Proton/lsteamclient/cppISteamFriends_SteamFriends005.cpp

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/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppISteamFriends_SteamFriends005.h"
struct u_ISteamFriends_SteamFriends005
{
#ifdef __cplusplus
virtual const char * GetPersonaName( ) = 0;
virtual void SetPersonaName( const char * ) = 0;
virtual uint32_t GetPersonaState( ) = 0;
virtual int32_t GetFriendCount( int32_t ) = 0;
virtual CSteamID GetFriendByIndex( int32_t, int32_t ) = 0;
virtual uint32_t GetFriendRelationship( CSteamID ) = 0;
virtual uint32_t GetFriendPersonaState( CSteamID ) = 0;
virtual const char * GetFriendPersonaName( CSteamID ) = 0;
virtual int32_t GetFriendAvatar( CSteamID, int32_t ) = 0;
virtual bool GetFriendGamePlayed( CSteamID, FriendGameInfo_t * ) = 0;
virtual const char * GetFriendPersonaNameHistory( CSteamID, int32_t ) = 0;
virtual bool HasFriend( CSteamID, int32_t ) = 0;
virtual int32_t GetClanCount( ) = 0;
virtual CSteamID GetClanByIndex( int32_t ) = 0;
virtual const char * GetClanName( CSteamID ) = 0;
virtual int32_t GetFriendCountFromSource( CSteamID ) = 0;
virtual CSteamID GetFriendFromSourceByIndex( CSteamID, int32_t ) = 0;
virtual bool IsUserInSource( CSteamID, CSteamID ) = 0;
virtual void SetInGameVoiceSpeaking( CSteamID, bool ) = 0;
virtual void ActivateGameOverlay( const char * ) = 0;
virtual void ActivateGameOverlayToUser( const char *, CSteamID ) = 0;
virtual void ActivateGameOverlayToWebPage( const char * ) = 0;
virtual void ActivateGameOverlayToStore( uint32_t ) = 0;
virtual void SetPlayedWith( CSteamID ) = 0;
#endif /* __cplusplus */
};
void cppISteamFriends_SteamFriends005_GetPersonaName( struct cppISteamFriends_SteamFriends005_GetPersonaName_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
params->_ret = iface->GetPersonaName( );
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}
void cppISteamFriends_SteamFriends005_SetPersonaName( struct cppISteamFriends_SteamFriends005_SetPersonaName_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
iface->SetPersonaName( params->pchPersonaName );
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}
void cppISteamFriends_SteamFriends005_GetPersonaState( struct cppISteamFriends_SteamFriends005_GetPersonaState_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
params->_ret = iface->GetPersonaState( );
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}
void cppISteamFriends_SteamFriends005_GetFriendCount( struct cppISteamFriends_SteamFriends005_GetFriendCount_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
params->_ret = iface->GetFriendCount( params->iFriendFlags );
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}
void cppISteamFriends_SteamFriends005_GetFriendByIndex( struct cppISteamFriends_SteamFriends005_GetFriendByIndex_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
*params->_ret = iface->GetFriendByIndex( params->iFriend, params->iFriendFlags );
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}
void cppISteamFriends_SteamFriends005_GetFriendRelationship( struct cppISteamFriends_SteamFriends005_GetFriendRelationship_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
params->_ret = iface->GetFriendRelationship( params->steamIDFriend );
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}
void cppISteamFriends_SteamFriends005_GetFriendPersonaState( struct cppISteamFriends_SteamFriends005_GetFriendPersonaState_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
params->_ret = iface->GetFriendPersonaState( params->steamIDFriend );
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}
void cppISteamFriends_SteamFriends005_GetFriendPersonaName( struct cppISteamFriends_SteamFriends005_GetFriendPersonaName_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
params->_ret = iface->GetFriendPersonaName( params->steamIDFriend );
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}
void cppISteamFriends_SteamFriends005_GetFriendAvatar( struct cppISteamFriends_SteamFriends005_GetFriendAvatar_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
params->_ret = iface->GetFriendAvatar( params->steamIDFriend, params->eAvatarSize );
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}
void cppISteamFriends_SteamFriends005_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends005_GetFriendGamePlayed_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
params->_ret = iface->GetFriendGamePlayed( params->steamIDFriend, params->pFriendGameInfo );
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}
void cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
params->_ret = iface->GetFriendPersonaNameHistory( params->steamIDFriend, params->iPersonaName );
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}
void cppISteamFriends_SteamFriends005_HasFriend( struct cppISteamFriends_SteamFriends005_HasFriend_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
params->_ret = iface->HasFriend( params->steamIDFriend, params->iFriendFlags );
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}
void cppISteamFriends_SteamFriends005_GetClanCount( struct cppISteamFriends_SteamFriends005_GetClanCount_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
params->_ret = iface->GetClanCount( );
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}
void cppISteamFriends_SteamFriends005_GetClanByIndex( struct cppISteamFriends_SteamFriends005_GetClanByIndex_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
*params->_ret = iface->GetClanByIndex( params->iClan );
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}
void cppISteamFriends_SteamFriends005_GetClanName( struct cppISteamFriends_SteamFriends005_GetClanName_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
params->_ret = iface->GetClanName( params->steamIDClan );
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}
void cppISteamFriends_SteamFriends005_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends005_GetFriendCountFromSource_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
params->_ret = iface->GetFriendCountFromSource( params->steamIDSource );
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}
void cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
*params->_ret = iface->GetFriendFromSourceByIndex( params->steamIDSource, params->iFriend );
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}
void cppISteamFriends_SteamFriends005_IsUserInSource( struct cppISteamFriends_SteamFriends005_IsUserInSource_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
params->_ret = iface->IsUserInSource( params->steamIDUser, params->steamIDSource );
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}
void cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
iface->SetInGameVoiceSpeaking( params->steamIDUser, params->bSpeaking );
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}
void cppISteamFriends_SteamFriends005_ActivateGameOverlay( struct cppISteamFriends_SteamFriends005_ActivateGameOverlay_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
iface->ActivateGameOverlay( params->pchDialog );
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}
void cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
iface->ActivateGameOverlayToUser( params->pchDialog, params->steamID );
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}
void cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
iface->ActivateGameOverlayToWebPage( params->pchURL );
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}
void cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
iface->ActivateGameOverlayToStore( params->nAppID );
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}
void cppISteamFriends_SteamFriends005_SetPlayedWith( struct cppISteamFriends_SteamFriends005_SetPlayedWith_params *params )
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{
struct u_ISteamFriends_SteamFriends005 *iface = (struct u_ISteamFriends_SteamFriends005 *)params->linux_side;
iface->SetPlayedWith( params->steamIDUserPlayedWith );
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}