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Updated How Mapbase can be used in specific settings (markdown)
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@ -56,7 +56,11 @@ All zombies, including **`npc_zombie`**, **`npc_fastzombie`**, **`npc_poisonzomb
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## Highway 17/Sandtraps
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* **``**
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**`prop_vehicle_jeep`** is the player's main vehicle throughout the Coast chapters. In Episodic mods, where the jeep is only the jalopy, a **`prop_vehicle_jeep_old`** entity has been added, which restores the HL2 jeep without touching the jalopy or using any of the jalopy's properties.
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**`npc_combine_s`** appears everywhere throughout the game from Highway 17 onward. Soldiers in Mapbase now support the ability to "walk easy" when idle and use unarmed animations while unarmed. Both features can be toggled through convars. Soldiers also have I/O/KV to control their grenade behavior and the kinds of grenades they should use.
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**`npc_combinegunship`**, which appears in multiple places throughout the Coast, now supports an optional, restored ability to use its ground attack.
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## Nova Prospekt/Entanglement
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