2023-09-30 15:02:30 +03:00
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/* This file is auto-generated, do not edit. */
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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2023-09-27 15:34:23 +03:00
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struct cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats_params
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{
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void *linux_side;
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2023-09-19 20:59:23 +03:00
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uint64_t _ret;
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2023-09-27 15:34:23 +03:00
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CSteamID steamIDUser;
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};
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extern void cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats( struct cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats_params *params );
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struct cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDUser;
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const char *pchName;
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2023-09-14 15:53:26 +03:00
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int32_t *pData;
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2023-09-27 15:34:23 +03:00
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};
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extern void cppISteamGameServerStats_SteamGameServerStats001_GetUserStat( struct cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_params *params );
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struct cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDUser;
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const char *pchName;
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float *pData;
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};
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extern void cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2( struct cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2_params *params );
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struct cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDUser;
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const char *pchName;
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bool *pbAchieved;
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};
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extern void cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement( struct cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement_params *params );
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struct cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDUser;
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const char *pchName;
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2023-09-14 15:53:26 +03:00
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int32_t nData;
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2023-09-27 15:34:23 +03:00
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};
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extern void cppISteamGameServerStats_SteamGameServerStats001_SetUserStat( struct cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_params *params );
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struct cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDUser;
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const char *pchName;
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float fData;
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};
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extern void cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2( struct cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2_params *params );
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struct cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDUser;
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const char *pchName;
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float flCountThisSession;
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double dSessionLength;
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};
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extern void cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat( struct cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat_params *params );
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struct cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDUser;
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const char *pchName;
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};
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extern void cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement( struct cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement_params *params );
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struct cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement_params
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{
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void *linux_side;
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bool _ret;
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CSteamID steamIDUser;
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const char *pchName;
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};
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extern void cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement( struct cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement_params *params );
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struct cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats_params
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{
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void *linux_side;
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2023-09-19 20:59:23 +03:00
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uint64_t _ret;
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2023-09-27 15:34:23 +03:00
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CSteamID steamIDUser;
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};
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extern void cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats( struct cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats_params *params );
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2023-09-30 15:02:30 +03:00
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#ifdef __cplusplus
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} /* extern "C" */
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#endif /* __cplusplus */
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