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https://github.com/ValveSoftware/Proton.git
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a1445b757d
CW-Bug-Id: #22729
81 lines
4.4 KiB
C++
81 lines
4.4 KiB
C++
#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#define __cdecl
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#include "steamworks_sdk_158/steam_api.h"
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#include "steamworks_sdk_158/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_158
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#include "struct_converters.h"
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#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002.h"
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struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002
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{
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#ifdef __cplusplus
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virtual uint32_t GetSessionCount( ) = 0;
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virtual uint32_t GetSessionID( int32_t ) = 0;
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virtual CSteamID GetSessionSteamID( uint32_t ) = 0;
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virtual const char * GetSessionClientName( uint32_t ) = 0;
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virtual uint32_t GetSessionClientFormFactor( uint32_t ) = 0;
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virtual bool BGetSessionClientResolution( uint32_t, int32_t *, int32_t * ) = 0;
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virtual bool BStartRemotePlayTogether( bool ) = 0;
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virtual bool BSendRemotePlayTogetherInvite( CSteamID ) = 0;
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#endif /* __cplusplus */
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};
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void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount_params *params )
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{
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struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side;
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params->_ret = iface->GetSessionCount( );
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}
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void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID_params *params )
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{
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struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side;
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params->_ret = iface->GetSessionID( params->iSessionIndex );
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}
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void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID_params *params )
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{
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struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side;
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*params->_ret = iface->GetSessionSteamID( params->unSessionID );
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}
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void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName_params *params )
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{
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struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side;
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params->_ret = iface->GetSessionClientName( params->unSessionID );
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}
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void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor_params *params )
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{
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struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side;
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params->_ret = iface->GetSessionClientFormFactor( params->unSessionID );
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}
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void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution_params *params )
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{
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struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side;
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params->_ret = iface->BGetSessionClientResolution( params->unSessionID, params->pnResolutionX, params->pnResolutionY );
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}
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void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether_params *params )
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{
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struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side;
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params->_ret = iface->BStartRemotePlayTogether( params->bShowOverlay );
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}
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void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite_params *params )
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{
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struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *iface = (struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *)params->linux_side;
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params->_ret = iface->BSendRemotePlayTogetherInvite( params->steamIDFriend );
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}
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#ifdef __cplusplus
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}
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#endif
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