Proton/lsteamclient/cppISteamInput_SteamInput006.h

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/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include <stddef.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
struct cppISteamInput_SteamInput006_Init_params
{
void *linux_side;
bool _ret;
bool bExplicitlyCallRunFrame;
};
extern void cppISteamInput_SteamInput006_Init( struct cppISteamInput_SteamInput006_Init_params *params );
struct cppISteamInput_SteamInput006_Shutdown_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamInput_SteamInput006_Shutdown( struct cppISteamInput_SteamInput006_Shutdown_params *params );
struct cppISteamInput_SteamInput006_SetInputActionManifestFilePath_params
{
void *linux_side;
bool _ret;
const char *pchInputActionManifestAbsolutePath;
};
extern void cppISteamInput_SteamInput006_SetInputActionManifestFilePath( struct cppISteamInput_SteamInput006_SetInputActionManifestFilePath_params *params );
struct cppISteamInput_SteamInput006_RunFrame_params
{
void *linux_side;
bool bReservedValue;
};
extern void cppISteamInput_SteamInput006_RunFrame( struct cppISteamInput_SteamInput006_RunFrame_params *params );
struct cppISteamInput_SteamInput006_BWaitForData_params
{
void *linux_side;
bool _ret;
bool bWaitForever;
uint32_t unTimeout;
};
extern void cppISteamInput_SteamInput006_BWaitForData( struct cppISteamInput_SteamInput006_BWaitForData_params *params );
struct cppISteamInput_SteamInput006_BNewDataAvailable_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamInput_SteamInput006_BNewDataAvailable( struct cppISteamInput_SteamInput006_BNewDataAvailable_params *params );
struct cppISteamInput_SteamInput006_GetConnectedControllers_params
{
void *linux_side;
int32_t _ret;
uint64_t *handlesOut;
};
extern void cppISteamInput_SteamInput006_GetConnectedControllers( struct cppISteamInput_SteamInput006_GetConnectedControllers_params *params );
struct cppISteamInput_SteamInput006_EnableDeviceCallbacks_params
{
void *linux_side;
};
extern void cppISteamInput_SteamInput006_EnableDeviceCallbacks( struct cppISteamInput_SteamInput006_EnableDeviceCallbacks_params *params );
struct cppISteamInput_SteamInput006_EnableActionEventCallbacks_params
{
void *linux_side;
void (*W_STDCALL pCallback)(SteamInputActionEvent_t *);
};
extern void cppISteamInput_SteamInput006_EnableActionEventCallbacks( struct cppISteamInput_SteamInput006_EnableActionEventCallbacks_params *params );
struct cppISteamInput_SteamInput006_GetActionSetHandle_params
{
void *linux_side;
uint64_t _ret;
const char *pszActionSetName;
};
extern void cppISteamInput_SteamInput006_GetActionSetHandle( struct cppISteamInput_SteamInput006_GetActionSetHandle_params *params );
struct cppISteamInput_SteamInput006_ActivateActionSet_params
{
void *linux_side;
uint64_t inputHandle;
uint64_t actionSetHandle;
};
extern void cppISteamInput_SteamInput006_ActivateActionSet( struct cppISteamInput_SteamInput006_ActivateActionSet_params *params );
struct cppISteamInput_SteamInput006_GetCurrentActionSet_params
{
void *linux_side;
uint64_t _ret;
uint64_t inputHandle;
};
extern void cppISteamInput_SteamInput006_GetCurrentActionSet( struct cppISteamInput_SteamInput006_GetCurrentActionSet_params *params );
struct cppISteamInput_SteamInput006_ActivateActionSetLayer_params
{
void *linux_side;
uint64_t inputHandle;
uint64_t actionSetLayerHandle;
};
extern void cppISteamInput_SteamInput006_ActivateActionSetLayer( struct cppISteamInput_SteamInput006_ActivateActionSetLayer_params *params );
struct cppISteamInput_SteamInput006_DeactivateActionSetLayer_params
{
void *linux_side;
uint64_t inputHandle;
uint64_t actionSetLayerHandle;
};
extern void cppISteamInput_SteamInput006_DeactivateActionSetLayer( struct cppISteamInput_SteamInput006_DeactivateActionSetLayer_params *params );
struct cppISteamInput_SteamInput006_DeactivateAllActionSetLayers_params
{
void *linux_side;
uint64_t inputHandle;
};
extern void cppISteamInput_SteamInput006_DeactivateAllActionSetLayers( struct cppISteamInput_SteamInput006_DeactivateAllActionSetLayers_params *params );
struct cppISteamInput_SteamInput006_GetActiveActionSetLayers_params
{
void *linux_side;
int32_t _ret;
uint64_t inputHandle;
uint64_t *handlesOut;
};
extern void cppISteamInput_SteamInput006_GetActiveActionSetLayers( struct cppISteamInput_SteamInput006_GetActiveActionSetLayers_params *params );
struct cppISteamInput_SteamInput006_GetDigitalActionHandle_params
{
void *linux_side;
uint64_t _ret;
const char *pszActionName;
};
extern void cppISteamInput_SteamInput006_GetDigitalActionHandle( struct cppISteamInput_SteamInput006_GetDigitalActionHandle_params *params );
struct cppISteamInput_SteamInput006_GetDigitalActionData_params
{
void *linux_side;
InputDigitalActionData_t *_ret;
uint64_t inputHandle;
uint64_t digitalActionHandle;
};
extern void cppISteamInput_SteamInput006_GetDigitalActionData( struct cppISteamInput_SteamInput006_GetDigitalActionData_params *params );
struct cppISteamInput_SteamInput006_GetDigitalActionOrigins_params
{
void *linux_side;
int32_t _ret;
uint64_t inputHandle;
uint64_t actionSetHandle;
uint64_t digitalActionHandle;
uint32_t *originsOut;
};
extern void cppISteamInput_SteamInput006_GetDigitalActionOrigins( struct cppISteamInput_SteamInput006_GetDigitalActionOrigins_params *params );
struct cppISteamInput_SteamInput006_GetStringForDigitalActionName_params
{
void *linux_side;
const char *_ret;
uint64_t eActionHandle;
};
extern void cppISteamInput_SteamInput006_GetStringForDigitalActionName( struct cppISteamInput_SteamInput006_GetStringForDigitalActionName_params *params );
struct cppISteamInput_SteamInput006_GetAnalogActionHandle_params
{
void *linux_side;
uint64_t _ret;
const char *pszActionName;
};
extern void cppISteamInput_SteamInput006_GetAnalogActionHandle( struct cppISteamInput_SteamInput006_GetAnalogActionHandle_params *params );
struct cppISteamInput_SteamInput006_GetAnalogActionData_params
{
void *linux_side;
InputAnalogActionData_t *_ret;
uint64_t inputHandle;
uint64_t analogActionHandle;
};
extern void cppISteamInput_SteamInput006_GetAnalogActionData( struct cppISteamInput_SteamInput006_GetAnalogActionData_params *params );
struct cppISteamInput_SteamInput006_GetAnalogActionOrigins_params
{
void *linux_side;
int32_t _ret;
uint64_t inputHandle;
uint64_t actionSetHandle;
uint64_t analogActionHandle;
uint32_t *originsOut;
};
extern void cppISteamInput_SteamInput006_GetAnalogActionOrigins( struct cppISteamInput_SteamInput006_GetAnalogActionOrigins_params *params );
struct cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin_params
{
void *linux_side;
const char *_ret;
uint32_t eOrigin;
uint32_t eSize;
uint32_t unFlags;
};
extern void cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin( struct cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin_params *params );
struct cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin_params
{
void *linux_side;
const char *_ret;
uint32_t eOrigin;
uint32_t unFlags;
};
extern void cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin( struct cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin_params *params );
struct cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy_params
{
void *linux_side;
const char *_ret;
uint32_t eOrigin;
};
extern void cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy( struct cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy_params *params );
struct cppISteamInput_SteamInput006_GetStringForActionOrigin_params
{
void *linux_side;
const char *_ret;
uint32_t eOrigin;
};
extern void cppISteamInput_SteamInput006_GetStringForActionOrigin( struct cppISteamInput_SteamInput006_GetStringForActionOrigin_params *params );
struct cppISteamInput_SteamInput006_GetStringForAnalogActionName_params
{
void *linux_side;
const char *_ret;
uint64_t eActionHandle;
};
extern void cppISteamInput_SteamInput006_GetStringForAnalogActionName( struct cppISteamInput_SteamInput006_GetStringForAnalogActionName_params *params );
struct cppISteamInput_SteamInput006_StopAnalogActionMomentum_params
{
void *linux_side;
uint64_t inputHandle;
uint64_t eAction;
};
extern void cppISteamInput_SteamInput006_StopAnalogActionMomentum( struct cppISteamInput_SteamInput006_StopAnalogActionMomentum_params *params );
struct cppISteamInput_SteamInput006_GetMotionData_params
{
void *linux_side;
InputMotionData_t *_ret;
uint64_t inputHandle;
};
extern void cppISteamInput_SteamInput006_GetMotionData( struct cppISteamInput_SteamInput006_GetMotionData_params *params );
struct cppISteamInput_SteamInput006_TriggerVibration_params
{
void *linux_side;
uint64_t inputHandle;
uint16_t usLeftSpeed;
uint16_t usRightSpeed;
};
extern void cppISteamInput_SteamInput006_TriggerVibration( struct cppISteamInput_SteamInput006_TriggerVibration_params *params );
struct cppISteamInput_SteamInput006_TriggerVibrationExtended_params
{
void *linux_side;
uint64_t inputHandle;
uint16_t usLeftSpeed;
uint16_t usRightSpeed;
uint16_t usLeftTriggerSpeed;
uint16_t usRightTriggerSpeed;
};
extern void cppISteamInput_SteamInput006_TriggerVibrationExtended( struct cppISteamInput_SteamInput006_TriggerVibrationExtended_params *params );
struct cppISteamInput_SteamInput006_TriggerSimpleHapticEvent_params
{
void *linux_side;
uint64_t inputHandle;
uint32_t eHapticLocation;
uint8_t nIntensity;
char nGainDB;
uint8_t nOtherIntensity;
char nOtherGainDB;
};
extern void cppISteamInput_SteamInput006_TriggerSimpleHapticEvent( struct cppISteamInput_SteamInput006_TriggerSimpleHapticEvent_params *params );
struct cppISteamInput_SteamInput006_SetLEDColor_params
{
void *linux_side;
uint64_t inputHandle;
uint8_t nColorR;
uint8_t nColorG;
uint8_t nColorB;
uint32_t nFlags;
};
extern void cppISteamInput_SteamInput006_SetLEDColor( struct cppISteamInput_SteamInput006_SetLEDColor_params *params );
struct cppISteamInput_SteamInput006_Legacy_TriggerHapticPulse_params
{
void *linux_side;
uint64_t inputHandle;
uint32_t eTargetPad;
uint16_t usDurationMicroSec;
};
extern void cppISteamInput_SteamInput006_Legacy_TriggerHapticPulse( struct cppISteamInput_SteamInput006_Legacy_TriggerHapticPulse_params *params );
struct cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse_params
{
void *linux_side;
uint64_t inputHandle;
uint32_t eTargetPad;
uint16_t usDurationMicroSec;
uint16_t usOffMicroSec;
uint16_t unRepeat;
uint32_t nFlags;
};
extern void cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse( struct cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse_params *params );
struct cppISteamInput_SteamInput006_ShowBindingPanel_params
{
void *linux_side;
bool _ret;
uint64_t inputHandle;
};
extern void cppISteamInput_SteamInput006_ShowBindingPanel( struct cppISteamInput_SteamInput006_ShowBindingPanel_params *params );
struct cppISteamInput_SteamInput006_GetInputTypeForHandle_params
{
void *linux_side;
uint32_t _ret;
uint64_t inputHandle;
};
extern void cppISteamInput_SteamInput006_GetInputTypeForHandle( struct cppISteamInput_SteamInput006_GetInputTypeForHandle_params *params );
struct cppISteamInput_SteamInput006_GetControllerForGamepadIndex_params
{
void *linux_side;
uint64_t _ret;
int32_t nIndex;
};
extern void cppISteamInput_SteamInput006_GetControllerForGamepadIndex( struct cppISteamInput_SteamInput006_GetControllerForGamepadIndex_params *params );
struct cppISteamInput_SteamInput006_GetGamepadIndexForController_params
{
void *linux_side;
int32_t _ret;
uint64_t ulinputHandle;
};
extern void cppISteamInput_SteamInput006_GetGamepadIndexForController( struct cppISteamInput_SteamInput006_GetGamepadIndexForController_params *params );
struct cppISteamInput_SteamInput006_GetStringForXboxOrigin_params
{
void *linux_side;
const char *_ret;
uint32_t eOrigin;
};
extern void cppISteamInput_SteamInput006_GetStringForXboxOrigin( struct cppISteamInput_SteamInput006_GetStringForXboxOrigin_params *params );
struct cppISteamInput_SteamInput006_GetGlyphForXboxOrigin_params
{
void *linux_side;
const char *_ret;
uint32_t eOrigin;
};
extern void cppISteamInput_SteamInput006_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput006_GetGlyphForXboxOrigin_params *params );
struct cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin_params
{
void *linux_side;
uint32_t _ret;
uint64_t inputHandle;
uint32_t eOrigin;
};
extern void cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin( struct cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin_params *params );
struct cppISteamInput_SteamInput006_TranslateActionOrigin_params
{
void *linux_side;
uint32_t _ret;
uint32_t eDestinationInputType;
uint32_t eSourceOrigin;
};
extern void cppISteamInput_SteamInput006_TranslateActionOrigin( struct cppISteamInput_SteamInput006_TranslateActionOrigin_params *params );
struct cppISteamInput_SteamInput006_GetDeviceBindingRevision_params
{
void *linux_side;
bool _ret;
uint64_t inputHandle;
int32_t *pMajor;
int32_t *pMinor;
};
extern void cppISteamInput_SteamInput006_GetDeviceBindingRevision( struct cppISteamInput_SteamInput006_GetDeviceBindingRevision_params *params );
struct cppISteamInput_SteamInput006_GetRemotePlaySessionID_params
{
void *linux_side;
uint32_t _ret;
uint64_t inputHandle;
};
extern void cppISteamInput_SteamInput006_GetRemotePlaySessionID( struct cppISteamInput_SteamInput006_GetRemotePlaySessionID_params *params );
struct cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings_params
{
void *linux_side;
uint16_t _ret;
};
extern void cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings( struct cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings_params *params );
struct cppISteamInput_SteamInput006_SetDualSenseTriggerEffect_params
{
void *linux_side;
uint64_t inputHandle;
const ScePadTriggerEffectParam *pParam;
};
extern void cppISteamInput_SteamInput006_SetDualSenseTriggerEffect( struct cppISteamInput_SteamInput006_SetDualSenseTriggerEffect_params *params );
#ifdef __cplusplus
} /* extern "C" */
#endif /* __cplusplus */