mirror of
https://github.com/alliedmodders/amxmodx.git
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152 lines
2.5 KiB
Plaintext
152 lines
2.5 KiB
Plaintext
/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CTriggerCamera"
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{
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"Offsets"
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{
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"m_hPlayer" // EHANDLE
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{
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"type" "ehandle"
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"windows" "1132"
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"linux" "1148"
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"mac" "1148"
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}
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"m_hTarget" // EHANDLE
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{
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"type" "ehandle"
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"windows" "1140"
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"linux" "1156"
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"mac" "1156"
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}
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"m_pentPath" // CBaseEntity*
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{
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"type" "classptr"
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"windows" "1148"
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"linux" "1164"
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"mac" "1164"
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}
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"m_sPath" // int
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{
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"type" "integer"
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"windows" "1152"
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"linux" "1168"
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"mac" "1168"
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}
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"m_flWait" // float
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{
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"type" "float"
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"windows" "1156"
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"linux" "1172"
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"mac" "1172"
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}
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"m_flReturnTime" // float
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{
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"type" "float"
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"windows" "1160"
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"linux" "1176"
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"mac" "1176"
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}
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"m_flStopTime" // float
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{
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"type" "float"
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"windows" "1164"
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"linux" "1180"
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"mac" "1180"
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}
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"m_moveDistance" // float
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{
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"type" "float"
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"windows" "1168"
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"linux" "1184"
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"mac" "1184"
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}
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"m_targetSpeed" // float
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{
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"type" "float"
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"windows" "1172"
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"linux" "1188"
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"mac" "1188"
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}
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"m_initialSpeed" // float
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{
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"type" "float"
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"windows" "1176"
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"linux" "1192"
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"mac" "1192"
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}
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"m_acceleration" // float
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{
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"type" "float"
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"windows" "1180"
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"linux" "1196"
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"mac" "1196"
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}
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"m_deceleration" // float
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{
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"type" "float"
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"windows" "1184"
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"linux" "1200"
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"mac" "1200"
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}
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"m_state" // int
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{
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"type" "integer"
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"windows" "1188"
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"linux" "1204"
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"mac" "1204"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CTriggerCamera
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*/
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