Proton/lsteamclient/cppISteamUser_SteamUser010.cpp

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/* This file is auto-generated, do not edit. */
#include "unix_private.h"
NTSTATUS ISteamUser_SteamUser010_GetHSteamUser( void *args )
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{
struct ISteamUser_SteamUser010_GetHSteamUser_params *params = (struct ISteamUser_SteamUser010_GetHSteamUser_params *)args;
struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
params->_ret = iface->GetHSteamUser( );
return 0;
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}
NTSTATUS ISteamUser_SteamUser010_BLoggedOn( void *args )
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{
struct ISteamUser_SteamUser010_BLoggedOn_params *params = (struct ISteamUser_SteamUser010_BLoggedOn_params *)args;
struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
params->_ret = iface->BLoggedOn( );
return 0;
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}
NTSTATUS ISteamUser_SteamUser010_GetSteamID( void *args )
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{
struct ISteamUser_SteamUser010_GetSteamID_params *params = (struct ISteamUser_SteamUser010_GetSteamID_params *)args;
struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
*params->_ret = iface->GetSteamID( );
return 0;
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}
NTSTATUS ISteamUser_SteamUser010_InitiateGameConnection( void *args )
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{
struct ISteamUser_SteamUser010_InitiateGameConnection_params *params = (struct ISteamUser_SteamUser010_InitiateGameConnection_params *)args;
struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
params->_ret = iface->InitiateGameConnection( params->pAuthBlob, params->cbMaxAuthBlob, params->steamIDGameServer, params->unIPServer, params->usPortServer, params->bSecure );
return 0;
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}
NTSTATUS ISteamUser_SteamUser010_TerminateGameConnection( void *args )
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{
struct ISteamUser_SteamUser010_TerminateGameConnection_params *params = (struct ISteamUser_SteamUser010_TerminateGameConnection_params *)args;
struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
iface->TerminateGameConnection( params->unIPServer, params->usPortServer );
return 0;
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}
NTSTATUS ISteamUser_SteamUser010_TrackAppUsageEvent( void *args )
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{
struct ISteamUser_SteamUser010_TrackAppUsageEvent_params *params = (struct ISteamUser_SteamUser010_TrackAppUsageEvent_params *)args;
struct u_ISteamUser_SteamUser010 *iface = (struct u_ISteamUser_SteamUser010 *)params->linux_side;
iface->TrackAppUsageEvent( params->gameID, params->eAppUsageEvent, params->pchExtraInfo );
return 0;
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}