Updated Introduction to Mapbase (markdown)

Blixibon 2019-09-01 09:34:07 -05:00
parent 2d6244381e
commit dfafdb40cd

@ -24,7 +24,7 @@ It also has a few new icons for *existing* entities, like `logic_playerproxy` ha
Mapbase isn't supposed to change the feeling of Source or HL2 itself *in-game*, but it does change a few things for mappers and other kinds of modders to toggle at will.
For example, Mapbase gathers projected texture fixes and features from all over the community, from the VDC to G-String, making them much more stable and usable. Mapbase also uses radial fog from Half-Life 2: Downfall, which means fog won't change with the camera angle anymore.
For example, Mapbase gathers projected texture fixes and features from all over the Source community, drawing from the VDC, Alien Swarm, and various open-source projects like G-String, making projected textures in Mapbase much more stable and usable than their original Source 2013 counterparts. Mapbase also uses radial fog from Half-Life 2: Downfall, which means fog won't change with the camera angle anymore.
You can find an overview on Mapbase's graphical changes [here](Graphical-Changes).