2013-12-02 19:31:46 -08:00
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Resource collection entity
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef SKYCAMERA_H
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#define SKYCAMERA_H
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#ifdef _WIN32
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#pragma once
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#endif
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class CSkyCamera;
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2019-08-31 19:28:20 +00:00
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#ifdef MAPBASE
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#define SF_SKY_MASTER (1 << 0)
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#define SF_SKY_START_UPDATING (1 << 1)
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//=============================================================================
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//
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// Sky Camera Class
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// Now derived directly from CBaseEntity for parenting and angles! (please don't break anything)
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//
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//=============================================================================
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class CSkyCamera : public CBaseEntity
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#else
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2013-12-02 19:31:46 -08:00
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//=============================================================================
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//
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// Sky Camera Class
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//
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class CSkyCamera : public CLogicalEntity
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2019-08-31 19:28:20 +00:00
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#endif
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2013-12-02 19:31:46 -08:00
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{
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2019-08-31 19:28:20 +00:00
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#ifdef MAPBASE
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DECLARE_CLASS( CSkyCamera, CBaseEntity );
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#else
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2013-12-02 19:31:46 -08:00
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DECLARE_CLASS( CSkyCamera, CLogicalEntity );
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2019-08-31 19:28:20 +00:00
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#endif
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2013-12-02 19:31:46 -08:00
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public:
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DECLARE_DATADESC();
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CSkyCamera();
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~CSkyCamera();
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virtual void Spawn( void );
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virtual void Activate();
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2019-08-31 19:28:20 +00:00
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#ifdef MAPBASE
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bool AcceptInput( const char *szInputName, CBaseEntity *pActivator, CBaseEntity *pCaller, variant_t Value, int outputID );
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2020-07-01 19:32:49 +00:00
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int UpdateTransmitState() { return HasSpawnFlags( SF_SKY_START_UPDATING ) ? SetTransmitState( FL_EDICT_ALWAYS ) : BaseClass::UpdateTransmitState(); }
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void SetCameraEntityMode();
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void SetCameraPositionMode();
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bool DoUpdate( bool bUpdateData = false );
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void UpdateThink();
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2019-08-31 19:28:20 +00:00
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void InputForceUpdate( inputdata_t &inputdata );
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void InputStartUpdating( inputdata_t &inputdata );
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void InputStopUpdating( inputdata_t &inputdata );
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void InputActivateSkybox( inputdata_t &inputdata );
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void InputDeactivateSkybox( inputdata_t &inputdata );
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void InputSetFogStartDist( inputdata_t &data );
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void InputSetFogEndDist( inputdata_t &data );
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void InputTurnOnFog( inputdata_t &data );
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void InputTurnOffFog( inputdata_t &data );
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void InputSetFogColor( inputdata_t &data );
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void InputSetFogColorSecondary( inputdata_t &data );
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void InputSetFogMaxDensity( inputdata_t &inputdata );
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void InputSetFarZ( inputdata_t &data );
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void InputSetSkyColor( inputdata_t &inputdata ) { m_skyboxData.skycolor = inputdata.value.Color32(); }
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#endif
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2013-12-02 19:31:46 -08:00
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public:
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sky3dparams_t m_skyboxData;
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bool m_bUseAngles;
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2019-08-31 19:28:20 +00:00
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#ifdef MAPBASE
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// Uses angles for actual skybox
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bool m_bUseAnglesForSky;
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#endif
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2013-12-02 19:31:46 -08:00
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CSkyCamera *m_pNext;
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};
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//-----------------------------------------------------------------------------
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// Retrives the current skycamera
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//-----------------------------------------------------------------------------
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CSkyCamera* GetCurrentSkyCamera();
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CSkyCamera* GetSkyCameraList();
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#endif // SKYCAMERA_H
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