connorr
89a65c6a7f
Fix set_view altering pev properties instead of entity_state for rendering players (bug 5382, r=arkshine)
2013-06-15 22:02:24 +02:00
David Anderson
78956f3d89
merged bcompat changed into trunk
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removed amxmod compat files for now
2006-09-01 03:29:27 +00:00
David Anderson
ed6e28c1d4
removed message functions from engine [!]
2006-05-11 07:49:45 +00:00
Borja Ferrer
8112fbe161
fixed bug at21983
2005-11-26 20:38:58 +00:00
David Anderson
e90364c17b
Fixed bug at18525 (twistedeuphoria).
2005-09-05 22:05:23 +00:00
David Anderson
842813dcbb
Fixed a few potential bugs, and set_msg_arg* no longer accepts type changes
2005-07-23 20:16:29 +00:00
David Anderson
191824d72a
new message system and string class
2005-07-22 09:26:37 +00:00
David Anderson
db293cc451
Fixed memory leaks
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Optimized message handling a bit
2005-07-14 04:50:46 +00:00
Johnny Bergström
8f18856e91
Fixed SetView (by always hooking Spawn and precaching the needed dummy model rpgrocket.mdl)
2004-10-27 19:06:43 +00:00
David Anderson
fc15ac1f41
Added debugging engine
2004-10-03 20:00:23 +00:00
David Anderson
1c3a871831
Possible fix for forward unregister bug
2004-09-08 21:43:50 +00:00
David Anderson
e0e4f5cb34
heh oops
2004-09-05 20:06:26 +00:00
David Anderson
c0d73ce572
Fixed a bug where SP forwards were not unregistered
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Fixed a bug where pfn_touch might not be called correctly
2004-09-05 20:03:01 +00:00
David Anderson
b34179e997
Fixed memory leak in detach
2004-08-31 02:05:27 +00:00
David Anderson
2134a7e36d
Messages can now be registered by multiple plugins (thanks fsfod)
2004-08-30 22:24:43 +00:00
David Anderson
9a3e53478e
Added better error reporting
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Added new SDK version
2004-08-29 17:55:11 +00:00
Steve Dudenhoeffer
3155a300c6
Minor bug with PlayerPostThink fixed
2004-08-12 04:21:03 +00:00
Steve Dudenhoeffer
f4ed94a9da
INDEXENT() fix (Use INDEXENT2() now)
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Stop forwarding after ServerActivate() has been called (until next map)
2004-08-12 04:14:47 +00:00
Steve Dudenhoeffer
b41a3631aa
Updates on Null function table
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Renamed:
- VelocityByAim->velocity_by_aim
- RadiusDamage->radius_damage
- PointContents->point_contents
Backwards compatibility stocks will be included.
Made precache_event a little bit more... logical.
2004-08-12 03:31:51 +00:00
Steve Dudenhoeffer
c9a0a3f9be
Null tabled some forwards
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Removed pfnUse hook (pointless)
Changed a couple native names
2004-08-11 12:17:39 +00:00
David Anderson
221d5b623d
Fixed ent bugs from JGHG
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Changed MAKE_STRING to ALLOC_STRING
2004-07-06 16:48:20 +00:00
David Anderson
67fbc56618
Added Vexd Compatibility back in.
2004-06-29 03:22:38 +00:00
David Anderson
de668db307
Fixed server_frame forward.
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Fixed server_changelevel forward.
2004-06-29 03:16:45 +00:00
David Anderson
9c59ece7a4
New registers for impulse, think, and touch.
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Fixed DispatchKeyValue related natives and forwards.
2004-06-25 22:51:18 +00:00
David Anderson
136873b9ea
Fixed meta set bug in ServerActivate
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Added linux options to pvPrivateData natives
2004-06-25 20:51:48 +00:00
David Anderson
d17945c087
Fixed inhook bug.
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Fixed entity_set_size bug.
Switched non-blocking forwards to POST.
2004-06-24 07:36:43 +00:00
David Anderson
c74ebdf401
nothing
2004-05-26 08:44:15 +00:00
David Anderson
8b256eb8bb
Some minor changes:
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Changed offsets from linux to windows.
Removed DispatchKeyValue forward.
2004-05-26 07:54:01 +00:00
David Anderson
37a08f66b0
New version of Engine.
2004-05-26 05:15:40 +00:00