mirror of
https://github.com/mapbase-source/source-sdk-2013.git
synced 2024-12-26 06:45:31 +03:00
a7e23e46e9
- Fixed SDK_Refract and SDK_Water not using new cubemap method - Added missing .inc files for SDK_ShatteredGlass - Updated gitignore - Fixed parallax corrected cubemaps sometimes causing VBSP to crash - Added spawnflag to npc_headcrab which can prevent a headcrab from drowning - Added spawnflag to npc_headcrab which can prevent a headcrab from instantly dying to a melee weapon
90 lines
1.3 KiB
Plaintext
90 lines
1.3 KiB
Plaintext
# Files to ignore when considering what GIT should commit.
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# Visual Studio
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*.suo
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*.user
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*.sln.docstates
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*.obj
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*.pch
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*.tlog
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*.log
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*.scc
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*.exp
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*.ilk
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*.lastbuildstate
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vc100.pdb
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ipch
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*.sdf
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*.opensdf
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*.idb
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*.vcxproj
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*.sln
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# OSX/Linux build products
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*.mak
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*.mak.vpc_crc
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*.xcodeproj/
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obj*/
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!devtools/*.mak
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!utils/smdlexp/smdlexp.mak
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# Specific Source build products
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client.pdb
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client.dll
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client.lib
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server.pdb
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server.dll
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server.lib
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client.so
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client.so.dbg
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server.so
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server.so.dbg
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server_srv.so
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server_srv.so.dbg
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client.dylib
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client.dylib.dSYM/
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server.dylib
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server.dylib.dSYM/
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# files generated by running a mod
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config.cfg
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# shader files
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*.tmp
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*.vcs
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# Unnecessary files
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*.lib
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*.filters
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*.vpc_crc
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*.sentinel
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# Backup files
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*.bak
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# Build folders
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sp/src/.vs/
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sp/src/game/client/Debug_mod_episodic/
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sp/src/game/client/Debug_mod_hl2/
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sp/src/game/client/Release_mod_episodic/
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sp/src/game/client/Release_mod_hl2/
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sp/src/game/server/Debug_mod_episodic/
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sp/src/game/server/Debug_mod_hl2/
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sp/src/game/server/Release_mod_episodic/
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sp/src/game/server/Release_mod_hl2/
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sp/src/*/Debug/
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sp/src/*/Release/
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sp/game/*.dll
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sp/game/*.pdb
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sp/game/*.exe
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sp/src/utils/*.dll
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sp/src/utils/*.pdb
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sp/src/utils/*.exe
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sp/src/utils/*.res
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sp/src/materialsystem/*.dll
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sp/src/materialsystem/*.pdb
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sp/src/vgui2/*.dll
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sp/src/vgui2/*.pdb
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