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https://github.com/skyline-emu/skyline.git
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Use small_vector for VMM TranslateRange results
This was the source of a lot of heap allocs, moving to small_vector helps to avoid most of them
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@ -3,6 +3,7 @@
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#pragma once
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#include <boost/container/small_vector.hpp>
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#include <concepts>
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#include <common.h>
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@ -10,6 +11,8 @@ namespace skyline {
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template<typename VaType, size_t AddressSpaceBits>
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concept AddressSpaceValid = std::is_unsigned_v<VaType> && sizeof(VaType) * 8 >= AddressSpaceBits;
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using TranslatedAddressRange = boost::container::small_vector<span<u8>, 1>;
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struct EmptyStruct {};
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/**
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@ -116,7 +119,7 @@ namespace skyline {
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/**
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* @return A vector of all physical ranges inside of the given virtual range
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*/
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std::vector<span<u8>> TranslateRange(VaType virt, VaType size, std::function<void(span<u8>)> cpuAccessCallback = {});
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TranslatedAddressRange TranslateRange(VaType virt, VaType size, std::function<void(span<u8>)> cpuAccessCallback = {});
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void Read(u8 *destination, VaType virt, VaType size, std::function<void(span<u8>)> cpuAccessCallback = {});
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@ -233,7 +233,7 @@ namespace skyline {
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munmap(sparseMap, SparseMapSize);
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}
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MM_MEMBER(std::vector<span<u8>>)::TranslateRange(VaType virt, VaType size, std::function<void(span<u8>)> cpuAccessCallback) {
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MM_MEMBER(TranslatedAddressRange)::TranslateRange(VaType virt, VaType size, std::function<void(span<u8>)> cpuAccessCallback) {
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TRACE_EVENT("containers", "FlatMemoryManager::TranslateRange");
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std::scoped_lock lock(this->blockMutex);
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@ -247,7 +247,7 @@ namespace skyline {
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u8 *blockPhys{predecessor->phys + (virt - predecessor->virt)};
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VaType blockSize{std::min(successor->virt - virt, size)};
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std::vector<span<u8>> ranges;
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TranslatedAddressRange ranges;
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while (size) {
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// Return a zeroed out map to emulate sparse mappings
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