Proton/lsteamclient/cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002.cpp

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_158/steam_api.h"
#include "steamworks_sdk_158/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_158
#include "struct_converters.h"
#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002.h"
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002
{
#ifdef __cplusplus
virtual uint32_t GetSessionCount( ) = 0;
virtual uint32_t GetSessionID( int32_t ) = 0;
virtual CSteamID GetSessionSteamID( uint32_t ) = 0;
virtual const char * GetSessionClientName( uint32_t ) = 0;
virtual uint32_t GetSessionClientFormFactor( uint32_t ) = 0;
virtual bool BGetSessionClientResolution( uint32_t, int32_t *, int32_t * ) = 0;
virtual bool BStartRemotePlayTogether( bool ) = 0;
virtual bool BSendRemotePlayTogetherInvite( CSteamID ) = 0;
#endif /* __cplusplus */
};
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount_params *params )
{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side;
params->_ret = iface->GetSessionCount( );
}
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID_params *params )
{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side;
params->_ret = iface->GetSessionID( params->iSessionIndex );
}
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID_params *params )
{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side;
*params->_ret = iface->GetSessionSteamID( params->unSessionID );
}
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName_params *params )
{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side;
params->_ret = iface->GetSessionClientName( params->unSessionID );
}
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor_params *params )
{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side;
params->_ret = iface->GetSessionClientFormFactor( params->unSessionID );
}
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution_params *params )
{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side;
params->_ret = iface->BGetSessionClientResolution( params->unSessionID, params->pnResolutionX, params->pnResolutionY );
}
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether_params *params )
{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side;
params->_ret = iface->BStartRemotePlayTogether( params->bShowOverlay );
}
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite_params *params )
{
struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side;
params->_ret = iface->BSendRemotePlayTogetherInvite( params->steamIDFriend );
}
#ifdef __cplusplus
}
#endif