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Fix typo
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@ -1119,7 +1119,7 @@ native any:cs_get_weapon_info(weapon_id, CsWeaponInfo:type);
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* @param weaponIndex A CSW_* id or 0. If 0(CSW_NONE) is passed the active item entity index will be retrieved
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If non-zero it will retrieve the entity index of the weapon with the given CSW_* id
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*
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* @return Weapon entity index on success or 0 if weapon could not be found
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* @return Weapon entity index on success or 0 if the weapon could not be found
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* @error If the client index is not within the range of 1 to
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* maxClients, or the client is not connected or an invalid CSW_* value is passed an error will be
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* thrown.
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