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Merge pull request #206 from samisalreadytaken/fix
Fix CScriptNetMsgHelper::WriteEntity()
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commit
216ea46c25
@ -740,7 +740,11 @@ void CScriptGameEventListener::StopListeningForEvent()
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#ifdef _DEBUG
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#ifdef _DEBUG
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// Event listeners are iterated forwards in the game event manager,
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// Event listeners are iterated forwards in the game event manager,
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// removing while iterating will cause it to skip one listener.
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// removing while iterating will cause it to skip one listener.
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// This could be prevented by writing a custom game event manager.
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//
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// Fix this in engine without altering any behaviour by
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// changing event exeuction order to tail->head,
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// changing listener removal to tail->head,
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// changing listener addition to head
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if ( m_nEventTick == gpGlobals->tickcount )
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if ( m_nEventTick == gpGlobals->tickcount )
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{
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{
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Warning("CScriptGameEventListener stopped in the same frame it was fired. This will break other event listeners!\n");
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Warning("CScriptGameEventListener stopped in the same frame it was fired. This will break other event listeners!\n");
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@ -1749,8 +1753,8 @@ void CNetMsgScriptHelper::WriteEntity( HSCRIPT hEnt )
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{
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{
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SCRIPT_NETMSG_WRITE_FUNC
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SCRIPT_NETMSG_WRITE_FUNC
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CBaseEntity *p = ToEnt(hEnt);
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CBaseEntity *p = ToEnt(hEnt);
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int i = p ? p->entindex() : -1;
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int i = p ? p->entindex() : 0;
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m_MsgOut.WriteSBitLong( i, MAX_EDICT_BITS );
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m_MsgOut.WriteUBitLong( i, MAX_EDICT_BITS );
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}
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}
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void CNetMsgScriptHelper::WriteEHandle( HSCRIPT hEnt )
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void CNetMsgScriptHelper::WriteEHandle( HSCRIPT hEnt )
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@ -1861,7 +1865,11 @@ bool CNetMsgScriptHelper::ReadBool()
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HSCRIPT CNetMsgScriptHelper::ReadEntity()
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HSCRIPT CNetMsgScriptHelper::ReadEntity()
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{
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{
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int index = m_MsgIn_()ReadSBitLong( MAX_EDICT_BITS );
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int index = m_MsgIn_()ReadUBitLong( MAX_EDICT_BITS );
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if ( !index )
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return NULL;
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#ifdef GAME_DLL
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#ifdef GAME_DLL
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edict_t *e = INDEXENT(index);
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edict_t *e = INDEXENT(index);
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if ( e && !e->IsFree() )
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if ( e && !e->IsFree() )
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@ -2779,7 +2779,6 @@ bool SquirrelVM::GenerateUniqueKey(const char* pszRoot, char* pBuf, int nBufSize
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static int keyIdx = 0;
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static int keyIdx = 0;
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// This gets used for script scope, still confused why it needs to be inside IScriptVM
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// This gets used for script scope, still confused why it needs to be inside IScriptVM
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// is it just to be a compatible name for CreateScope?
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// is it just to be a compatible name for CreateScope?
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SquirrelSafeCheck safeCheck(vm_);
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V_snprintf(pBuf, nBufSize, "%08X_%s", ++keyIdx, pszRoot);
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V_snprintf(pBuf, nBufSize, "%08X_%s", ++keyIdx, pszRoot);
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return true;
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return true;
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}
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}
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