mirror of
https://github.com/alliedmodders/amxmodx.git
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35 lines
1.1 KiB
Plaintext
35 lines
1.1 KiB
Plaintext
/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Signatures"
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{
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"SV_DropClient" // void SV_DropClient(client_t *cl, qboolean crash, const char *fmt, ...);
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{
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"library" "engine"
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"windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\xFC\x56\x57\x8B\x7D\x08\x8D\x45\x14"
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"linux" "@SV_DropClient"
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"mac" "@SV_DropClient"
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}
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"Cvar_DirectSet" // void Cvar_DirectSet(struct cvar_s *var, char *value);
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{
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"library" "engine"
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"windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\xFC\x56\x8B\x75\x0C\x57\x8B\x7D\x08"
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"linux" "@Cvar_DirectSet"
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"mac" "@Cvar_DirectSet"
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}
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}
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}
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}
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