Default Branch

471a840ed9 · Fix soundlevel_t compile error on VS2013 · Updated 2024-03-09 11:13:59 +03:00

Branches

5d50335c02 · New "Destroy" input for func_combine_ball_spawner · Updated 2024-08-10 21:51:06 +03:00

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f9f476efe5 · Merge branch 'feature/mp/develop' into feature/mp/secobmod-test-1 · Updated 2023-01-18 21:25:53 +03:00

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c19dccff63 · Updated Mapbase MP port to Mapbase v7.1 · Updated 2023-01-18 20:58:02 +03:00

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400d572c03 · Added "autocubemap" utility · Updated 2021-11-07 18:44:46 +03:00

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Included

25353dd13b · Added experimental motionmapper.exe changes (temp branch; do not merge directly) · Updated 2021-11-07 17:57:34 +03:00

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1

6f03d9f707 · Added WIP SDK_Sky shader with WIP texture blending (temp branch; do not merge directly) · Updated 2021-11-07 17:56:45 +03:00

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d3a552dab2 · Added custom actbusy hints · Updated 2021-05-27 20:04:14 +03:00

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8bca4ffa05 · Added logic_script_bsp · Updated 2021-04-23 18:35:10 +03:00

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df918b3d88 · Converted VScript library to DLL · Updated 2021-04-22 09:36:41 +03:00

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a1cb3611a3 · Initial game instructor save/restore prototype (not yet functional) · Updated 2021-03-04 20:36:48 +03:00

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f4fd3ea66c · Added console command to spawn an APC with an APC driver · Updated 2021-01-25 07:36:53 +03:00

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e3550438b9 · Added functions to create and modify force behavior of client-side "death ragdolls" · Updated 2021-01-23 22:20:07 +03:00

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Included