Adding logic_script entity

This commit is contained in:
James Mitchell 2020-05-19 22:48:40 +10:00
parent a099ab87f6
commit bba5141c2d

View File

@ -4219,6 +4219,26 @@
"delete itself after firing this output."
]
@PointClass base(Targetname) iconsprite("editor/logic_script.vmt") = logic_script : "An entity that acts as a container for scripts"
[
Group00(target_destination) : "EntityGroup[0]"
Group01(target_destination) : "EntityGroup[1]"
Group02(target_destination) : "EntityGroup[2]"
Group03(target_destination) : "EntityGroup[3]"
Group04(target_destination) : "EntityGroup[4]"
Group05(target_destination) : "EntityGroup[5]"
Group06(target_destination) : "EntityGroup[6]"
Group07(target_destination) : "EntityGroup[7]"
Group08(target_destination) : "EntityGroup[8]"
Group09(target_destination) : "EntityGroup[9]"
Group10(target_destination) : "EntityGroup[10]"
Group11(target_destination) : "EntityGroup[11]"
Group12(target_destination) : "EntityGroup[12]"
Group13(target_destination) : "EntityGroup[13]"
Group14(target_destination) : "EntityGroup[14]"
Group15(target_destination) : "EntityGroup[15]"
]
@PointClass base(Targetname, EnableDisable) iconsprite("editor/logic_timer.vmt") = logic_timer :
"An entity that fires a timer event at regular, or random, intervals. It can also be set to oscillate between" +
"a high and low end, in which case it will fire alternating high/low outputs each time it fires."