Jørgen P. Tjernø
b00fad8cd0
Fix IceKey.H to be a text file too.
2013-12-02 20:29:51 -08:00
Jørgen P. Tjernø
f56bb35301
Fix line endings. WHAMMY.
2013-12-02 19:46:31 -08:00
Jakub Stasiak
bd9d3e6908
Make create*projects scripts work independently of cwd
2013-09-29 11:39:26 +01:00
Joe Ludwig
80cf6f02c3
Added missing libs for linux and OSX in their new location.
2013-09-05 18:17:03 -07:00
Nicholas Hastings
cb55ade0b7
Add missing executable flag to xcode_ccache_wrapper.
2013-09-05 08:41:38 -04:00
Joe Ludwig
1524321396
* Fixed Source Mod back-compatability by reordering methods in a couple interfaces.
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* Added missing singleplayer OSX libs
* Updated vpc and libs.
2013-09-03 16:02:10 -07:00
Joe Ludwig
a0c29e7dd6
General:
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* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.
OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.
Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
2013-09-02 11:39:10 -07:00
Alan Edwardes
0c87302844
VBSP now checks all search paths for an FGD file.
2013-08-05 19:14:47 +01:00
Alan Edwardes
38a9e52e61
Changed VBSP to check the MOD directory for FGD files specified in gameinfo.txt, in addition to EXECUTABLE_PATH.
2013-08-05 19:14:16 +01:00
Joe Ludwig
d9ac276a95
Added bloom shader and screenspace effect helpers as examples for the SDK.
2013-07-30 15:10:15 -07:00
Joe Ludwig
14da425dbd
Added .vcd files from lost coast
2013-07-30 08:40:30 -07:00
Joe Ludwig
2da6af4311
Added skill cfg files so that refilling ammo will work.
2013-07-29 16:40:43 -07:00
Joe Ludwig
e174b33716
Added .vcds from all the singleplayer games in the SDK
2013-07-29 16:07:25 -07:00
Joe Ludwig
b2215f2dbc
Added all the ep2 strings to their string tables to match the way the game loads string tables.
2013-07-19 16:25:41 -07:00
Joe Ludwig
22cebd61fc
Added all the HL2 and HL2MP strings to their string tables to match the way the game loads string tables.
2013-07-18 16:01:12 -07:00
Joe Ludwig
29f290f787
Added missing OSX and Linux shaderlibs
2013-07-18 10:11:37 -07:00
Joe Ludwig
e16ea21dc8
* Added support for building shaders in your mod
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* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
2013-07-17 18:26:59 -07:00
Joe Ludwig
6a271d4a68
Merge pull request #36 from AnAkIn1/fogplayerparams_fix
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Fix typo and value which should be non float
2013-07-16 17:18:23 -07:00
Jørgen P. Tjernø
3527e2f9f1
Normalize line endings
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Fixes issue #75 .
2013-07-05 12:09:48 -07:00
Joe Ludwig
cc9c12c5fd
Updated the libs. Updated vpc_* to include support for $Conditional in .vgc files. Included vstdlib_exclude.vpc for the OSX builds.
2013-07-05 11:28:48 -07:00
Joe Ludwig
3aacf913d5
Merge https://github.com/ValveSoftware/source-sdk-2013
2013-07-04 11:33:04 -07:00
Joe Ludwig
89ab753e6a
Fixed execute permissions on OSX/Linux scripts and binaries.
2013-07-04 11:28:48 -07:00
Joe Ludwig
77b376f8a0
* Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details.
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* Pulled in bug fixes from HL2 and HL2MP.
2013-07-04 11:20:31 -07:00
AnAkIn1
3a066ecf31
Fix typo and value which should be non float
2013-06-29 01:37:00 +02:00
Jørgen P. Tjernø
5287c094fd
Add executable bit to gendbg.sh.
2013-06-28 11:31:36 -07:00
Jørgen P. Tjernø
5f08baab70
Mac: Fix corrupted protoc binaries.
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These binaries were corrupted due to accidental newline ending conversion.
2013-06-28 11:29:58 -07:00
Jørgen P. Tjernø
e2f7bc3029
Add executable permission to ccache and protoc.
2013-06-27 18:22:34 -07:00
Joe Ludwig
949bd75a99
Fixed various missing files
2013-06-27 14:27:15 -07:00
Joe Ludwig
39ed87570b
First version of the SOurce SDK 2013
2013-06-26 15:22:04 -07:00