mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-28 23:55:52 +03:00
9ea65fe0d0
CW-Bug-Id: #22729
422 lines
14 KiB
C
422 lines
14 KiB
C
/* This file is auto-generated, do not edit. */
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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struct cppISteamInput_SteamInput006_Init_params
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{
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void *linux_side;
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bool _ret;
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bool bExplicitlyCallRunFrame;
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};
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extern void cppISteamInput_SteamInput006_Init( struct cppISteamInput_SteamInput006_Init_params *params );
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struct cppISteamInput_SteamInput006_Shutdown_params
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{
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void *linux_side;
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bool _ret;
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};
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extern void cppISteamInput_SteamInput006_Shutdown( struct cppISteamInput_SteamInput006_Shutdown_params *params );
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struct cppISteamInput_SteamInput006_SetInputActionManifestFilePath_params
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{
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void *linux_side;
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bool _ret;
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const char *pchInputActionManifestAbsolutePath;
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};
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extern void cppISteamInput_SteamInput006_SetInputActionManifestFilePath( struct cppISteamInput_SteamInput006_SetInputActionManifestFilePath_params *params );
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struct cppISteamInput_SteamInput006_RunFrame_params
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{
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void *linux_side;
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bool bReservedValue;
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};
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extern void cppISteamInput_SteamInput006_RunFrame( struct cppISteamInput_SteamInput006_RunFrame_params *params );
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struct cppISteamInput_SteamInput006_BWaitForData_params
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{
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void *linux_side;
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bool _ret;
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bool bWaitForever;
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uint32_t unTimeout;
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};
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extern void cppISteamInput_SteamInput006_BWaitForData( struct cppISteamInput_SteamInput006_BWaitForData_params *params );
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struct cppISteamInput_SteamInput006_BNewDataAvailable_params
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{
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void *linux_side;
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bool _ret;
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};
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extern void cppISteamInput_SteamInput006_BNewDataAvailable( struct cppISteamInput_SteamInput006_BNewDataAvailable_params *params );
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struct cppISteamInput_SteamInput006_GetConnectedControllers_params
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{
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void *linux_side;
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int32_t _ret;
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uint64_t *handlesOut;
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};
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extern void cppISteamInput_SteamInput006_GetConnectedControllers( struct cppISteamInput_SteamInput006_GetConnectedControllers_params *params );
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struct cppISteamInput_SteamInput006_EnableDeviceCallbacks_params
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{
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void *linux_side;
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};
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extern void cppISteamInput_SteamInput006_EnableDeviceCallbacks( struct cppISteamInput_SteamInput006_EnableDeviceCallbacks_params *params );
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struct cppISteamInput_SteamInput006_EnableActionEventCallbacks_params
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{
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void *linux_side;
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void (*W_STDCALL pCallback)(SteamInputActionEvent_t *);
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};
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extern void cppISteamInput_SteamInput006_EnableActionEventCallbacks( struct cppISteamInput_SteamInput006_EnableActionEventCallbacks_params *params );
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struct cppISteamInput_SteamInput006_GetActionSetHandle_params
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{
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void *linux_side;
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uint64_t _ret;
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const char *pszActionSetName;
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};
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extern void cppISteamInput_SteamInput006_GetActionSetHandle( struct cppISteamInput_SteamInput006_GetActionSetHandle_params *params );
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struct cppISteamInput_SteamInput006_ActivateActionSet_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint64_t actionSetHandle;
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};
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extern void cppISteamInput_SteamInput006_ActivateActionSet( struct cppISteamInput_SteamInput006_ActivateActionSet_params *params );
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struct cppISteamInput_SteamInput006_GetCurrentActionSet_params
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{
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void *linux_side;
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uint64_t _ret;
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uint64_t inputHandle;
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};
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extern void cppISteamInput_SteamInput006_GetCurrentActionSet( struct cppISteamInput_SteamInput006_GetCurrentActionSet_params *params );
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struct cppISteamInput_SteamInput006_ActivateActionSetLayer_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint64_t actionSetLayerHandle;
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};
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extern void cppISteamInput_SteamInput006_ActivateActionSetLayer( struct cppISteamInput_SteamInput006_ActivateActionSetLayer_params *params );
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struct cppISteamInput_SteamInput006_DeactivateActionSetLayer_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint64_t actionSetLayerHandle;
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};
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extern void cppISteamInput_SteamInput006_DeactivateActionSetLayer( struct cppISteamInput_SteamInput006_DeactivateActionSetLayer_params *params );
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struct cppISteamInput_SteamInput006_DeactivateAllActionSetLayers_params
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{
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void *linux_side;
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uint64_t inputHandle;
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};
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extern void cppISteamInput_SteamInput006_DeactivateAllActionSetLayers( struct cppISteamInput_SteamInput006_DeactivateAllActionSetLayers_params *params );
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struct cppISteamInput_SteamInput006_GetActiveActionSetLayers_params
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{
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void *linux_side;
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int32_t _ret;
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uint64_t inputHandle;
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uint64_t *handlesOut;
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};
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extern void cppISteamInput_SteamInput006_GetActiveActionSetLayers( struct cppISteamInput_SteamInput006_GetActiveActionSetLayers_params *params );
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struct cppISteamInput_SteamInput006_GetDigitalActionHandle_params
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{
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void *linux_side;
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uint64_t _ret;
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const char *pszActionName;
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};
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extern void cppISteamInput_SteamInput006_GetDigitalActionHandle( struct cppISteamInput_SteamInput006_GetDigitalActionHandle_params *params );
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struct cppISteamInput_SteamInput006_GetDigitalActionData_params
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{
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void *linux_side;
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InputDigitalActionData_t *_ret;
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uint64_t inputHandle;
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uint64_t digitalActionHandle;
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};
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extern void cppISteamInput_SteamInput006_GetDigitalActionData( struct cppISteamInput_SteamInput006_GetDigitalActionData_params *params );
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struct cppISteamInput_SteamInput006_GetDigitalActionOrigins_params
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{
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void *linux_side;
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int32_t _ret;
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uint64_t inputHandle;
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uint64_t actionSetHandle;
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uint64_t digitalActionHandle;
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uint32_t *originsOut;
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};
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extern void cppISteamInput_SteamInput006_GetDigitalActionOrigins( struct cppISteamInput_SteamInput006_GetDigitalActionOrigins_params *params );
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struct cppISteamInput_SteamInput006_GetStringForDigitalActionName_params
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{
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void *linux_side;
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const char *_ret;
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uint64_t eActionHandle;
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};
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extern void cppISteamInput_SteamInput006_GetStringForDigitalActionName( struct cppISteamInput_SteamInput006_GetStringForDigitalActionName_params *params );
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struct cppISteamInput_SteamInput006_GetAnalogActionHandle_params
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{
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void *linux_side;
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uint64_t _ret;
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const char *pszActionName;
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};
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extern void cppISteamInput_SteamInput006_GetAnalogActionHandle( struct cppISteamInput_SteamInput006_GetAnalogActionHandle_params *params );
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struct cppISteamInput_SteamInput006_GetAnalogActionData_params
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{
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void *linux_side;
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InputAnalogActionData_t *_ret;
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uint64_t inputHandle;
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uint64_t analogActionHandle;
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};
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extern void cppISteamInput_SteamInput006_GetAnalogActionData( struct cppISteamInput_SteamInput006_GetAnalogActionData_params *params );
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struct cppISteamInput_SteamInput006_GetAnalogActionOrigins_params
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{
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void *linux_side;
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int32_t _ret;
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uint64_t inputHandle;
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uint64_t actionSetHandle;
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uint64_t analogActionHandle;
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uint32_t *originsOut;
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};
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extern void cppISteamInput_SteamInput006_GetAnalogActionOrigins( struct cppISteamInput_SteamInput006_GetAnalogActionOrigins_params *params );
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struct cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin_params
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{
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void *linux_side;
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const char *_ret;
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uint32_t eOrigin;
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uint32_t eSize;
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uint32_t unFlags;
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};
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extern void cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin( struct cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin_params *params );
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struct cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin_params
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{
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void *linux_side;
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const char *_ret;
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uint32_t eOrigin;
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uint32_t unFlags;
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};
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extern void cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin( struct cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin_params *params );
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struct cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy_params
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{
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void *linux_side;
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const char *_ret;
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uint32_t eOrigin;
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};
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extern void cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy( struct cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy_params *params );
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struct cppISteamInput_SteamInput006_GetStringForActionOrigin_params
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{
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void *linux_side;
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const char *_ret;
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uint32_t eOrigin;
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};
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extern void cppISteamInput_SteamInput006_GetStringForActionOrigin( struct cppISteamInput_SteamInput006_GetStringForActionOrigin_params *params );
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struct cppISteamInput_SteamInput006_GetStringForAnalogActionName_params
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{
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void *linux_side;
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const char *_ret;
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uint64_t eActionHandle;
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};
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extern void cppISteamInput_SteamInput006_GetStringForAnalogActionName( struct cppISteamInput_SteamInput006_GetStringForAnalogActionName_params *params );
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struct cppISteamInput_SteamInput006_StopAnalogActionMomentum_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint64_t eAction;
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};
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extern void cppISteamInput_SteamInput006_StopAnalogActionMomentum( struct cppISteamInput_SteamInput006_StopAnalogActionMomentum_params *params );
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struct cppISteamInput_SteamInput006_GetMotionData_params
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{
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void *linux_side;
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InputMotionData_t *_ret;
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uint64_t inputHandle;
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};
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extern void cppISteamInput_SteamInput006_GetMotionData( struct cppISteamInput_SteamInput006_GetMotionData_params *params );
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struct cppISteamInput_SteamInput006_TriggerVibration_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint16_t usLeftSpeed;
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uint16_t usRightSpeed;
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};
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extern void cppISteamInput_SteamInput006_TriggerVibration( struct cppISteamInput_SteamInput006_TriggerVibration_params *params );
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struct cppISteamInput_SteamInput006_TriggerVibrationExtended_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint16_t usLeftSpeed;
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uint16_t usRightSpeed;
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uint16_t usLeftTriggerSpeed;
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uint16_t usRightTriggerSpeed;
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};
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extern void cppISteamInput_SteamInput006_TriggerVibrationExtended( struct cppISteamInput_SteamInput006_TriggerVibrationExtended_params *params );
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struct cppISteamInput_SteamInput006_TriggerSimpleHapticEvent_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint32_t eHapticLocation;
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uint8_t nIntensity;
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char nGainDB;
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uint8_t nOtherIntensity;
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char nOtherGainDB;
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};
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extern void cppISteamInput_SteamInput006_TriggerSimpleHapticEvent( struct cppISteamInput_SteamInput006_TriggerSimpleHapticEvent_params *params );
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struct cppISteamInput_SteamInput006_SetLEDColor_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint8_t nColorR;
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uint8_t nColorG;
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uint8_t nColorB;
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uint32_t nFlags;
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};
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extern void cppISteamInput_SteamInput006_SetLEDColor( struct cppISteamInput_SteamInput006_SetLEDColor_params *params );
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struct cppISteamInput_SteamInput006_Legacy_TriggerHapticPulse_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint32_t eTargetPad;
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uint16_t usDurationMicroSec;
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};
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extern void cppISteamInput_SteamInput006_Legacy_TriggerHapticPulse( struct cppISteamInput_SteamInput006_Legacy_TriggerHapticPulse_params *params );
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struct cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse_params
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{
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void *linux_side;
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uint64_t inputHandle;
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uint32_t eTargetPad;
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uint16_t usDurationMicroSec;
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uint16_t usOffMicroSec;
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uint16_t unRepeat;
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uint32_t nFlags;
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};
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extern void cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse( struct cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse_params *params );
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struct cppISteamInput_SteamInput006_ShowBindingPanel_params
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{
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void *linux_side;
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bool _ret;
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uint64_t inputHandle;
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};
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extern void cppISteamInput_SteamInput006_ShowBindingPanel( struct cppISteamInput_SteamInput006_ShowBindingPanel_params *params );
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struct cppISteamInput_SteamInput006_GetInputTypeForHandle_params
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{
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void *linux_side;
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uint32_t _ret;
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uint64_t inputHandle;
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};
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extern void cppISteamInput_SteamInput006_GetInputTypeForHandle( struct cppISteamInput_SteamInput006_GetInputTypeForHandle_params *params );
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struct cppISteamInput_SteamInput006_GetControllerForGamepadIndex_params
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{
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void *linux_side;
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uint64_t _ret;
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int32_t nIndex;
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};
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extern void cppISteamInput_SteamInput006_GetControllerForGamepadIndex( struct cppISteamInput_SteamInput006_GetControllerForGamepadIndex_params *params );
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struct cppISteamInput_SteamInput006_GetGamepadIndexForController_params
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{
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void *linux_side;
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int32_t _ret;
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uint64_t ulinputHandle;
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};
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extern void cppISteamInput_SteamInput006_GetGamepadIndexForController( struct cppISteamInput_SteamInput006_GetGamepadIndexForController_params *params );
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struct cppISteamInput_SteamInput006_GetStringForXboxOrigin_params
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{
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void *linux_side;
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const char *_ret;
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uint32_t eOrigin;
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};
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extern void cppISteamInput_SteamInput006_GetStringForXboxOrigin( struct cppISteamInput_SteamInput006_GetStringForXboxOrigin_params *params );
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struct cppISteamInput_SteamInput006_GetGlyphForXboxOrigin_params
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{
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void *linux_side;
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const char *_ret;
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uint32_t eOrigin;
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};
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extern void cppISteamInput_SteamInput006_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput006_GetGlyphForXboxOrigin_params *params );
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struct cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin_params
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{
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void *linux_side;
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uint32_t _ret;
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uint64_t inputHandle;
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uint32_t eOrigin;
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};
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extern void cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin( struct cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin_params *params );
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struct cppISteamInput_SteamInput006_TranslateActionOrigin_params
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{
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void *linux_side;
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uint32_t _ret;
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uint32_t eDestinationInputType;
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uint32_t eSourceOrigin;
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};
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extern void cppISteamInput_SteamInput006_TranslateActionOrigin( struct cppISteamInput_SteamInput006_TranslateActionOrigin_params *params );
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struct cppISteamInput_SteamInput006_GetDeviceBindingRevision_params
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{
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void *linux_side;
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bool _ret;
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uint64_t inputHandle;
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int32_t *pMajor;
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int32_t *pMinor;
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};
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extern void cppISteamInput_SteamInput006_GetDeviceBindingRevision( struct cppISteamInput_SteamInput006_GetDeviceBindingRevision_params *params );
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struct cppISteamInput_SteamInput006_GetRemotePlaySessionID_params
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{
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void *linux_side;
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uint32_t _ret;
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uint64_t inputHandle;
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};
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extern void cppISteamInput_SteamInput006_GetRemotePlaySessionID( struct cppISteamInput_SteamInput006_GetRemotePlaySessionID_params *params );
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struct cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings_params
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{
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void *linux_side;
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uint16_t _ret;
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};
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extern void cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings( struct cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings_params *params );
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struct cppISteamInput_SteamInput006_SetDualSenseTriggerEffect_params
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{
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void *linux_side;
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uint64_t inputHandle;
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const ScePadTriggerEffectParam *pParam;
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};
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extern void cppISteamInput_SteamInput006_SetDualSenseTriggerEffect( struct cppISteamInput_SteamInput006_SetDualSenseTriggerEffect_params *params );
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#ifdef __cplusplus
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} /* extern "C" */
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#endif /* __cplusplus */
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