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Fixed typo in weapon_sniperrifle.cpp
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@ -76,7 +76,7 @@ public:
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void Operator_HandleAnimEvent( animevent_t *pEvent, CBaseCombatCharacter *pOperator );
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#ifdef MAPBSAE
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#ifdef MAPBASE
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virtual acttable_t *GetBackupActivityList() { return GetAR2Acttable(); }
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virtual int GetBackupActivityListCount() { return GetAR2ActtableCount(); }
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#endif
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