mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-24 05:45:36 +03:00
Synced to Twilight's stuff
This commit is contained in:
parent
a17b879380
commit
b271b01b13
@ -97,6 +97,7 @@ void Client_ClipInfo(void* mValue)
|
||||
|
||||
void Client_TSHealth_End(void* mValue)
|
||||
{
|
||||
|
||||
edict_t *enemy = mPlayer->pEdict->v.dmg_inflictor;
|
||||
int damage = (int)mPlayer->pEdict->v.dmg_take;
|
||||
|
||||
@ -227,6 +228,15 @@ void Client_TSHealth_End(void* mValue)
|
||||
pAttacker->killFlags = killFlags;
|
||||
}
|
||||
|
||||
|
||||
void Client_TSState(void* mValue)
|
||||
{
|
||||
mPlayer->oldstate = mPlayer->state;
|
||||
mPlayer->checkstate = 1;
|
||||
mPlayer->state = *(int*)mValue;
|
||||
}
|
||||
|
||||
|
||||
void Client_WStatus(void* mValue)
|
||||
{
|
||||
switch(mState++)
|
||||
@ -240,11 +250,6 @@ void Client_WStatus(void* mValue)
|
||||
}
|
||||
}
|
||||
|
||||
void Client_TSSpace(void* mValue)
|
||||
{
|
||||
mPlayer->space = *(int*)mValue;
|
||||
}
|
||||
|
||||
void Client_PwUp(void* mValue)
|
||||
{
|
||||
static int iPwType;
|
||||
|
@ -1,54 +1,5 @@
|
||||
#include "tsfun.h"
|
||||
|
||||
funEventCall modMsgsEnd[MAX_REG_MSGS];
|
||||
funEventCall modMsgs[MAX_REG_MSGS];
|
||||
void (*function)(void*);
|
||||
void (*endfunction)(void*);
|
||||
CPlayer* mPlayer;
|
||||
int mPlayerIndex;
|
||||
int mState;
|
||||
CPlayer players[33];
|
||||
|
||||
int gKnifeOffset;
|
||||
|
||||
int gmsgResetHUD;
|
||||
int gmsgWeaponInfo;
|
||||
int gmsgClipInfo;
|
||||
int gmsgScoreInfo;
|
||||
int gmsgTSHealth;
|
||||
|
||||
int gmsgWStatus;
|
||||
int gmsgTSCash;
|
||||
int gmsgTSSpace;
|
||||
int gmsgPwUp;
|
||||
|
||||
struct sUserMsg {
|
||||
const char* name;
|
||||
int* id;
|
||||
funEventCall func;
|
||||
bool endmsg;
|
||||
} g_user_msg[] = {
|
||||
{ "ResetHUD",&gmsgResetHUD,Client_ResetHUD_End,true },
|
||||
{ "WeaponInfo",&gmsgWeaponInfo,Client_WeaponInfo,false },
|
||||
{ "ClipInfo",&gmsgClipInfo,Client_ClipInfo,false },
|
||||
{ "ScoreInfo",&gmsgScoreInfo,Client_ScoreInfo,false },
|
||||
{ "TSHealth",&gmsgTSHealth,Client_TSHealth_End,true },
|
||||
|
||||
{ "WStatus",&gmsgWStatus,Client_WStatus,false },
|
||||
{ "TSSpace",&gmsgTSSpace,Client_TSSpace,false },
|
||||
{ "PwUp",&gmsgPwUp,Client_PwUp,false},
|
||||
|
||||
{ 0,0,0,false }
|
||||
};
|
||||
|
||||
const char* get_localinfo( const char* name , const char* def = 0 )
|
||||
{
|
||||
const char* b = LOCALINFO( (char*)name );
|
||||
if (((b==0)||(*b==0)) && def )
|
||||
SET_LOCALINFO((char*)name,(char*)(b = def) );
|
||||
return b;
|
||||
}
|
||||
|
||||
weapon_t weaponData[] = {
|
||||
{ 1,"Kung Fu","kung_fu",3 }, // id 0 like in WeaponInfo , DeathMsg
|
||||
{ 0,"Glock-18","glock-18",1 },
|
||||
|
@ -153,6 +153,19 @@ static cell AMX_NATIVE_CALL get_user_weapon(AMX *amx, cell *params)
|
||||
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL get_user_state(AMX *amx, cell *params)
|
||||
{
|
||||
int id = params[1];
|
||||
CHECK_PLAYER(id);
|
||||
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
||||
|
||||
if(!pPlayer->ingame) return 0;
|
||||
|
||||
return pPlayer->state;
|
||||
|
||||
}
|
||||
|
||||
|
||||
static cell AMX_NATIVE_CALL set_user_cash(AMX *amx, cell *params)
|
||||
{
|
||||
int id = params[1];
|
||||
@ -174,7 +187,6 @@ static cell AMX_NATIVE_CALL get_user_cash(AMX *amx, cell *params)
|
||||
|
||||
}
|
||||
|
||||
|
||||
static cell AMX_NATIVE_CALL set_user_slots(AMX *amx, cell *params)
|
||||
{
|
||||
int id = params[1];
|
||||
@ -194,13 +206,6 @@ static cell AMX_NATIVE_CALL get_user_slots(AMX *amx, cell *params)
|
||||
return pPlayer->GetSlots();
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL get_user_space(AMX *amx, cell *params){
|
||||
int id = params[1];
|
||||
CHECK_PLAYER(id);
|
||||
|
||||
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
||||
return pPlayer->space;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL get_user_pwup(AMX *amx, cell *params)
|
||||
{
|
||||
@ -493,7 +498,6 @@ static cell AMX_NATIVE_CALL get_consecutive_frags(AMX *amx, cell *params)
|
||||
CHECK_PLAYER(id);
|
||||
|
||||
return pPlayer->GetOffsetInt(433);
|
||||
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL set_consecutive_frags(AMX *amx, cell *params)
|
||||
@ -681,6 +685,8 @@ AMX_NATIVE_INFO base_Natives[] = {
|
||||
|
||||
//****************************************
|
||||
|
||||
{ "ts_getuserstate", get_user_state },
|
||||
|
||||
{ "ts_getusercash", get_user_cash },
|
||||
{ "ts_setusercash", set_user_cash },
|
||||
|
||||
@ -690,7 +696,7 @@ AMX_NATIVE_INFO base_Natives[] = {
|
||||
{ "ts_getusertime",get_usertime },
|
||||
{ "ts_setusertime",set_usertime},
|
||||
|
||||
{ "ts_getuserspace", get_user_space },
|
||||
{ "ts_getuserspace", get_user_slots },
|
||||
{ "ts_getuserpwup",get_user_pwup },
|
||||
{ "ts_getuseritems",get_user_items },
|
||||
|
||||
|
@ -77,7 +77,9 @@ struct CPlayer {
|
||||
int aiming;
|
||||
int current;
|
||||
|
||||
int space;
|
||||
int checkstate;
|
||||
int state;
|
||||
int oldstate;
|
||||
int PwUp;
|
||||
int PwUpValue;
|
||||
int items; // "stale" przedmioty , super jump i kung fu bonus
|
||||
|
@ -32,8 +32,61 @@
|
||||
#include "tsfun.h"
|
||||
#include "CNatives.h"
|
||||
|
||||
funEventCall modMsgsEnd[MAX_REG_MSGS];
|
||||
funEventCall modMsgs[MAX_REG_MSGS];
|
||||
void (*function)(void*);
|
||||
void (*endfunction)(void*);
|
||||
CPlayer* mPlayer;
|
||||
int mPlayerIndex;
|
||||
int mState;
|
||||
CPlayer players[33];
|
||||
|
||||
int gKnifeOffset;
|
||||
|
||||
int gmsgResetHUD;
|
||||
int gmsgWeaponInfo;
|
||||
int gmsgClipInfo;
|
||||
int gmsgScoreInfo;
|
||||
int gmsgTSHealth;
|
||||
|
||||
int gmsgWStatus;
|
||||
int gmsgTSCash;
|
||||
int gmsgTSState;
|
||||
int gmsgPwUp;
|
||||
|
||||
struct sUserMsg {
|
||||
const char* name;
|
||||
int* id;
|
||||
funEventCall func;
|
||||
bool endmsg;
|
||||
|
||||
} g_user_msg[] = {
|
||||
{ "ResetHUD",&gmsgResetHUD,Client_ResetHUD_End,true },
|
||||
{ "WeaponInfo",&gmsgWeaponInfo,Client_WeaponInfo,false },
|
||||
{ "ClipInfo",&gmsgClipInfo,Client_ClipInfo,false },
|
||||
{ "ScoreInfo",&gmsgScoreInfo,Client_ScoreInfo,false },
|
||||
|
||||
{ "TSHealth",&gmsgTSHealth,Client_TSHealth_End,true },
|
||||
{ "TSState",&gmsgTSState,Client_TSState,false },
|
||||
{ "WStatus",&gmsgWStatus,Client_WStatus,false },
|
||||
{ "PwUp",&gmsgPwUp,Client_PwUp,false},
|
||||
|
||||
{ 0,0,0,false }
|
||||
};
|
||||
|
||||
const char* get_localinfo( const char* name , const char* def = 0 )
|
||||
{
|
||||
const char* b = LOCALINFO( (char*)name );
|
||||
if (((b==0)||(*b==0)) && def )
|
||||
SET_LOCALINFO((char*)name,(char*)(b = def) );
|
||||
return b;
|
||||
}
|
||||
|
||||
int Powerup = -1;
|
||||
int KungFoo = -1; //-1 is an invalid forward so initiate this to that
|
||||
int Death = -1;
|
||||
int Damage = -1;
|
||||
int Stunt = -1;
|
||||
|
||||
void OnPluginsLoaded()
|
||||
{
|
||||
@ -42,8 +95,11 @@ void OnPluginsLoaded()
|
||||
//FP_CELL - first parameter is a normal cell
|
||||
//FP_CELL - second parameter is a normal cell
|
||||
//FP_DONE - that's the end of the parameter descriptions
|
||||
KungFoo = MF_RegisterForward("KungFoo_Attack", ET_STOP, FP_CELL, FP_FLOAT,FP_FLOAT, FP_DONE);
|
||||
KungFoo = MF_RegisterForward("Melee_Attack", ET_STOP, FP_CELL, FP_FLOAT,FP_FLOAT, FP_DONE);
|
||||
Death = MF_RegisterForward("client_death", ET_IGNORE, FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL, FP_DONE);
|
||||
Damage = MF_RegisterForward("client_damage", ET_IGNORE, FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL, FP_DONE);
|
||||
Powerup = MF_RegisterForward("client_powerup", ET_IGNORE, FP_CELL, FP_CELL, FP_DONE);
|
||||
Stunt = MF_RegisterForward("client_stunt", ET_IGNORE, FP_CELL, FP_CELL, FP_DONE);
|
||||
}
|
||||
|
||||
void check_powerup(edict_s *player)
|
||||
@ -104,13 +160,125 @@ void check_kungfoo(edict_s *player)
|
||||
}
|
||||
}
|
||||
|
||||
void check_stunts(edict_s *player)
|
||||
{
|
||||
CPlayer *pPlayer = GET_PLAYER_POINTER(player);
|
||||
|
||||
if(pPlayer->checkstate == 0) return;
|
||||
|
||||
int stunttype;
|
||||
int newstate = pPlayer->state;
|
||||
int oldstate = pPlayer->oldstate;
|
||||
|
||||
if(newstate == 0) stunttype = STUNT_NONE;
|
||||
else if(newstate == 2) stunttype = STUNT_DIVE;
|
||||
else if(oldstate == 2) stunttype = STUNT_GETUP;
|
||||
else if( pPlayer->GetOffsetInt(158) == 1) stunttype = STUNT_ROLL;
|
||||
else if( pPlayer->GetOffsetInt(27) == 1 ) stunttype = STUNT_DUCK;
|
||||
else stunttype = STUNT_FLIP;
|
||||
|
||||
pPlayer->checkstate = 0;
|
||||
|
||||
MF_ExecuteForward(Stunt,pPlayer->index,stunttype);
|
||||
}
|
||||
|
||||
void PlayerPreThink_Post(edict_s *player)
|
||||
{
|
||||
check_powerup(player);
|
||||
check_kungfoo(player);
|
||||
check_stunts(player);
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
|
||||
void MessageBegin_Post(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) {
|
||||
if (ed)
|
||||
{
|
||||
mPlayerIndex = ENTINDEX(ed);
|
||||
mPlayer = GET_PLAYER_POINTER_I(mPlayerIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
mPlayerIndex = 0;
|
||||
mPlayer = NULL;
|
||||
}
|
||||
mState = 0;
|
||||
if ( msg_type < 0 || msg_type >= MAX_REG_MSGS )
|
||||
msg_type = 0;
|
||||
function=modMsgs[msg_type];
|
||||
endfunction=modMsgsEnd[msg_type];
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
void MessageEnd_Post(void) {
|
||||
if (endfunction) (*endfunction)(NULL);
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
void WriteByte_Post(int iValue) {
|
||||
if (function) (*function)((void *)&iValue);
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
void WriteChar_Post(int iValue) {
|
||||
if (function) (*function)((void *)&iValue);
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
void WriteShort_Post(int iValue) {
|
||||
if (function) (*function)((void *)&iValue);
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
void WriteLong_Post(int iValue) {
|
||||
if (function) (*function)((void *)&iValue);
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
void WriteAngle_Post(float flValue) {
|
||||
if (function) (*function)((void *)&flValue);
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
void WriteCoord_Post(float flValue) {
|
||||
if (function) (*function)((void *)&flValue);
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
void WriteString_Post(const char *sz) {
|
||||
if (function) (*function)((void *)sz);
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
void WriteEntity_Post(int iValue) {
|
||||
if (function) (*function)((void *)&iValue);
|
||||
RETURN_META(MRES_IGNORED);
|
||||
}
|
||||
|
||||
int RegUserMsg_Post(const char *pszName, int iSize)
|
||||
{
|
||||
for (int i = 0; g_user_msg[ i ].name; ++i )
|
||||
{
|
||||
if ( !*g_user_msg[i].id && strcmp( g_user_msg[ i ].name , pszName ) == 0 )
|
||||
{
|
||||
int id = META_RESULT_ORIG_RET( int );
|
||||
|
||||
*g_user_msg[ i ].id = id;
|
||||
|
||||
if ( g_user_msg[ i ].endmsg )
|
||||
modMsgsEnd[ id ] = g_user_msg[ i ].func;
|
||||
|
||||
else
|
||||
modMsgs[ id ] = g_user_msg[ i ].func;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
RETURN_META_VALUE(MRES_IGNORED, 0);
|
||||
}
|
||||
|
||||
void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax )
|
||||
{
|
||||
for( int i = 1; i <= gpGlobals->maxClients; ++i )
|
||||
|
@ -33,6 +33,16 @@
|
||||
#include "amxxmodule.h"
|
||||
#include "CPlayer.h"
|
||||
|
||||
#define STUNT_NONE 0
|
||||
#define STUNT_DUCK 1
|
||||
#define STUNT_ROLL 2
|
||||
#define STUNT_DIVE 3
|
||||
#define STUNT_GETUP 4
|
||||
#define STUNT_FLIP 5
|
||||
|
||||
extern int Death;
|
||||
extern int Damage;
|
||||
|
||||
#define GET_PLAYER_POINTER(e) (&players[ENTINDEX(e)])
|
||||
#define GET_PLAYER_POINTER_I(i) (&players[i])
|
||||
|
||||
@ -47,7 +57,7 @@ extern int gmsgScoreInfo;
|
||||
extern int gmsgTSHealth;
|
||||
|
||||
extern int gmsgWStatus;
|
||||
extern int gmsgTSSpace;
|
||||
extern int gmsgTSState;
|
||||
extern int gmsgPwUp;
|
||||
|
||||
void Client_ResetHUD_End(void*);
|
||||
@ -58,7 +68,7 @@ void Client_TSHealth_End(void*);
|
||||
|
||||
void Client_WStatus(void* mValue);
|
||||
void Client_TSCash(void* mValue);
|
||||
void Client_TSSpace(void* mValue);
|
||||
void Client_TSState(void* mValue);
|
||||
void Client_PwUp(void* mValue);
|
||||
|
||||
typedef void (*funEventCall)(void*);
|
||||
|
Loading…
Reference in New Issue
Block a user