mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-26 23:05:37 +03:00
535 lines
17 KiB
C++
535 lines
17 KiB
C++
// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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//
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// Fakemeta Module
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//
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#include "fakemeta_amxx.h"
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#include "pdata_shared.h"
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#define GET_TYPE_DESCRIPTION(position, data, baseType, list) \
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GET_TYPE_DESCRIPTION_START(position, data, baseType) \
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CHECK_##list##_OFFSET(className, memberName, data) \
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CHECK_ERROR(className, memberName) \
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GET_TYPE_DESCRIPTION_END(memberName, data, baseType)
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#define GET_TYPE_DESCRIPTION_START(position, data, baseType) \
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int classLength, memberLength; \
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const char *className = MF_GetAmxString(amx, params[position], 0, &classLength); \
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const char *memberName = MF_GetAmxString(amx, params[position + 1], 1, &memberLength); \
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if (!classLength || !memberLength) \
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{ \
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MF_LogError(amx, AMX_ERR_NATIVE, "Either class (\"%s\") or member (\"%s\") is empty", className, memberName); \
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return 0; \
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}
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#define CHECK_ENTITY_OFFSET(className, memberName, data) \
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else if (!CommonConfig->GetOffsetByClass(className, memberName, &data))
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#define CHECK_GAMERULES_OFFSET(className, memberName, data) \
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else if (!GamerulesConfig->GetOffsetByClass(className, memberName, &data))
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#define CHECK_ALL_OFFSET(className, memberName, data) \
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else if (!CommonConfig->GetOffsetByClass(className, memberName, &data) && \
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!GamerulesConfig->GetOffsetByClass(className, memberName, &data))
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#define CHECK_ERROR(className, memberName) \
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{ \
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MF_LogError(amx, AMX_ERR_NATIVE, "Could not find class \"%s\" and/or member \"%s\" in gamedata", className, memberName); \
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return 0; \
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}
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#define GET_TYPE_DESCRIPTION_END(memberName, data, baseType) \
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else if (data.fieldOffset < 0) \
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{ \
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid offset %d retrieved from \"%s\" member", data.fieldOffset, memberName); \
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return 0; \
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} \
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else if (baseType > BaseFieldType::None && baseType != GetBaseDataType(data)) \
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{ \
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MF_LogError(amx, AMX_ERR_NATIVE, "Data field is not %s-based", BaseFieldTypeName[static_cast<int>(baseType)]); \
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return 0; \
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}
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#define CHECK_ELEMENT(element) \
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if (element < 0 || (element > 0 && element >= data.fieldSize)) \
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{ \
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid element index %d, value must be between 0 and %d", element, data.fieldSize); \
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return 0; \
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} \
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else if (element > 0 && !data.fieldSize) \
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{ \
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MF_LogError(amx, AMX_ERR_NATIVE, "Member \"%s\" is not an array. Element %d is invalid.", memberName, element);\
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return 0; \
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}
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#define CHECK_GAMERULES() \
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if (!GameRulesAddress) \
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{ \
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MF_LogError(amx, AMX_ERR_NATIVE, "%s is disabled. Check your AMXX log.", __FUNCTION__); \
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return 0; \
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}
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// native any:get_ent_data(entity, const class[], const member[], element = 0);
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static cell AMX_NATIVE_CALL get_ent_data(AMX *amx, cell *params)
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{
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int entity = params[1];
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CHECK_ENTITY(entity);
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TypeDescription data;
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GET_TYPE_DESCRIPTION(2, data, BaseFieldType::Integer, ENTITY);
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int element = params[4];
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CHECK_ELEMENT(element);
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return PvData::GetInt(entity, data, element);
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}
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// native set_ent_data(entity, const class[], const member[], any:value, element = 0);
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static cell AMX_NATIVE_CALL set_ent_data(AMX *amx, cell *params)
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{
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int entity = params[1];
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CHECK_ENTITY(entity);
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TypeDescription data;
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GET_TYPE_DESCRIPTION(2, data, BaseFieldType::Integer, ENTITY);
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int element = params[5];
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CHECK_ELEMENT(element);
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if (data.fieldType == FieldType::FIELD_STRUCTURE || data.fieldType == FieldType::FIELD_CLASS)
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{
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MF_LogError(amx, AMX_ERR_NATIVE, "Setting directly to a class or structure address is not available");
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return 0;
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}
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PvData::SetInt(entity, data, params[4], element);
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return 1;
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}
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// native Float:get_ent_data_float(entity, const class[], const member[], element = 0);
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static cell AMX_NATIVE_CALL get_ent_data_float(AMX *amx, cell *params)
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{
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int entity = params[1];
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CHECK_ENTITY(entity);
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TypeDescription data;
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GET_TYPE_DESCRIPTION(2, data, BaseFieldType::Float, ENTITY);
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int element = params[4];
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CHECK_ELEMENT(element);
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return PvData::GetFloat(entity, data, element);
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}
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// native set_ent_data_float(entity, const classname[], const member[], Float:value, element = 0);
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static cell AMX_NATIVE_CALL set_ent_data_float(AMX *amx, cell *params)
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{
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int entity = params[1];
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CHECK_ENTITY(entity);
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TypeDescription data;
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GET_TYPE_DESCRIPTION(2, data, BaseFieldType::Float, ENTITY);
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int element = params[5];
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CHECK_ELEMENT(element);
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PvData::SetFloat(entity, data, amx_ctof(params[4]), element);
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return 1;
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}
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// native get_ent_data_vector(entity, const class[], const member[], Float:value[3], element = 0);
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static cell AMX_NATIVE_CALL get_ent_data_vector(AMX *amx, cell *params)
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{
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int entity = params[1];
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CHECK_ENTITY(entity);
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TypeDescription data;
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GET_TYPE_DESCRIPTION(2, data, BaseFieldType::Vector, ENTITY);
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int element = params[5];
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CHECK_ELEMENT(element);
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PvData::GetVector(entity, data, MF_GetAmxAddr(amx, params[4]), element);
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return 1;
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}
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// native set_ent_data_vector(entity, const class[], const member[], Float:value[3], element = 0);
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static cell AMX_NATIVE_CALL set_ent_data_vector(AMX *amx, cell *params)
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{
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int entity = params[1];
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CHECK_ENTITY(entity);
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TypeDescription data;
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GET_TYPE_DESCRIPTION(2, data, BaseFieldType::Vector, ENTITY);
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int element = params[5];
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CHECK_ELEMENT(element);
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PvData::SetVector(entity, data, MF_GetAmxAddr(amx, params[4]), element);
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return 1;
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}
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// native get_ent_data_entity(entity, const class[], const member[], element = 0);
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static cell AMX_NATIVE_CALL get_ent_data_entity(AMX *amx, cell *params)
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{
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int entity = params[1];
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CHECK_ENTITY(entity);
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TypeDescription data;
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GET_TYPE_DESCRIPTION(2, data, BaseFieldType::Entity, ENTITY);
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int element = params[4];
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CHECK_ELEMENT(element);
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return PvData::GetEntity(entity, data, element);
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}
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// native set_ent_data_entity(entity, const class[], const member[], value, element = 0);
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static cell AMX_NATIVE_CALL set_ent_data_entity(AMX *amx, cell *params)
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{
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int entity = params[1];
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int value = params[4];
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CHECK_ENTITY(entity);
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if (value != -1)
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{
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CHECK_ENTITY(value);
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}
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TypeDescription data;
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GET_TYPE_DESCRIPTION(2, data, BaseFieldType::Entity, ENTITY);
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int element = params[5];
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CHECK_ELEMENT(element);
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PvData::SetEntity(entity, data, value, element);
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return 1;
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}
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// native get_ent_data_string(entity, const class[], const member[], value[], maxlen, element = 0);
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static cell AMX_NATIVE_CALL get_ent_data_string(AMX *amx, cell *params)
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{
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int entity = params[1];
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CHECK_ENTITY(entity);
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TypeDescription data;
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GET_TYPE_DESCRIPTION(2, data, BaseFieldType::String, ENTITY);
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int element = params[6];
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CHECK_ELEMENT(element);
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auto buffer = params[4];
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auto maxlen = params[5];
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auto string = PvData::GetString(entity, data, element);
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if (data.fieldSize)
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{
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maxlen = ke::Min(maxlen, data.fieldSize);
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}
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return MF_SetAmxStringUTF8Char(amx, buffer, string ? string : "", string ? strlen(string) : 0, maxlen);
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}
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// native set_ent_data_string(entity, const class[], const member[], const value[], element = 0);
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static cell AMX_NATIVE_CALL set_ent_data_string(AMX *amx, cell *params)
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{
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int entity = params[1];
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CHECK_ENTITY(entity);
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TypeDescription data;
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GET_TYPE_DESCRIPTION(2, data, BaseFieldType::String, ENTITY);
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int element = params[5];
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CHECK_ELEMENT(element);
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int length;
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const char *value = MF_GetAmxString(amx, params[4], 0, &length);
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return PvData::SetString(entity, data, value, length, element);
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}
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// native get_ent_data_size(const class[], const member[]);
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static cell AMX_NATIVE_CALL get_ent_data_size(AMX *amx, cell *params)
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{
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TypeDescription data;
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GET_TYPE_DESCRIPTION(1, data, BaseFieldType::None, ENTITY);
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return data.fieldSize;
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}
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// native find_ent_data_info(const class[], const member[], &FieldType:type = FIELD_NONE, &arraysize = 0, &bool:unsigned = false);
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static cell AMX_NATIVE_CALL find_ent_data_info(AMX *amx, cell *params)
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{
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TypeDescription data;
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GET_TYPE_DESCRIPTION(1, data, BaseFieldType::None, ENTITY);
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*MF_GetAmxAddr(amx, params[3]) = static_cast<cell>(data.fieldType);
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*MF_GetAmxAddr(amx, params[4]) = ke::Max<int>(0, data.fieldSize);
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*MF_GetAmxAddr(amx, params[5]) = data.fieldUnsigned != 0;
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return data.fieldOffset;
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}
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// native any:get_gamerules_int(const class[], const member[], element = 0);
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static cell AMX_NATIVE_CALL get_gamerules_int(AMX *amx, cell *params)
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{
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CHECK_GAMERULES();
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TypeDescription data;
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GET_TYPE_DESCRIPTION(1, data, BaseFieldType::Integer, GAMERULES);
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int element = params[3];
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CHECK_ELEMENT(element);
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return PvData::GetInt(GameRulesAddress, data, element);
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}
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// native set_gamerules_int(const class[], const member[], any:value, element = 0);
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static cell AMX_NATIVE_CALL set_gamerules_int(AMX *amx, cell *params)
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{
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CHECK_GAMERULES();
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TypeDescription data;
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GET_TYPE_DESCRIPTION(1, data, BaseFieldType::Integer, GAMERULES);
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int element = params[4];
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CHECK_ELEMENT(element);
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if (data.fieldType == FieldType::FIELD_STRUCTURE || data.fieldType == FieldType::FIELD_CLASS)
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{
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MF_LogError(amx, AMX_ERR_NATIVE, "Setting directly to a class or structure address is not available");
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return 0;
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}
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PvData::SetInt(GameRulesAddress, data, params[3], element);
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return 0;
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}
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// native Float:get_gamerules_float(const class[], const member[], element = 0);
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static cell AMX_NATIVE_CALL get_gamerules_float(AMX *amx, cell *params)
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{
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CHECK_GAMERULES();
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TypeDescription data;
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GET_TYPE_DESCRIPTION(1, data, BaseFieldType::Float, GAMERULES);
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int element = params[3];
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CHECK_ELEMENT(element);
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return PvData::GetFloat(GameRulesAddress, data, element);
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}
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// native set_gamerules_float(const class[], const member[], Float:value, element = 0);
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static cell AMX_NATIVE_CALL set_gamerules_float(AMX *amx, cell *params)
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{
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CHECK_GAMERULES();
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TypeDescription data;
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GET_TYPE_DESCRIPTION(1, data, BaseFieldType::Float, GAMERULES);
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int element = params[4];
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CHECK_ELEMENT(element);
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PvData::SetFloat(GameRulesAddress, data, amx_ctof(params[3]), element);
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return 1;
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}
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// native get_gamerules_vector(const class[], const member[], Float:value[3], element = 0);
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static cell AMX_NATIVE_CALL get_gamerules_vector(AMX *amx, cell *params)
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{
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CHECK_GAMERULES();
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TypeDescription data;
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GET_TYPE_DESCRIPTION(1, data, BaseFieldType::Vector, GAMERULES);
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int element = params[4];
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CHECK_ELEMENT(element);
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PvData::GetVector(GameRulesAddress, data, MF_GetAmxAddr(amx, params[3]), element);
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return 1;
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}
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// native set_gamerules_vector(const class[], const member[], Float:value[3], element = 0);
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static cell AMX_NATIVE_CALL set_gamerules_vector(AMX *amx, cell *params)
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{
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CHECK_GAMERULES();
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TypeDescription data;
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GET_TYPE_DESCRIPTION(1, data, BaseFieldType::Vector, GAMERULES);
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int element = params[4];
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CHECK_ELEMENT(element);
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PvData::GetVector(GameRulesAddress, data, MF_GetAmxAddr(amx, params[3]), element);
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return 1;
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}
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// native get_gamerules_entity(const class[], const member[], element = 0);
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static cell AMX_NATIVE_CALL get_gamerules_entity(AMX *amx, cell *params)
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{
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CHECK_GAMERULES();
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TypeDescription data;
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GET_TYPE_DESCRIPTION(1, data, BaseFieldType::Entity, GAMERULES);
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int element = params[3];
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CHECK_ELEMENT(element);
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return PvData::GetEntity(GameRulesAddress, data, element);
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}
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// native set_gamerules_entity(const class[], const member[], value, element = 0);
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static cell AMX_NATIVE_CALL set_gamerules_entity(AMX *amx, cell *params)
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{
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CHECK_GAMERULES();
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int value = params[3];
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if (value != -1)
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{
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CHECK_ENTITY(value);
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}
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TypeDescription data;
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GET_TYPE_DESCRIPTION(1, data, BaseFieldType::Entity, GAMERULES);
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int element = params[4];
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CHECK_ELEMENT(element);
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PvData::SetEntity(GameRulesAddress, data, params[3], element);
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return 0;
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}
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// native get_gamerules_string(const class[], const member[], value[], maxlen, element = 0);
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static cell AMX_NATIVE_CALL get_gamerules_string(AMX *amx, cell *params)
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{
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CHECK_GAMERULES();
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TypeDescription data;
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GET_TYPE_DESCRIPTION(1, data, BaseFieldType::String, GAMERULES);
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int element = params[5];
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CHECK_ELEMENT(element);
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auto buffer = params[3];
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auto maxlen = params[4];
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auto string = PvData::GetString(GameRulesAddress, data, element);
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if (data.fieldSize)
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{
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maxlen = ke::Min(maxlen, data.fieldSize);
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}
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return MF_SetAmxStringUTF8Char(amx, buffer, string ? string : "", string ? strlen(string) : 0, maxlen);
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}
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// native set_gamerules_string(const class[], const member[], const value[], element = 0);
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static cell AMX_NATIVE_CALL set_gamerules_string(AMX *amx, cell *params)
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{
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CHECK_GAMERULES();
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TypeDescription data;
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GET_TYPE_DESCRIPTION(1, data, BaseFieldType::String, GAMERULES);
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int element = params[4];
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CHECK_ELEMENT(element);
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int length;
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const char *value = MF_GetAmxString(amx, params[3], 0, &length);
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return PvData::SetString(GameRulesAddress, data, value, length, element);
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}
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// native get_gamerules_size(const class[], const member[]);
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static cell AMX_NATIVE_CALL get_gamerules_size(AMX *amx, cell *params)
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{
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CHECK_GAMERULES();
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TypeDescription data;
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GET_TYPE_DESCRIPTION(1, data, BaseFieldType::None, GAMERULES);
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return data.fieldSize;
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}
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// native find_gamerules_info(const class[], const member[], &FieldType:type = FIELD_NONE, &arraysize = 0, &bool:unsigned = false);
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static cell AMX_NATIVE_CALL find_gamerules_info(AMX *amx, cell *params)
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{
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CHECK_GAMERULES();
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TypeDescription data;
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GET_TYPE_DESCRIPTION(1, data, BaseFieldType::None, GAMERULES);
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*MF_GetAmxAddr(amx, params[3]) = static_cast<cell>(data.fieldType);
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*MF_GetAmxAddr(amx, params[4]) = ke::Max<int>(0, data.fieldSize);
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*MF_GetAmxAddr(amx, params[5]) = data.fieldUnsigned != 0;
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return data.fieldOffset;
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}
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AMX_NATIVE_INFO pdata_gc_natives[] =
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{
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{ "get_ent_data" , get_ent_data },
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{ "set_ent_data" , set_ent_data },
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{ "get_ent_data_float" , get_ent_data_float },
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{ "set_ent_data_float" , set_ent_data_float },
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{ "get_ent_data_vector" , get_ent_data_vector },
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{ "set_ent_data_vector" , set_ent_data_vector },
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{ "get_ent_data_entity" , get_ent_data_entity },
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{ "set_ent_data_entity" , set_ent_data_entity },
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{ "get_ent_data_string" , get_ent_data_string },
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{ "set_ent_data_string" , set_ent_data_string },
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{ "get_ent_data_size" , get_ent_data_size },
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{ "find_ent_data_info" , find_ent_data_info },
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{ "get_gamerules_int" , get_gamerules_int },
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{ "set_gamerules_int" , set_gamerules_int },
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{ "get_gamerules_float" , get_gamerules_float },
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{ "set_gamerules_float" , set_gamerules_float },
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{ "get_gamerules_vector", get_gamerules_vector },
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{ "set_gamerules_vector", set_gamerules_vector },
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{ "get_gamerules_entity", get_gamerules_entity },
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{ "set_gamerules_entity", set_gamerules_entity },
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{ "get_gamerules_string", get_gamerules_string },
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{ "set_gamerules_string", set_gamerules_string },
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{ "get_gamerules_size" , get_gamerules_size },
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{ "find_gamerules_info" , find_gamerules_info },
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{ nullptr , nullptr }
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};
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