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Added activity gesture links for some of the recently added activities
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@ -2600,11 +2600,15 @@ CAI_BaseNPC::actlink_t CAI_BaseNPC::gm_ActivityGestureLinks[] =
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{ ACT_RANGE_ATTACK_CROSSBOW_LOW, ACT_GESTURE_RANGE_ATTACK_CROSSBOW },
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{ ACT_RANGE_ATTACK_CROSSBOW_LOW, ACT_GESTURE_RANGE_ATTACK_CROSSBOW },
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{ ACT_RANGE_ATTACK_RPG, ACT_GESTURE_RANGE_ATTACK_RPG },
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{ ACT_RANGE_ATTACK_RPG, ACT_GESTURE_RANGE_ATTACK_RPG },
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{ ACT_RANGE_ATTACK_RPG_LOW, ACT_GESTURE_RANGE_ATTACK_RPG },
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{ ACT_RANGE_ATTACK_RPG_LOW, ACT_GESTURE_RANGE_ATTACK_RPG },
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{ ACT_RANGE_ATTACK_ANNABELLE, ACT_GESTURE_RANGE_ATTACK_ANNABELLE },
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{ ACT_RANGE_ATTACK_ANNABELLE_LOW, ACT_GESTURE_RANGE_ATTACK_ANNABELLE },
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{ ACT_RELOAD_REVOLVER, ACT_GESTURE_RELOAD_REVOLVER },
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{ ACT_RELOAD_REVOLVER, ACT_GESTURE_RELOAD_REVOLVER },
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{ ACT_RELOAD_REVOLVER_LOW, ACT_GESTURE_RELOAD_REVOLVER },
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{ ACT_RELOAD_REVOLVER_LOW, ACT_GESTURE_RELOAD_REVOLVER },
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{ ACT_RELOAD_CROSSBOW, ACT_GESTURE_RELOAD_CROSSBOW },
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{ ACT_RELOAD_CROSSBOW, ACT_GESTURE_RELOAD_CROSSBOW },
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{ ACT_RELOAD_CROSSBOW_LOW, ACT_GESTURE_RELOAD_CROSSBOW },
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{ ACT_RELOAD_CROSSBOW_LOW, ACT_GESTURE_RELOAD_CROSSBOW },
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{ ACT_RELOAD_ANNABELLE, ACT_GESTURE_RELOAD_ANNABELLE },
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{ ACT_RELOAD_ANNABELLE_LOW, ACT_GESTURE_RELOAD_ANNABELLE },
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#endif
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#endif
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#if EXPANDED_HL2_UNUSED_WEAPON_ACTIVITIES
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#if EXPANDED_HL2_UNUSED_WEAPON_ACTIVITIES
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@ -2628,6 +2632,21 @@ CAI_BaseNPC::actlink_t CAI_BaseNPC::gm_ActivityGestureLinks[] =
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{ ACT_RELOAD_SNIPER_RIFLE, ACT_GESTURE_RELOAD_SNIPER_RIFLE },
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{ ACT_RELOAD_SNIPER_RIFLE, ACT_GESTURE_RELOAD_SNIPER_RIFLE },
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{ ACT_RELOAD_SNIPER_RIFLE_LOW, ACT_GESTURE_RELOAD_SNIPER_RIFLE },
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{ ACT_RELOAD_SNIPER_RIFLE_LOW, ACT_GESTURE_RELOAD_SNIPER_RIFLE },
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#endif
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#endif
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#if EXPANDED_HL2_COVER_ACTIVITIES
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{ ACT_RANGE_ATTACK1_MED, ACT_GESTURE_RANGE_ATTACK1 },
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{ ACT_RANGE_ATTACK2_MED, ACT_GESTURE_RANGE_ATTACK2 },
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{ ACT_RANGE_ATTACK_AR2_MED, ACT_GESTURE_RANGE_ATTACK_AR2 },
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{ ACT_RANGE_ATTACK_SMG1_MED, ACT_GESTURE_RANGE_ATTACK_SMG1 },
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{ ACT_RANGE_ATTACK_SHOTGUN_MED, ACT_GESTURE_RANGE_ATTACK_SHOTGUN },
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{ ACT_RANGE_ATTACK_PISTOL_MED, ACT_GESTURE_RANGE_ATTACK_PISTOL },
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#if EXPANDED_HL2_WEAPON_ACTIVITIES
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{ ACT_RANGE_ATTACK_RPG_MED, ACT_GESTURE_RANGE_ATTACK_RPG },
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{ ACT_RANGE_ATTACK_REVOLVER_MED, ACT_GESTURE_RANGE_ATTACK_REVOLVER },
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{ ACT_RANGE_ATTACK_CROSSBOW_MED, ACT_GESTURE_RANGE_ATTACK_CROSSBOW },
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#endif
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#endif
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};
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};
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Activity CAI_BaseNPC::GetGestureVersionOfActivity( Activity inActivity )
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Activity CAI_BaseNPC::GetGestureVersionOfActivity( Activity inActivity )
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