Added "Disable flashlight" keyvalue and inputs

This commit is contained in:
Blixibon 2021-03-16 18:18:21 -05:00
parent 74d312c9c6
commit e9b582f660

View File

@ -81,9 +81,17 @@
1 : "Yes"
]
disableflashlight(choices) : "Disable flashlight" : 0 : "Used to disable flashlight/env_projectedtexture lighting and shadows on this entity." =
[
0 : "No"
1 : "Yes"
]
// Inputs
input DisableShadow(void) : "Turns shadow off."
input EnableShadow(void) : "Turns shadow on."
input DisableReceivingFlashlight(void) : "This object will not recieve light or shadows from projected textures (flashlights)."
input EnableReceivingFlashlight(void) : "This object may recieve light or shadows from projected textures (flashlights)."
input AlternativeSorting(bool) : "Used to attempt to fix sorting problems when rendering. True activates, false deactivates"
input SetModelScale(string) : "Takes two values separated by a space. The first is the target model scale. The second value is the number of seconds the change in scale will be spread over."
input SetBodyGroup(integer) : "Sets this model's body group (from 0 - n). You'd better know what you are doing!"