skyline/app/src
Billy Laws 22039df301 Transition to std::unordered_set for buffer view tracking
Has the same guarantees of pointer stabilty while also being significantly faster in cases where a buffer has thousands of views. This is the case in RE4 and this change leads to an almost 1000% performance improvement in that game.
2022-06-09 23:52:13 +01:00
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main Transition to std::unordered_set for buffer view tracking 2022-06-09 23:52:13 +01:00