Readiness activities for custom melee weapon

This commit is contained in:
Peter Covington 2022-04-18 17:25:25 -04:00
parent f58b599020
commit e77180547d

View File

@ -87,6 +87,17 @@ acttable_t CHLCustomWeaponMelee::m_acttable[] =
{ ACT_ARM, ACT_ARM_MELEE, false },
{ ACT_DISARM, ACT_DISARM_MELEE, false },
// Readiness activities (not aiming)
{ ACT_IDLE_RELAXED, ACT_IDLE_MELEE, false },//never aims
{ ACT_IDLE_STIMULATED, ACT_IDLE_MELEE, false },
{ ACT_IDLE_AGITATED, ACT_IDLE_ANGRY_MELEE, false },//always aims
// Readiness activities (aiming)
{ ACT_IDLE_AIM_RELAXED, ACT_IDLE_MELEE, false },//never aims
{ ACT_IDLE_AIM_STIMULATED, ACT_IDLE_ANGRY_MELEE, false },
{ ACT_IDLE_AIM_AGITATED, ACT_IDLE_ANGRY_MELEE, false },//always aims
//End readiness activities
#else
{ ACT_IDLE, ACT_IDLE_ANGRY_MELEE, false },
#endif