PixelyIon 34fc1e32b8 Remove Textures from RenderPassNode::Storage
The lifetime of all textures bound to a RenderPass alongside syncing of textures is already handled by `CommandExecutor` and doesn't need to be redundantly handled by `RenderPassNode`. It's been removed as a result of this.
2022-04-14 14:14:52 +05:30
..
2019-10-18 16:22:38 +05:30
2022-04-14 14:14:52 +05:30