Added spheres to certain sprite-based entities, particularly for GlowProxySize

This commit is contained in:
Blixibon 2020-01-06 11:46:05 -06:00
parent 2d8197fb6d
commit 8a4c350ba2

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@ -1341,7 +1341,7 @@
input SetMaxPiecesDX8(integer) : "Set the max gib count under DX8." input SetMaxPiecesDX8(integer) : "Set the max gib count under DX8."
] ]
@PointClass base(Parentname, Targetname, Angles, EnableDisable) color(255 128 0) studio("models/editor/axis_helper_thick.mdl") sphere(MinDist) sphere(MaxDist) = env_lightglow : @PointClass base(Parentname, Targetname, Angles, EnableDisable) color(255 128 0) studio("models/editor/axis_helper_thick.mdl") sphere(MinDist) sphere(MaxDist) sphere(OuterMaxDist) sphere(GlowProxySize) = env_lightglow :
"An entity that puts an additive glow in the world, mostly used over light sources." "An entity that puts an additive glow in the world, mostly used over light sources."
[ [
rendercolor(color255) : "Color (R G B)" : "255 255 255" rendercolor(color255) : "Color (R G B)" : "255 255 255"
@ -2515,7 +2515,7 @@
input SparkOnce(void) : "Spark once." input SparkOnce(void) : "Spark once."
] ]
@PointClass base(Targetname, Parentname, RenderFields,DXLevelChoice) size(-2 -2 -2, 2 2 2) sprite() color(20 140 20) = env_sprite : @PointClass base(Targetname, Parentname, RenderFields,DXLevelChoice) size(-2 -2 -2, 2 2 2) sprite() color(20 140 20) sphere(GlowProxySize) = env_sprite :
"An entity that controls the drawing of a sprite in the world." "An entity that controls the drawing of a sprite in the world."
[ [
framerate(string) : "Framerate" : "10.0" : "Rate at which the sprite should animate, if at all." framerate(string) : "Framerate" : "10.0" : "Rate at which the sprite should animate, if at all."
@ -2541,7 +2541,7 @@
input ToggleSprite(void) : "Toggle the sprite between hidden and shown." input ToggleSprite(void) : "Toggle the sprite between hidden and shown."
] ]
@PointClass base(env_sprite, Angles) = env_sprite_oriented : @PointClass base(env_sprite, Angles) sphere(GlowProxySize) = env_sprite_oriented :
"A env_sprite that allows orientation." "A env_sprite that allows orientation."
[ [
framerate(string) : "Framerate" : "10.0" : "Rate at which the sprite should animate, if at all." framerate(string) : "Framerate" : "10.0" : "Rate at which the sprite should animate, if at all."