Proton/lsteamclient/cppISteamMatchmaking_SteamMatchMaking001.h

219 lines
7.4 KiB
C
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struct cppISteamMatchmaking_SteamMatchMaking001;
struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount_params
{
void *linux_side;
int32_t _ret;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame_params
{
void *linux_side;
bool _ret;
int32_t iGame;
uint32_t *pnAppID;
uint32_t *pnIP;
uint16_t *pnConnPort;
uint32_t *punFlags;
uint32_t *pRTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame_params
{
void *linux_side;
int32_t _ret;
uint32_t nAppID;
uint32_t nIP;
uint16_t nConnPort;
uint32_t unFlags;
uint32_t rTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame_params
{
void *linux_side;
bool _ret;
uint32_t nAppID;
uint32_t nIP;
uint16_t nConnPort;
uint32_t unFlags;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2_params
{
void *linux_side;
bool _ret;
int32_t iGame;
uint32_t *pnAppID;
uint32_t *pnIP;
uint16_t *pnConnPort;
uint16_t *pnQueryPort;
uint32_t *punFlags;
uint32_t *pRTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2( struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2_params
{
void *linux_side;
int32_t _ret;
uint32_t nAppID;
uint32_t nIP;
uint16_t nConnPort;
uint16_t nQueryPort;
uint32_t unFlags;
uint32_t rTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2( struct cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2_params
{
void *linux_side;
bool _ret;
uint32_t nAppID;
uint32_t nIP;
uint16_t nConnPort;
uint16_t nQueryPort;
uint32_t unFlags;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2( struct cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList_params
{
void *linux_side;
uint64_t ulGameID;
MatchMakingKeyValuePair_t *pFilters;
uint32_t nFilters;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex_params
{
void *linux_side;
CSteamID *_ret;
int32_t iLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_CreateLobby_params
{
void *linux_side;
uint64_t ulGameID;
bool bPrivate;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking001_CreateLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_JoinLobby_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking001_JoinLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_LeaveLobby_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking001_LeaveLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
CSteamID steamIDInvitee;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers_params
{
void *linux_side;
int32_t _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDLobby;
int32_t iMember;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData_params
{
void *linux_side;
const char *_ret;
CSteamID SteamIDLobby;
const char *pchKey;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDLobby;
CSteamID steamIDUser;
const char *pchKey;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const void *pvMsgBody;
int32_t cubMsgBody;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry_params
{
void *linux_side;
int32_t _ret;
CSteamID steamIDLobby;
int32_t iChatID;
CSteamID *pSteamIDUser;
void *pvData;
int32_t cubData;
uint32_t *peChatEntryType;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData_params *params );