Commit Graph

34 Commits

Author SHA1 Message Date
Arkshine
889ad7c3eb Update engine module project files and use AMTL. 2014-08-09 20:32:10 +02:00
Scott Ehlert
caf0dbb341 Update license headers for engine module. 2014-08-04 13:18:31 -05:00
Scott Ehlert
568bec17fc Fixed building with newly updated SDK.
Former-commit-id: bf0455aea7
2013-09-05 19:51:52 -05:00
Vincent Herbet
93339d9be4 Add client_cmdStart forward (bug 5779, r=me)
Former-commit-id: 785ce1ea81
2013-07-03 01:00:52 +02:00
connorr
90e7aa65a1 Fix incorrect behavior of impulse forwards (bug 3243, r=Arkshine)
Former-commit-id: 1aae4c3ec5
2013-07-03 00:19:12 +02:00
connorr
de8257d7aa Fix set_view altering pev properties instead of entity_state for rendering players (bug 5382, r=arkshine)
Former-commit-id: 89a65c6a7f
2013-06-15 22:02:24 +02:00
David Anderson
78956f3d89 merged bcompat changed into trunk
removed amxmod compat files for now
2006-09-01 03:29:27 +00:00
David Anderson
ed6e28c1d4 removed message functions from engine [!] 2006-05-11 07:49:45 +00:00
Borja Ferrer
8112fbe161 fixed bug at21983 2005-11-26 20:38:58 +00:00
David Anderson
e90364c17b Fixed bug at18525 (twistedeuphoria). 2005-09-05 22:05:23 +00:00
David Anderson
842813dcbb Fixed a few potential bugs, and set_msg_arg* no longer accepts type changes 2005-07-23 20:16:29 +00:00
David Anderson
191824d72a new message system and string class 2005-07-22 09:26:37 +00:00
David Anderson
db293cc451 Fixed memory leaks
Optimized message handling a bit
2005-07-14 04:50:46 +00:00
Johnny Bergström
8f18856e91 Fixed SetView (by always hooking Spawn and precaching the needed dummy model rpgrocket.mdl) 2004-10-27 19:06:43 +00:00
David Anderson
fc15ac1f41 Added debugging engine 2004-10-03 20:00:23 +00:00
David Anderson
1c3a871831 Possible fix for forward unregister bug 2004-09-08 21:43:50 +00:00
David Anderson
e0e4f5cb34 heh oops 2004-09-05 20:06:26 +00:00
David Anderson
c0d73ce572 Fixed a bug where SP forwards were not unregistered
Fixed a bug where pfn_touch might not be called correctly
2004-09-05 20:03:01 +00:00
David Anderson
b34179e997 Fixed memory leak in detach 2004-08-31 02:05:27 +00:00
David Anderson
2134a7e36d Messages can now be registered by multiple plugins (thanks fsfod) 2004-08-30 22:24:43 +00:00
David Anderson
9a3e53478e Added better error reporting
Added new SDK version
2004-08-29 17:55:11 +00:00
Steve Dudenhoeffer
3155a300c6 Minor bug with PlayerPostThink fixed 2004-08-12 04:21:03 +00:00
Steve Dudenhoeffer
f4ed94a9da INDEXENT() fix (Use INDEXENT2() now)
Stop forwarding after ServerActivate() has been called (until next map)
2004-08-12 04:14:47 +00:00
Steve Dudenhoeffer
b41a3631aa Updates on Null function table
Renamed:
 - VelocityByAim->velocity_by_aim
 - RadiusDamage->radius_damage
 - PointContents->point_contents

Backwards compatibility stocks will be included.

Made precache_event a little bit more... logical.
2004-08-12 03:31:51 +00:00
Steve Dudenhoeffer
c9a0a3f9be Null tabled some forwards
Removed pfnUse hook (pointless)
Changed a couple native names
2004-08-11 12:17:39 +00:00
David Anderson
221d5b623d Fixed ent bugs from JGHG
Changed MAKE_STRING to ALLOC_STRING
2004-07-06 16:48:20 +00:00
David Anderson
67fbc56618 Added Vexd Compatibility back in. 2004-06-29 03:22:38 +00:00
David Anderson
de668db307 Fixed server_frame forward.
Fixed server_changelevel forward.
2004-06-29 03:16:45 +00:00
David Anderson
9c59ece7a4 New registers for impulse, think, and touch.
Fixed DispatchKeyValue related natives and forwards.
2004-06-25 22:51:18 +00:00
David Anderson
136873b9ea Fixed meta set bug in ServerActivate
Added linux options to pvPrivateData natives
2004-06-25 20:51:48 +00:00
David Anderson
d17945c087 Fixed inhook bug.
Fixed entity_set_size bug.
Switched non-blocking forwards to POST.
2004-06-24 07:36:43 +00:00
David Anderson
c74ebdf401 nothing 2004-05-26 08:44:15 +00:00
David Anderson
8b256eb8bb Some minor changes:
Changed offsets from linux to windows.
Removed DispatchKeyValue forward.
2004-05-26 07:54:01 +00:00
David Anderson
37a08f66b0 New version of Engine. 2004-05-26 05:15:40 +00:00