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Fixed VS2013 compile error
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@ -7856,7 +7856,7 @@ Activity CBasePlayer::Weapon_TranslateActivity( Activity baseAct, bool *pRequire
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if ( GetModelPtr() && (!GetModelPtr()->HaveSequenceForActivity(weaponTranslation) || baseAct == weaponTranslation) )
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{
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// This is used so players can fall back to backup activities in the same way NPCs in Mapbase can
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Activity backupActivity = Weapon_BackupActivity(baseAct, pRequired);
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Activity backupActivity = Weapon_BackupActivity(baseAct, pRequired ? *pRequired : false);
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if ( baseAct != backupActivity && GetModelPtr()->HaveSequenceForActivity(backupActivity) )
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return backupActivity;
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