removed stopallsounds

This commit is contained in:
rzkid 2021-04-25 17:27:26 +03:00
parent ae4e26f03b
commit f458ac1223

View File

@ -81,7 +81,6 @@ private:
bool m_bBlackBackground; bool m_bBlackBackground;
bool m_bSlaved; bool m_bSlaved;
bool m_bInitialized; bool m_bInitialized;
bool m_bStopAllSounds;
bool m_bLastActiveState; // HACK: I'd rather get a real callback... bool m_bLastActiveState; // HACK: I'd rather get a real callback...
// VGUI specifics // VGUI specifics
@ -110,7 +109,6 @@ CMovieDisplayScreen::CMovieDisplayScreen( vgui::Panel *parent, const char *panel
m_bBlackBackground = true; m_bBlackBackground = true;
m_bSlaved = false; m_bSlaved = false;
m_bInitialized = false; m_bInitialized = false;
m_bStopAllSounds = true;
// Add ourselves to the global list of movie displays // Add ourselves to the global list of movie displays
g_MovieDisplays.AddToTail( this ); g_MovieDisplays.AddToTail( this );
//m_VideoMaterial->SetMuted(true); //m_VideoMaterial->SetMuted(true);
@ -391,7 +389,7 @@ bool CMovieDisplayScreen::BeginPlayback( const char *pFilename )
m_VideoMaterial->SetLooping( true ); m_VideoMaterial->SetLooping( true );
} }
if ( m_VideoMaterial->HasAudio() && m_bStopAllSounds) if ( m_VideoMaterial->HasAudio())
{ {
// We want to be the sole audio source // We want to be the sole audio source
enginesound->NotifyBeginMoviePlayback(); enginesound->NotifyBeginMoviePlayback();