2019-04-09 16:51:22 +03:00
|
|
|
#To enable these settings, name this file "user_settings.py".
|
|
|
|
|
|
|
|
#Settings here will take effect for all games run in this Proton version.
|
2018-06-21 17:09:10 +03:00
|
|
|
|
|
|
|
user_settings = {
|
2019-04-09 16:51:22 +03:00
|
|
|
#Logs are saved to $HOME/steam-<STEAM_GAME_ID>.log, overwriting any previous log with that name.
|
|
|
|
|
|
|
|
#Wine debug logging
|
2019-05-13 18:05:32 +03:00
|
|
|
"WINEDEBUG": "+timestamp,+pid,+tid,+seh,+debugstr,+loaddll,+mscoree",
|
2018-06-21 17:09:10 +03:00
|
|
|
|
2019-04-09 16:51:22 +03:00
|
|
|
#DXVK debug logging
|
2018-06-21 17:09:10 +03:00
|
|
|
"DXVK_LOG_LEVEL": "info",
|
|
|
|
|
2019-04-09 16:51:22 +03:00
|
|
|
#wine-mono debug logging (Wine's .NET replacement)
|
|
|
|
"WINE_MONO_TRACE": "E:System.NotImplementedException",
|
|
|
|
#"MONO_LOG_LEVEL": "info",
|
|
|
|
|
2018-06-21 17:09:10 +03:00
|
|
|
#Enable DXVK's HUD
|
|
|
|
# "DXVK_HUD": "devinfo,fps",
|
|
|
|
|
2019-04-09 16:51:22 +03:00
|
|
|
#Use OpenGL-based wined3d for d3d11 and d3d10 instead of Vulkan-based DXVK
|
2018-10-15 19:40:33 +03:00
|
|
|
# "PROTON_USE_WINED3D": "1",
|
2018-06-21 17:09:10 +03:00
|
|
|
|
|
|
|
#Disable d3d11 entirely
|
|
|
|
# "PROTON_NO_D3D11": "1",
|
|
|
|
|
|
|
|
#Disable in-process synchronization primitives
|
|
|
|
# "PROTON_NO_ESYNC": "1",
|
|
|
|
}
|