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Readiness activities for custom melee weapon
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@ -87,6 +87,17 @@ acttable_t CHLCustomWeaponMelee::m_acttable[] =
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{ ACT_ARM, ACT_ARM_MELEE, false },
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{ ACT_ARM, ACT_ARM_MELEE, false },
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{ ACT_DISARM, ACT_DISARM_MELEE, false },
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{ ACT_DISARM, ACT_DISARM_MELEE, false },
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// Readiness activities (not aiming)
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{ ACT_IDLE_RELAXED, ACT_IDLE_MELEE, false },//never aims
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{ ACT_IDLE_STIMULATED, ACT_IDLE_MELEE, false },
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{ ACT_IDLE_AGITATED, ACT_IDLE_ANGRY_MELEE, false },//always aims
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// Readiness activities (aiming)
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{ ACT_IDLE_AIM_RELAXED, ACT_IDLE_MELEE, false },//never aims
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{ ACT_IDLE_AIM_STIMULATED, ACT_IDLE_ANGRY_MELEE, false },
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{ ACT_IDLE_AIM_AGITATED, ACT_IDLE_ANGRY_MELEE, false },//always aims
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//End readiness activities
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#else
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#else
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{ ACT_IDLE, ACT_IDLE_ANGRY_MELEE, false },
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{ ACT_IDLE, ACT_IDLE_ANGRY_MELEE, false },
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#endif
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#endif
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