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				Fix localization strings in nickname and chat
				
			
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| include | ||
| msvc | ||
| sdk | ||
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| main.cpp | ||
| Makefile | ||
| memory.cpp | ||
| meta_api.cpp | ||
| README.md | ||
#localizebugfix
Fix exploit localization strings in nickname and chat
How it works?
- 
The chat must be modified with using client_print_color/client_print where the player will write in the chat message
The content of the message:
s1lent :#Spec_Help_Text Hello people! #Spec_Duck every the client if received message - the client will get crash
- 
Using with the message ShowMenu
name "q#Buy#Buy#Buy#Buy#Buy#Buy#Buy" The client to after open the menu with list of players - the client will get crash