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Updated Home (markdown)
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* [**Base Weapon**](Base-Weapon) - Changes to `CBaseCombatWeapon`, the class all weapons derive from.
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* [**Base Weapon**](Base-Weapon) - Changes to `CBaseCombatWeapon`, the class all weapons derive from.
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* [**VScript in Mapbase**](VScript-in-Mapbase) - An article which goes into detail about what VScript is and how it could be used.
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* [**VScript in Mapbase**](VScript-in-Mapbase) - An article which goes into detail about what VScript is and how it could be used.
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* [**Map-Specific Scripts**](Map-Specific-Scripts) - Mapbase's map-specific file system which loads scripts on a map-by-map basis.
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* [**Filters**](Filters) - A list of new filters and changes to filters, e.g. `filter_activator_context`.
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* [**Filters**](Filters) - A list of new filters and changes to filters, e.g. `filter_activator_context`.
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* [**Map Compilers**](Map-Compilers) - An article which describes Mapbase's custom compile tools and how Mapbase maps should be compiled.
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* [**I/O System Changes**](I-O-System-Changes) - An overview of how the system that handles inputs and outputs has changed.
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* [**I/O System Changes**](I-O-System-Changes) - An overview of how the system that handles inputs and outputs has changed.
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* [**Graphical Changes**](Graphical-Changes) - An overview of how the graphics have changed. Most changes are toggled.
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* [**Graphical Changes**](Graphical-Changes) - An overview of how the graphics have changed. Most changes are toggled.
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* [**Projected textures**](Projected-textures) - An overview of projected textures.
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* [**Projected textures**](Projected-textures) - An overview of projected textures.
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