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Fix localization strings in nickname and chat
- C 59.4%
- C++ 40.2%
- Makefile 0.2%
- Batchfile 0.2%
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| main.cpp | ||
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| memory.cpp | ||
| meta_api.cpp | ||
| README.md | ||
#localizebugfix
Fix exploit localization strings in nickname and chat
How it works?
-
The chat must be modified with using client_print_color/client_print where the player will write in the chat message
The content of the message:
s1lent :#Spec_Help_Text Hello people! #Spec_Duck
every the client if received message - the client will get crash -
Using with the message ShowMenu
name "q#Buy#Buy#Buy#Buy#Buy#Buy#Buy"
The client to after open the menu with list of players - the client will get crash