Proton/lsteamclient/cppISteamUser_SteamUser010.cpp

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/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppISteamUser_SteamUser010.h"
void cppISteamUser_SteamUser010_GetHSteamUser( struct cppISteamUser_SteamUser010_GetHSteamUser_params *params )
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{
struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
params->_ret = iface->GetHSteamUser( );
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}
void cppISteamUser_SteamUser010_BLoggedOn( struct cppISteamUser_SteamUser010_BLoggedOn_params *params )
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{
struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
params->_ret = iface->BLoggedOn( );
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}
void cppISteamUser_SteamUser010_GetSteamID( struct cppISteamUser_SteamUser010_GetSteamID_params *params )
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{
struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
*params->_ret = iface->GetSteamID( );
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}
void cppISteamUser_SteamUser010_InitiateGameConnection( struct cppISteamUser_SteamUser010_InitiateGameConnection_params *params )
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{
struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
params->_ret = iface->InitiateGameConnection( params->pAuthBlob, params->cbMaxAuthBlob, params->steamIDGameServer, params->unIPServer, params->usPortServer, params->bSecure );
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}
void cppISteamUser_SteamUser010_TerminateGameConnection( struct cppISteamUser_SteamUser010_TerminateGameConnection_params *params )
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{
struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
iface->TerminateGameConnection( params->unIPServer, params->usPortServer );
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}
void cppISteamUser_SteamUser010_TrackAppUsageEvent( struct cppISteamUser_SteamUser010_TrackAppUsageEvent_params *params )
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{
struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
iface->TrackAppUsageEvent( params->gameID, params->eAppUsageEvent, params->pchExtraInfo );
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}