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https://github.com/alliedmodders/amxmodx.git
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xmod_is_custom_wpn added
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3bedaa95e4
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@ -213,6 +213,113 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params){ // forward
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return 1;
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}
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static cell AMX_NATIVE_CALL register_cwpn(AMX *amx, cell *params){ // name,logname,melee=0
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int i;
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bool bFree = false;
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for ( i=DODMAX_WEAPONS-DODMAX_CUSTOMWPNS;i<DODMAX_WEAPONS;i++){
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if ( !weaponData[i].needcheck ){
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bFree = true;
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break;
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}
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}
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if ( !bFree )
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return 0;
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int iLen;
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char *szName = MF_GetAmxString(amx, params[1], 0, &iLen);
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char *szLogName = MF_GetAmxString(amx, params[3], 0, &iLen);
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strcpy(weaponData[i].name,szName);
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strcpy(weaponData[i].logname,szLogName);
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weaponData[i].needcheck = true;
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weaponData[i].melee = params[2] ? true:false;
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return i;
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}
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static cell AMX_NATIVE_CALL cwpn_dmg(AMX *amx, cell *params){ // wid,att,vic,dmg,hp=0
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int weapon = params[1];
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if ( weapon < DODMAX_WEAPONS-DODMAX_CUSTOMWPNS ){ // only for custom weapons
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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int att = params[2];
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if (att<1||att>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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int vic = params[3];
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if (vic<1||vic>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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int dmg = params[4];
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if ( dmg<1 ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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int aim = params[5];
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if ( aim < 0 || aim > 7 ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CPlayer* pAtt = GET_PLAYER_POINTER_I(att);
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CPlayer* pVic = GET_PLAYER_POINTER_I(vic);
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pVic->pEdict->v.dmg_inflictor = NULL;
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pAtt->saveHit( pVic , weapon , dmg, aim );
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if ( !pAtt ) pAtt = pVic;
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int TA = 0;
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if ( (pVic->pEdict->v.team == pAtt->pEdict->v.team ) && ( pVic != pAtt) )
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TA = 1;
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#ifdef FORWARD_OLD_SYSTEM
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g_damage_info.exec( pAtt->index, pVic->index, dmg, weapon, aim, TA );
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#else
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MF_ExecuteForward( iFDamage,pAtt->index, pVic->index, dmg, weapon, aim, TA );
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#endif
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if ( pVic->IsAlive() )
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return 1;
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pAtt->saveKill(pVic,weapon,( aim == 1 ) ? 1:0 ,TA);
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#ifdef FORWARD_OLD_SYSTEM
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g_death_info.exec( pAtt->index, pVic->index, weapon, aim, TA );
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#else
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MF_ExecuteForward( iFDeath,pAtt->index, pVic->index, weapon, aim, TA );
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#endif
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return 1;
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}
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static cell AMX_NATIVE_CALL cwpn_shot(AMX *amx, cell *params){ // player,wid
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int index = params[2];
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if (index<1||index>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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int weapon = params[1];
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if ( weapon < DODMAX_WEAPONS-DODMAX_CUSTOMWPNS ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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pPlayer->saveShot(weapon);
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return 1;
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}
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static cell AMX_NATIVE_CALL get_maxweapons(AMX *amx, cell *params){
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return DODMAX_WEAPONS;
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}
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@ -221,6 +328,14 @@ static cell AMX_NATIVE_CALL get_stats_size(AMX *amx, cell *params){
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return 9;
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}
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static cell AMX_NATIVE_CALL is_custom(AMX *amx, cell *params){
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int weapon = params[1];
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if ( weapon < DODMAX_WEAPONS-DODMAX_CUSTOMWPNS ){
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return 0;
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}
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return 1;
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}
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AMX_NATIVE_INFO base_Natives[] = {
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{ "dod_wpnlog_to_name", wpnlog_to_name },
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@ -240,8 +355,14 @@ AMX_NATIVE_INFO base_Natives[] = {
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{ "xmod_is_melee_wpn", is_melee },
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{ "xmod_get_maxweapons", get_maxweapons },
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{ "xmod_get_stats_size", get_stats_size },
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{ "xmod_is_custom_wpn", is_custom },
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{"register_statsfwd",register_forward },
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{ "register_statsfwd",register_forward },
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// Custom Weapon Support
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{ "custom_weapon_add", register_cwpn }, // name,melee,logname
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{ "custom_weapon_dmg", cwpn_dmg },
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{ "custom_weapon_shot", cwpn_shot },
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///*******************
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{ NULL, NULL }
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@ -318,113 +318,6 @@ static cell AMX_NATIVE_CALL get_statsnum(AMX *amx, cell *params)
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return g_rank.getRankNum();
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}
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static cell AMX_NATIVE_CALL register_cwpn(AMX *amx, cell *params){ // name,logname,melee=0
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int i;
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bool bFree = false;
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for ( i=DODMAX_WEAPONS-DODMAX_CUSTOMWPNS;i<DODMAX_WEAPONS;i++){
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if ( !weaponData[i].needcheck ){
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bFree = true;
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break;
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}
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}
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if ( !bFree )
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return 0;
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int iLen;
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char *szName = MF_GetAmxString(amx, params[1], 0, &iLen);
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char *szLogName = MF_GetAmxString(amx, params[3], 0, &iLen);
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strcpy(weaponData[i].name,szName);
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strcpy(weaponData[i].logname,szLogName);
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weaponData[i].needcheck = true;
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weaponData[i].melee = params[2] ? true:false;
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return i;
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}
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static cell AMX_NATIVE_CALL cwpn_dmg(AMX *amx, cell *params){ // wid,att,vic,dmg,hp=0
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int weapon = params[1];
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if ( weapon < DODMAX_WEAPONS-DODMAX_CUSTOMWPNS ){ // only for custom weapons
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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int att = params[2];
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if (att<1||att>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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int vic = params[3];
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if (vic<1||vic>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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int dmg = params[4];
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if ( dmg<1 ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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int aim = params[5];
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if ( aim < 0 || aim > 7 ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CPlayer* pAtt = GET_PLAYER_POINTER_I(att);
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CPlayer* pVic = GET_PLAYER_POINTER_I(vic);
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pVic->pEdict->v.dmg_inflictor = NULL;
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pAtt->saveHit( pVic , weapon , dmg, aim );
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if ( !pAtt ) pAtt = pVic;
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int TA = 0;
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if ( (pVic->pEdict->v.team == pAtt->pEdict->v.team ) && ( pVic != pAtt) )
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TA = 1;
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#ifdef FORWARD_OLD_SYSTEM
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g_damage_info.exec( pAtt->index, pVic->index, dmg, weapon, aim, TA );
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#else
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MF_ExecuteForward( iFDamage,pAtt->index, pVic->index, dmg, weapon, aim, TA );
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#endif
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if ( pVic->IsAlive() )
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return 1;
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pAtt->saveKill(pVic,weapon,( aim == 1 ) ? 1:0 ,TA);
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#ifdef FORWARD_OLD_SYSTEM
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g_death_info.exec( pAtt->index, pVic->index, weapon, aim, TA );
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#else
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MF_ExecuteForward( iFDeath,pAtt->index, pVic->index, weapon, aim, TA );
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#endif
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return 1;
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}
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static cell AMX_NATIVE_CALL cwpn_shot(AMX *amx, cell *params){ // player,wid
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int index = params[2];
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if (index<1||index>gpGlobals->maxClients){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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int weapon = params[1];
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if ( weapon < DODMAX_WEAPONS-DODMAX_CUSTOMWPNS ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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pPlayer->saveShot(weapon);
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return 1;
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}
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AMX_NATIVE_INFO stats_Natives[] = {
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{ "get_stats", get_stats},
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{ "get_statsnum", get_statsnum},
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@ -438,11 +331,6 @@ AMX_NATIVE_INFO stats_Natives[] = {
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{ "get_user_wstats", get_user_wstats},
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{ "reset_user_wstats", reset_user_wstats },
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// Custom Weapon Support
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{ "custom_weapon_add", register_cwpn }, // name,melee,logname
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{ "custom_weapon_dmg", cwpn_dmg },
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{ "custom_weapon_shot", cwpn_shot },
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{ NULL, NULL }
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};
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@ -425,6 +425,14 @@ static cell AMX_NATIVE_CALL get_stats_size(AMX *amx, cell *params){
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return 8;
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}
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static cell AMX_NATIVE_CALL is_custom(AMX *amx, cell *params){
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int weapon = params[1];
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if ( weapon < TFCMAX_WEAPONS-TFCMAX_CUSTOMWPNS ){
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return 0;
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}
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return 1;
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}
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// Native list.
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AMX_NATIVE_INFO base_Natives[] = {
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{"tfc_setmodel", TFC_SetModel},
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@ -439,6 +447,7 @@ AMX_NATIVE_INFO base_Natives[] = {
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{"xmod_is_melee_wpn", TFC_IsMelee},
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{"xmod_get_maxweapons", get_maxweapons},
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{"xmod_get_stats_size", get_stats_size},
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{"xmod_is_custom_wpn", is_custom},
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{"tfc_userkill" , TFC_UserKill},
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@ -382,6 +382,13 @@ static cell AMX_NATIVE_CALL get_stats_size(AMX *amx, cell *params){
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return 8;
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}
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static cell AMX_NATIVE_CALL is_custom(AMX *amx, cell *params){
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int weapon = params[1];
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if ( weapon < TSMAX_WEAPONS-TSMAX_CUSTOMWPNS ){
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return 0;
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}
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return 1;
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}
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AMX_NATIVE_INFO base_Natives[] = {
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@ -390,6 +397,7 @@ AMX_NATIVE_INFO base_Natives[] = {
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{ "xmod_is_melee_wpn", is_melee },
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{ "xmod_get_maxweapons", get_maxweapons },
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{ "xmod_get_stats_size", get_stats_size },
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{ "xmod_is_custom_wpn", is_custom },
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{ "ts_wpnlogtoname", wpnlog_to_name },
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{ "ts_wpnlogtoid", wpnlog_to_id },
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@ -1,5 +1,5 @@
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/*
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* TSX
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* TFCX
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* Copyright (c) 2004 Lukasz Wlasinski
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*
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*
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@ -1,5 +1,5 @@
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/*
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* TSX
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* TFCX
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* Copyright (c) 2004 Lukasz Wlasinski
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*
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*
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