;
}
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 1; // set random class
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if ( params[3] ){
MESSAGE_BEGIN(MSG_ALL,gmsgPTeam);
WRITE_BYTE(pPlayer->index);
WRITE_BYTE( iTeam );
MESSAGE_END();
}
}
return 1;
}
static cell AMX_NATIVE_CALL get_user_nextclass(AMX *amx, cell *params){
int index = params[1];
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CHECK_PLAYER(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if ( pPlayer->ingame ){
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_CLASS);
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}
return 0;
}
static cell AMX_NATIVE_CALL is_randomclass(AMX *amx, cell *params){
int index = params[1];
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CHECK_PLAYER(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if ( pPlayer->ingame ){
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS);
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}
return 0;
}
static cell AMX_NATIVE_CALL get_user_deaths(AMX *amx, cell *params){
int index = params[1];
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CHECK_PLAYER(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->ingame){
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS );
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}
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return -1;
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}
static cell AMX_NATIVE_CALL set_user_deaths(AMX *amx, cell *params){
int index = params[1];
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CHECK_PLAYER(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->ingame){
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) = params[2];
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if ( params[3]){
//ScoreShort message
MESSAGE_BEGIN(MSG_ALL,gmsgScoreShort);
WRITE_BYTE(pPlayer->index);
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) );
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WRITE_SHORT((int)pPlayer->pEdict->v.frags);
WRITE_SHORT(params[2]);
WRITE_BYTE(1);
MESSAGE_END();
}
}
return 1;
}
static cell AMX_NATIVE_CALL set_user_score(AMX *amx, cell *params){
int index = params[1];
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CHECK_PLAYER(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->ingame){
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) = params[2];
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if ( params[3]){
//ScoreShort message
MESSAGE_BEGIN(MSG_ALL,gmsgScoreShort);
WRITE_BYTE(pPlayer->index);
WRITE_SHORT(params[2]);
WRITE_SHORT((int)pPlayer->pEdict->v.frags);
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) );
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WRITE_BYTE(1);
MESSAGE_END();
}
}
return 1;
}
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static cell AMX_NATIVE_CALL set_user_frags(AMX *amx, cell *params){
int index = params[1];
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CHECK_PLAYER(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->ingame){
pPlayer->pEdict->v.frags = (float)params[2];
if ( params[3]){
//ScoreShort message
MESSAGE_BEGIN(MSG_ALL,gmsgScoreShort);
WRITE_BYTE(pPlayer->index);
WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) );
WRITE_SHORT((int)pPlayer->pEdict->v.frags);
WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) );
WRITE_BYTE(1);
MESSAGE_END();
}
}
return 1;
}
static cell AMX_NATIVE_CALL get_user_frags(AMX *amx, cell *params){
int index = params[1];
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CHECK_PLAYER(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->ingame)
return (int)pPlayer->pEdict->v.frags;
return -1;
}
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static cell AMX_NATIVE_CALL set_user_teamname(AMX *amx, cell *params){
int index = params[1];
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CHECK_PLAYER(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if ( pPlayer->ingame ){
int iLen;
char *szTeamName = MF_GetAmxString(amx, params[1], 0, &iLen);
pPlayer->setTeamName(szTeamName);
}
return 1;
}
static cell AMX_NATIVE_CALL get_user_teamname(AMX *amx, cell *params){
int index = params[1];
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CHECK_PLAYER(index);
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if ( pPlayer->ingame ){
char szTeamName[16];
pPlayer->getTeamName(szTeamName);
return MF_SetAmxString(amx, params[2],szTeamName,params[3]);
}
return 1;
}
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static cell AMX_NATIVE_CALL is_weapon_deployed(AMX *amx, cell *params){
int index = params[1];
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CHECK_PLAYER(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->ingame){
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if ( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_WDEPLOY) == 1 )
return 1;
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}
return 0;
}
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static cell AMX_NATIVE_CALL set_user_ammo(AMX *amx, cell *params){
int index = params[1];
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CHECK_PLAYER(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( !pPlayer->ingame )
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return 0;
switch(params[2]){
//53,284,316
case DODW_COLT:
case DODW_LUGER:
case DODW_WEBLEY:
*( (int*)pPlayer->pEdict->pvPrivateData + 53+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 284+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 316+LINUXOFFSET ) = params[3];
break;
//54,283,315
case DODW_GARAND:
case DODW_KAR:
case DODW_SCOPED_KAR:
case DODW_ENFIELD:
*( (int*)pPlayer->pEdict->pvPrivateData + 54+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 283+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 315+LINUXOFFSET ) = params[3];
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break;
//57,286,318
case DODW_STG44:
case DODW_BAR:
case DODW_FG42:
case DODW_BREN:
*( (int*)pPlayer->pEdict->pvPrivateData + 57+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 286+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 318+LINUXOFFSET ) = params[3];
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break;
//56,281,313
case DODW_THOMPSON:
case DODW_GREASEGUN:
case DODW_MP40:
case DODW_STEN:
*( (int*)pPlayer->pEdict->pvPrivateData + 56+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 281+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 313+LINUXOFFSET ) = params[3];
break;
//58,282,314
case DODW_K43:
case DODW_M1_CARBINE:
case DODW_MG34:
*( (int*)pPlayer->pEdict->pvPrivateData + 58+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 282+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 314+LINUXOFFSET ) = params[3];
break;
//55,285,317
case DODW_SPRINGFIELD:
*( (int*)pPlayer->pEdict->pvPrivateData + 55+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 285+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 317+LINUXOFFSET ) = params[3];
break;
//59,289,321
case DODW_HANDGRENADE:
*( (int*)pPlayer->pEdict->pvPrivateData + 59+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 289+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 321+LINUXOFFSET ) = params[3];
break;
//61,291,323
case DODW_STICKGRENADE:
*( (int*)pPlayer->pEdict->pvPrivateData + 61+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 291+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 323+LINUXOFFSET ) = params[3];
break;
//287,319
case DODW_MG42:
*( (int*)pPlayer->pEdict->pvPrivateData + 287+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 319+LINUXOFFSET ) = params[3];
break;
//288,320
case DODW_30_CAL:
*( (int*)pPlayer->pEdict->pvPrivateData + 288+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 320+LINUXOFFSET ) = params[3];
break;
//49,293,325
case DODW_BAZOOKA:
case DODW_PANZERSCHRECK:
case DODW_PIAT:
*( (int*)pPlayer->pEdict->pvPrivateData + 49+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 293+LINUXOFFSET ) = params[3];
*( (int*)pPlayer->pEdict->pvPrivateData + 325+LINUXOFFSET ) = params[3];
break;
}
return 1;
}
static cell AMX_NATIVE_CALL get_user_ammo(AMX *amx, cell *params){
int index = params[1];
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CHECK_PLAYER(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( !pPlayer->ingame )
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return 0;
switch(params[2]){
//53,284,316
case DODW_COLT:
case DODW_LUGER:
case DODW_WEBLEY:
return *( (int*)pPlayer->pEdict->pvPrivateData + 53+LINUXOFFSET );
break;
//49,293,325
case DODW_BAZOOKA:
case DODW_PANZERSCHRECK:
case DODW_PIAT:
return *( (int*)pPlayer->pEdict->pvPrivateData + 49+LINUXOFFSET );
break;
//54,283,315
case DODW_GARAND:
case DODW_KAR:
case DODW_SCOPED_KAR:
case DODW_ENFIELD:
return *( (int*)pPlayer->pEdict->pvPrivateData + 54+LINUXOFFSET );
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break;
//55,285,317
case DODW_SPRINGFIELD:
return *( (int*)pPlayer->pEdict->pvPrivateData + 55+LINUXOFFSET );
break;
//56,281,313
case DODW_THOMPSON:
case DODW_GREASEGUN:
case DODW_MP40:
case DODW_STEN:
return *( (int*)pPlayer->pEdict->pvPrivateData + 56+LINUXOFFSET );
break;
//57,286,318
case DODW_STG44:
case DODW_BAR:
case DODW_FG42:
case DODW_BREN:
return *( (int*)pPlayer->pEdict->pvPrivateData + 57+LINUXOFFSET );
break;
//58,282,314
case DODW_K43:
case DODW_M1_CARBINE:
case DODW_MG34:
return *( (int*)pPlayer->pEdict->pvPrivateData + 58+LINUXOFFSET );
break;
//59,289,321
case DODW_HANDGRENADE:
return *( (int*)pPlayer->pEdict->pvPrivateData + 59+LINUXOFFSET );
break;
//61,291,323
case DODW_STICKGRENADE:
return *( (int*)pPlayer->pEdict->pvPrivateData + 61+LINUXOFFSET );
break;
//287,319
case DODW_MG42:
return *( (int*)pPlayer->pEdict->pvPrivateData + 287+LINUXOFFSET );
break;
//288,320
case DODW_30_CAL:
return *( (int*)pPlayer->pEdict->pvPrivateData + 288+LINUXOFFSET );
break;
}
return 1;
}
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static cell AMX_NATIVE_CALL test_pd(AMX *amx, cell *params){
int index = params[1];
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CHECK_PLAYER(index);
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int type = params[2];
CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
if (pPlayer->ingame){
int i;
FILE *bp = fopen("pdtest.txt","at");
for ( i=1;i<1000;i++ ){
switch(type){
case 0: fprintf(bp,"%d %d\n",i,*( (int*)pPlayer->pEdict->pvPrivateData + i));
break;
case 1: fprintf(bp,"%d %f\n",i,*( (float*)pPlayer->pEdict->pvPrivateData + i));
break;
case 2:
fprintf(bp,"%d %c\n",i+1000,*( (char*)pPlayer->pEdict->pvPrivateData + i + 1000));
break;
//MF_PrintSrvConsole("",*( (int*)pPlayer->pEdict->pvPrivateData + i) );
}
}
fclose(bp);
}
return 0;
}
AMX_NATIVE_INFO pd_Natives[] = {
{ "dod_set_user_class", set_user_class },
{ "dod_set_user_team", set_user_team },
{ "dod_get_next_class", get_user_nextclass },
{ "dod_is_randomclass", is_randomclass },
{ "dod_get_pl_deaths", get_user_deaths },
{ "dod_set_pl_deaths", set_user_deaths },
{ "dod_set_user_score", set_user_score },
{ "dod_set_pl_teamname", set_user_teamname },
{ "dod_get_pl_teamname", get_user_teamname },
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{ "dod_is_deployed", is_weapon_deployed },
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{ "dod_get_user_ammo", get_user_ammo },
{ "dod_set_user_ammo", set_user_ammo },
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{ "dod_get_user_kills", get_user_frags },
{ "dod_set_user_kills", set_user_frags },
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{ "dod_test_pd", test_pd },
///*******************
{ NULL, NULL }
};