Commit Graph

33 Commits

Author SHA1 Message Date
Arkshine
16f65663dc Add new natives to read/write on entity's private data based off class/member name available from gamedata files 2015-09-19 20:07:48 +02:00
Scott Ehlert
f787db1be5 Update license headers for plugins and includes. 2014-08-04 13:18:41 -05:00
Scott Ehlert
897ed0cb10 Implemented request amb237 - added ServerPrint to Fakemeta 2007-04-30 18:29:33 +00:00
Steve Dudenhoeffer
35fcca8a66 Merged revision 3258 from 1.77; forward_return with non-string values 2007-01-26 06:08:29 +00:00
Scott Ehlert
db3beb9b98 Various pev issues fixed am41542 2006-07-17 20:01:11 +00:00
Scott Ehlert
ac1e3a9001 Added ClientPrintf engine function (request at30137) 2006-05-23 03:26:26 +00:00
Scott Ehlert
b40f5e6637 request at29928
New callable engine function: AlertMessage
2006-05-19 06:01:55 +00:00
Scott Ehlert
c0334deae1 Added a whole bunch of constants at29843
Some minor changes to some other inc files that aren't even worth mentioning
2006-05-17 19:33:45 +00:00
David Anderson
b953f285d0 Tended to request at29593 2006-05-16 21:42:06 +00:00
Scott Ehlert
b2aff10e46 Added some comments to benefit all mankind :o 2006-05-10 12:35:21 +00:00
Scott Ehlert
c6e8a356ee Added request at29487
1) New hookable Engine func: GetInfoKeyBuffer
2) New GameDLL func that can be called via engfunc: GetInfoKeyBuffer
3) New native: copy_infokey_buffer that copies data out of the specified info key buffer
4) EngFunc_InfoKeyValue, EngFunc_SetKeyValue, and EngFunc_SetClientKeyValue have been reworked
    so that they expect pointers to an info key buffer in order to work properly o_O
2006-05-10 11:28:00 +00:00
Scott Ehlert
21ffd88bdd More bugs?
1) FM_CreateInstancedBaselines has been renamed to FM_CreateInstBaselines
2) DLLFunc_CreateInstancedBaseline has been renamed to DLLFunc_CreateInstBaselines
(I'd be extremely surprised if someone complained about the above 2 changes)
3) New hookable GameDLL func: FM_CreateBaseline
4) New hookable Engine func: FM_CreateInstBaseline
5) New GameDLL func that can be called via dllfunc: CreateBaseline
6) New GameDLL func that can be called via engfunc: CreateInstancedBaseline
7) Added some comments to each member of various enums that correspond to special structs in the engine and/or game dll
2006-05-05 08:07:31 +00:00
Scott Ehlert
de33bb6a1d Oh goodness, let the bugs begin...
1) New hookable GameDLL funcs: UpdateClientData, AddToFullPack, CmdStart, CmdEnd (at28754)
2) New GameDLL funcs that can be called via dllfunc: UpdateClientData, AddToFullPack, CmdStart, CmdEnd
3) New natives to read/write special data structures associated with the above GameDLL funcs:
   get/set_cd (ClientData), get/set_es (EntityState), get/set_uc (UserCmd)
2006-04-30 07:37:31 +00:00
Scott Ehlert
1f8b9a8cd9 Renamed FM_ClientInfoChanged to FM_ClientUserInfoChanged for consistency with DLLFunc_ClientUserInfoChanged
(Also goes along with fix made in FakeMeta module itself, sort of :|)
2006-04-28 20:10:42 +00:00
Scott Ehlert
761e1f6fe1 Reverted a CreateInstancedBaselines change due to a 31 character limit to enum symbols that causes a compiler warning
(Real function that FM uses is called CreateInstancedBaselines and is different from CreateInstancedBaseline...
So something should be done, but I'm not sure what yet)
2006-04-20 08:49:49 +00:00
Scott Ehlert
b57c752b1c Added get_orig_retval for retrieving the original return value of an engine function
Reformatted comments in fakemeta include files so they look a bit neater
2006-04-17 16:59:37 +00:00
David Anderson
fe971497cc synced to dll 2006-03-30 00:31:45 +00:00
David Anderson
16e53eded8 synced to dll 2006-03-29 23:57:54 +00:00
David Anderson
5395fc1280 updated constants 2006-03-20 19:36:57 +00:00
David Anderson
c15a86b454 added new TR/KVD stuffs 2006-03-20 18:08:51 +00:00
Borja Ferrer
d7bef2ae4b added get_global() 2006-03-14 17:15:52 +00:00
Johnny Bergström
94e19aae0c Removed newdllfunc() and related NEWDLLFunc_* stuff. :-P (yes I finally read Alfred's post through) 2005-08-18 20:51:41 +00:00
Johnny Bergström
1cdb12c4e4 Added NEW_DLL_FUNCTIONS to FM_* and a newdllfunc() native to call these... Although I'm not sure there is a reason to call those?
Anyway it will be needed later when client cvar query function is implemented.
2005-08-18 09:33:51 +00:00
David Anderson
1b09be51e1 Reverting JGHG's changes (forgot to commit this) 2005-07-15 07:59:26 +00:00
Johnny Bergström
1d770fd400 Removed pev 2005-03-25 22:05:41 +00:00
David Anderson
f3cfd31668 Added AlertMessage to fakemeta 2004-10-03 07:04:08 +00:00
David Anderson
f171842cf8 added traceresult stuff 2004-09-14 06:16:52 +00:00
Steve Dudenhoeffer
2573c9c4d2 Added pev_ideal_yaw 2004-09-10 16:28:27 +00:00
Steve Dudenhoeffer
d72b8de045 DLLFunc_ClientUserInfoChanged 2004-09-10 16:09:32 +00:00
Johnny Bergström
8575c9a637 Added some description. hopefully they are right :-) 2004-08-31 16:43:58 +00:00
Steve Dudenhoeffer
a720b62aaa Oh small compiler, how I hate thee
(Fixed issue where SC warned and truncated an enum entry)
2004-08-31 06:26:41 +00:00
Steve Dudenhoeffer
269a0e4305 Sawce, the master of stupid mistakes strikes again!
(Fixed small bug)
2004-08-25 04:26:32 +00:00
Steve Dudenhoeffer
19101470fd Added fakemeta includes (from dlls/fakemeta/)
Updated ns includes
2004-08-24 21:36:39 +00:00