Christian Hammacher
2e63e1316c
fixed bug at29945
2006-05-19 18:40:17 +00:00
Scott Ehlert
b40f5e6637
request at29928
...
New callable engine function: AlertMessage
2006-05-19 06:01:55 +00:00
David Anderson
e0bed163ac
added affinity stuff
2006-05-19 02:04:09 +00:00
Borja Ferrer
9bbb0df492
fixed bug at29731
2006-05-18 16:18:14 +00:00
Scott Ehlert
eafd402ead
fixed *slaps himself*
2006-05-18 15:55:21 +00:00
Scott Ehlert
2d75dfe865
Even more include file changes...
...
1) Moved message_begin, message_end, and write_ natives to messages.inc
2) Moved MSG constants to message_const.inc
All completely backwards compatible with compiling older plugins of course :)
2006-05-17 20:08:04 +00:00
Scott Ehlert
635b681825
Gah, nothing to say about this one
2006-05-17 19:37:34 +00:00
Scott Ehlert
ef1347cb6c
Oh, hello, one more constant
2006-05-17 19:36:42 +00:00
Scott Ehlert
c0334deae1
Added a whole bunch of constants at29843
...
Some minor changes to some other inc files that aren't even worth mentioning
2006-05-17 19:33:45 +00:00
Borja Ferrer
39a22813cb
updated comment
2006-05-17 14:03:59 +00:00
David Anderson
b953f285d0
Tended to request at29593
2006-05-16 21:42:06 +00:00
Scott Ehlert
b6007e8223
Modified get_brush_entity_origin and ViewContents as per at29759 (Orangutanz)
2006-05-15 13:52:38 +00:00
Borja Ferrer
25a2b11198
oh hello PM, here is another optimization
2006-05-14 15:59:28 +00:00
Pavol Marko
a0923e21ed
improved using pm's magic (patent pending)
2006-05-14 15:20:25 +00:00
Borja Ferrer
f7805623b0
added request at29591
2006-05-13 14:59:24 +00:00
David Anderson
b2b001c9e4
added M_ in front to match HLSDK and other things
2006-05-11 13:12:41 +00:00
David Anderson
793de6d8d2
added PI define (at29548)
2006-05-11 13:10:29 +00:00
David Anderson
d862f23929
Attempt for fix of bug at28381
2006-05-11 13:04:37 +00:00
David Anderson
19f2be0c96
updated
2006-05-11 10:22:18 +00:00
David Anderson
79f86bfabd
updated comment
2006-05-11 10:07:32 +00:00
David Anderson
d0a61ef581
Added request at28865
2006-05-11 08:55:29 +00:00
David Anderson
9b68c0678a
merged register_message into core
...
request at29428
2006-05-11 08:45:06 +00:00
David Anderson
e0fa5227d6
merged register_message into core
2006-05-11 08:36:20 +00:00
Scott Ehlert
b2aff10e46
Added some comments to benefit all mankind :o
2006-05-10 12:35:21 +00:00
Scott Ehlert
302b759fc8
oops :(
2006-05-10 11:31:17 +00:00
Scott Ehlert
c6e8a356ee
Added request at29487
...
1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
so that they expect pointers to an info key buffer in order to work properly o_O
2006-05-10 11:28:00 +00:00
David Anderson
25d4b6aea3
added these include files k
2006-05-10 10:42:49 +00:00
David Anderson
cfb36025b5
builds of latest compiler sources, and version bumped
2006-05-10 04:48:19 +00:00
Scott Ehlert
6b794d4a9d
Version bump
2006-05-08 04:37:15 +00:00
David Anderson
7669ab02f6
fixed prototype error
2006-05-08 00:26:32 +00:00
David Anderson
7a533c7be5
Added vformat()
2006-05-07 00:25:30 +00:00
Borja Ferrer
4e5ada6ad1
added request at28200
2006-05-06 22:49:38 +00:00
Scott Ehlert
d7e53d7a81
Err, more descriptive param names?
2006-05-05 08:30:16 +00:00
Scott Ehlert
26ee3955b6
Another one of my stupid clarifications that shouldn't break anything (I hope...)
2006-05-05 08:27:58 +00:00
Scott Ehlert
21ffd88bdd
More bugs?
...
1) FM_CreateInstancedBaselines has been renamed to FM_CreateInstBaselines
2) DLLFunc_CreateInstancedBaseline has been renamed to DLLFunc_CreateInstBaselines
(I'd be extremely surprised if someone complained about the above 2 changes)
3) New hookable GameDLL func: FM_CreateBaseline
4) New hookable Engine func: FM_CreateInstBaseline
5) New GameDLL func that can be called via dllfunc: CreateBaseline
6) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
7) Added some comments to each member of various enums that correspond to special structs in the engine and/or game dll
2006-05-05 08:07:31 +00:00
Scott Ehlert
7cd10e4796
Another param change that I seemed to have missed... should be no problem
2006-05-04 22:39:23 +00:00
Scott Ehlert
ecd2d913e4
Err, gah... native one being changed didn't really matter
2006-05-04 22:12:16 +00:00
Scott Ehlert
53e84a13be
gah
2006-05-04 22:10:23 +00:00
Scott Ehlert
eb55e1f4aa
i prefix changed to ent because it looks nicer indeed
2006-05-04 19:59:05 +00:00
Scott Ehlert
6733ef9a79
Two extra params in cs_set_user_vip for determining whether or not model and scoreboard are updated at28699
2006-05-02 21:48:26 +00:00
Scott Ehlert
7dc4beae63
Removed set_user_deaths from inc file at29080
...
(Doesn't seem to be any easy general way to implement it)
2006-05-01 05:25:28 +00:00
Scott Ehlert
de33bb6a1d
Oh goodness, let the bugs begin...
...
1) New hookable GameDLL funcs: UpdateClientData, AddToFullPack, CmdStart, CmdEnd (at28754)
2) New GameDLL funcs that can be called via dllfunc: UpdateClientData, AddToFullPack, CmdStart, CmdEnd
3) New natives to read/write special data structures associated with the above GameDLL funcs:
get/set_cd (ClientData), get/set_es (EntityState), get/set_uc (UserCmd)
2006-04-30 07:37:31 +00:00
Scott Ehlert
f10ecbb239
Small bug fix and tiny optimizations in xs_get_maxmessages and xs_is_msg_valid
...
Added xs_vec_maked2d (at28754)
2006-04-28 21:10:29 +00:00
Scott Ehlert
1f8b9a8cd9
Renamed FM_ClientInfoChanged to FM_ClientUserInfoChanged for consistency with DLLFunc_ClientUserInfoChanged
...
(Also goes along with fix made in FakeMeta module itself, sort of :|)
2006-04-28 20:10:42 +00:00
David Anderson
62c096d7d3
updated comment as per at28188
2006-04-27 17:41:41 +00:00
David Anderson
f6cb8ab3bb
fixed typo (at28930)
2006-04-27 17:31:55 +00:00
David Anderson
8da4987895
implemented request at28875
2006-04-27 17:31:38 +00:00
David Anderson
b65b8a1cf0
request at28581
2006-04-26 05:21:29 +00:00
Christian Hammacher
3f5bae615b
added request at28199
2006-04-25 17:19:58 +00:00
Christian Hammacher
96854aefa7
now allows you to teleport yourself (request by jpt10181)
2006-04-25 15:14:54 +00:00