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Updated Debug Commands (markdown)
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@ -8,8 +8,14 @@ Mapbase changes existing debug console commands and also has its own. These comm
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There was also an oversight with the delay parameter that prevented decimals from being used. This has been fixed in Mapbase.
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## ent_create, npc_create
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## ent_create, npc_create, etc.
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**Not implemented in public build; v1.2 change**
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`ent_create` is an existing command that could create an entity where a player is looking. `npc_create` is a similar existing command that could create a NPC where the player is looking, using a hull check to make sure the NPC could fit in the position.
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Mapbase adds auto-completion to both commands, searching through the entity factory list and allowing the commands to auto-complete based on spawnable entity classes. (todo: make npc_create only show entities prefixed with `npc_`)
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`npc_create_aimed` is an existing command identical to `npc_create`, except it spawns the NPC facing away from the player that spawned it. Mapbase also adds `ent_create_aimed`, a new command equivalent to `npc_create_aimed`, except for `ent_create`. Both commands use the same auto-completion changes mentioned above.
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(todo)
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