mirror of
https://github.com/ValveSoftware/Proton.git
synced 2025-01-27 05:58:16 +03:00
lsteamclient: Fix packing for windows structs
This commit is contained in:
parent
bbf914c044
commit
02d52eea92
@ -431,6 +431,7 @@ def handle_callback_struct(sdkver, callback, cb_num):
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datfile.write("case 0x%08x: win_msg->m_cubParam = sizeof(struct win%s); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_%s(lin_msg.m_pubParam, win_msg->m_pubParam); break;\n" % (cb_id, handler_name, handler_name))
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datfile.write("case 0x%08x: win_msg->m_cubParam = sizeof(struct win%s); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_%s(lin_msg.m_pubParam, win_msg->m_pubParam); break;\n" % (cb_id, handler_name, handler_name))
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hfile = open("struct_converters.h", "a")
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hfile = open("struct_converters.h", "a")
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hfile.write("#pragma pack( push, 8 )\n")
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hfile.write("struct win%s {\n" % handler_name)
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hfile.write("struct win%s {\n" % handler_name)
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for m in callback.get_children():
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for m in callback.get_children():
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if m.kind == clang.cindex.CursorKind.FIELD_DECL:
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if m.kind == clang.cindex.CursorKind.FIELD_DECL:
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@ -439,8 +440,10 @@ def handle_callback_struct(sdkver, callback, cb_num):
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else:
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else:
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hfile.write(" %s %s;\n" % (m.type.spelling, m.displayname))
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hfile.write(" %s %s;\n" % (m.type.spelling, m.displayname))
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hfile.write("} __attribute__ ((ms_struct));\n")
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hfile.write("} __attribute__ ((ms_struct));\n")
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hfile.write("extern void cb_%s(void *l, void *w);\n" % handler_name)
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hfile.write("#pragma pack( pop )\n")
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hfile.write("extern void cb_%s(void *l, void *w);\n\n" % handler_name)
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cppfile.write("#pragma pack( push, 8 )\n")
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cppfile.write("struct win%s {\n" % handler_name)
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cppfile.write("struct win%s {\n" % handler_name)
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for m in callback.get_children():
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for m in callback.get_children():
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if m.kind == clang.cindex.CursorKind.FIELD_DECL:
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if m.kind == clang.cindex.CursorKind.FIELD_DECL:
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@ -449,6 +452,7 @@ def handle_callback_struct(sdkver, callback, cb_num):
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else:
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else:
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cppfile.write(" %s %s;\n" % (m.type.spelling, m.displayname))
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cppfile.write(" %s %s;\n" % (m.type.spelling, m.displayname))
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cppfile.write("} __attribute__ ((ms_struct));\n")
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cppfile.write("} __attribute__ ((ms_struct));\n")
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cppfile.write("#pragma pack( pop )\n")
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cppfile.write("void cb_%s(void *l, void *w)\n{\n" % handler_name)
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cppfile.write("void cb_%s(void *l, void *w)\n{\n" % handler_name)
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cppfile.write(" %s *lin = (%s *)l;\n" % (callback.displayname, callback.displayname))
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cppfile.write(" %s *lin = (%s *)l;\n" % (callback.displayname, callback.displayname))
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File diff suppressed because it is too large
Load Diff
@ -3,11 +3,13 @@
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#include "steamworks_sdk_100/steam_api.h"
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#include "steamworks_sdk_100/steam_api.h"
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#include "steamworks_sdk_100/isteamgameserver.h"
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#include "steamworks_sdk_100/isteamgameserver.h"
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extern "C" {
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extern "C" {
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#pragma pack( push, 8 )
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struct winAppDataChanged_t_8 {
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struct winAppDataChanged_t_8 {
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uint32 m_nAppID;
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uint32 m_nAppID;
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bool m_bBySteamUI;
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bool m_bBySteamUI;
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bool m_bCDDBUpdate;
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bool m_bCDDBUpdate;
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} __attribute__ ((ms_struct));
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_AppDataChanged_t_8(void *l, void *w)
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void cb_AppDataChanged_t_8(void *l, void *w)
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{
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{
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AppDataChanged_t *lin = (AppDataChanged_t *)l;
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AppDataChanged_t *lin = (AppDataChanged_t *)l;
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@ -3,12 +3,14 @@
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#include "steamworks_sdk_102/steam_api.h"
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#include "steamworks_sdk_102/steam_api.h"
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#include "steamworks_sdk_102/isteamgameserver.h"
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#include "steamworks_sdk_102/isteamgameserver.h"
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extern "C" {
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extern "C" {
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#pragma pack( push, 8 )
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struct winRequestFriendsLobbiesResponse_t_24 {
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struct winRequestFriendsLobbiesResponse_t_24 {
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uint64 m_ulSteamIDFriend;
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uint64 m_ulSteamIDFriend;
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uint64 m_ulSteamIDLobby;
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uint64 m_ulSteamIDLobby;
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int m_cResultIndex;
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int m_cResultIndex;
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int m_cResultsTotal;
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int m_cResultsTotal;
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} __attribute__ ((ms_struct));
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_RequestFriendsLobbiesResponse_t_24(void *l, void *w)
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void cb_RequestFriendsLobbiesResponse_t_24(void *l, void *w)
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{
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{
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RequestFriendsLobbiesResponse_t *lin = (RequestFriendsLobbiesResponse_t *)l;
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RequestFriendsLobbiesResponse_t *lin = (RequestFriendsLobbiesResponse_t *)l;
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@ -19,10 +21,12 @@ void cb_RequestFriendsLobbiesResponse_t_24(void *l, void *w)
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win->m_cResultsTotal = lin->m_cResultsTotal;
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win->m_cResultsTotal = lin->m_cResultsTotal;
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}
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}
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#pragma pack( push, 8 )
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struct winUserStatsReceived_t_12 {
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struct winUserStatsReceived_t_12 {
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uint64 m_nGameID;
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uint64 m_nGameID;
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EResult m_eResult;
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EResult m_eResult;
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} __attribute__ ((ms_struct));
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_UserStatsReceived_t_12(void *l, void *w)
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void cb_UserStatsReceived_t_12(void *l, void *w)
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{
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{
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UserStatsReceived_t *lin = (UserStatsReceived_t *)l;
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UserStatsReceived_t *lin = (UserStatsReceived_t *)l;
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@ -3,9 +3,11 @@
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#include "steamworks_sdk_104/steam_api.h"
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#include "steamworks_sdk_104/steam_api.h"
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#include "steamworks_sdk_104/isteamgameserver.h"
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#include "steamworks_sdk_104/isteamgameserver.h"
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extern "C" {
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extern "C" {
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#pragma pack( push, 8 )
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struct winLobbyClosing_t_8 {
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struct winLobbyClosing_t_8 {
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uint64 m_ulSteamIDLobby;
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uint64 m_ulSteamIDLobby;
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} __attribute__ ((ms_struct));
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_LobbyClosing_t_8(void *l, void *w)
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void cb_LobbyClosing_t_8(void *l, void *w)
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{
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{
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LobbyClosing_t *lin = (LobbyClosing_t *)l;
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LobbyClosing_t *lin = (LobbyClosing_t *)l;
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@ -13,10 +15,12 @@ void cb_LobbyClosing_t_8(void *l, void *w)
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win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
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win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
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}
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}
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#pragma pack( push, 8 )
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struct winLobbyKicked_t_16 {
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struct winLobbyKicked_t_16 {
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uint64 m_ulSteamIDLobby;
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uint64 m_ulSteamIDLobby;
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uint64 m_ulSteamIDAdmin;
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uint64 m_ulSteamIDAdmin;
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} __attribute__ ((ms_struct));
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_LobbyKicked_t_16(void *l, void *w)
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void cb_LobbyKicked_t_16(void *l, void *w)
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{
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{
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LobbyKicked_t *lin = (LobbyKicked_t *)l;
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LobbyKicked_t *lin = (LobbyKicked_t *)l;
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@ -5,10 +5,12 @@
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#include "steamworks_sdk_111/isteamgameserverstats.h"
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#include "steamworks_sdk_111/isteamgameserverstats.h"
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#include "steamworks_sdk_111/isteamgamecoordinator.h"
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#include "steamworks_sdk_111/isteamgamecoordinator.h"
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extern "C" {
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extern "C" {
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#pragma pack( push, 8 )
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struct winLobbyDataUpdate_t_16 {
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struct winLobbyDataUpdate_t_16 {
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uint64 m_ulSteamIDLobby;
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uint64 m_ulSteamIDLobby;
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uint64 m_ulSteamIDMember;
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uint64 m_ulSteamIDMember;
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} __attribute__ ((ms_struct));
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_LobbyDataUpdate_t_16(void *l, void *w)
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void cb_LobbyDataUpdate_t_16(void *l, void *w)
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{
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{
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LobbyDataUpdate_t *lin = (LobbyDataUpdate_t *)l;
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LobbyDataUpdate_t *lin = (LobbyDataUpdate_t *)l;
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@ -5,10 +5,12 @@
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#include "steamworks_sdk_112/isteamgameserverstats.h"
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#include "steamworks_sdk_112/isteamgameserverstats.h"
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#include "steamworks_sdk_112/isteamgamecoordinator.h"
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#include "steamworks_sdk_112/isteamgamecoordinator.h"
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extern "C" {
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extern "C" {
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#pragma pack( push, 8 )
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struct winLobbyInvite_t_16 {
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struct winLobbyInvite_t_16 {
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uint64 m_ulSteamIDUser;
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uint64 m_ulSteamIDUser;
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uint64 m_ulSteamIDLobby;
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uint64 m_ulSteamIDLobby;
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} __attribute__ ((ms_struct));
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_LobbyInvite_t_16(void *l, void *w)
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void cb_LobbyInvite_t_16(void *l, void *w)
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{
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{
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LobbyInvite_t *lin = (LobbyInvite_t *)l;
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LobbyInvite_t *lin = (LobbyInvite_t *)l;
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@ -5,10 +5,12 @@
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#include "steamworks_sdk_116/isteamgameserverstats.h"
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#include "steamworks_sdk_116/isteamgameserverstats.h"
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#include "steamworks_sdk_116/isteamgamecoordinator.h"
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#include "steamworks_sdk_116/isteamgamecoordinator.h"
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extern "C" {
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extern "C" {
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#pragma pack( push, 8 )
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struct winNameHistoryResponse_t_8 {
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struct winNameHistoryResponse_t_8 {
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int m_cSuccessfulLookups;
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int m_cSuccessfulLookups;
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int m_cFailedLookups;
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int m_cFailedLookups;
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} __attribute__ ((ms_struct));
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_NameHistoryResponse_t_8(void *l, void *w)
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void cb_NameHistoryResponse_t_8(void *l, void *w)
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{
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{
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NameHistoryResponse_t *lin = (NameHistoryResponse_t *)l;
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NameHistoryResponse_t *lin = (NameHistoryResponse_t *)l;
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@ -17,6 +19,7 @@ void cb_NameHistoryResponse_t_8(void *l, void *w)
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win->m_cFailedLookups = lin->m_cFailedLookups;
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win->m_cFailedLookups = lin->m_cFailedLookups;
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}
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}
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#pragma pack( push, 8 )
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struct winRemoteStorageDownloadUGCResult_t_32 {
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struct winRemoteStorageDownloadUGCResult_t_32 {
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EResult m_eResult;
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EResult m_eResult;
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UGCHandle_t m_hFile;
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UGCHandle_t m_hFile;
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@ -25,6 +28,7 @@ struct winRemoteStorageDownloadUGCResult_t_32 {
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char * m_pchFileName;
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char * m_pchFileName;
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uint64 m_ulSteamIDOwner;
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uint64 m_ulSteamIDOwner;
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} __attribute__ ((ms_struct));
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_RemoteStorageDownloadUGCResult_t_32(void *l, void *w)
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void cb_RemoteStorageDownloadUGCResult_t_32(void *l, void *w)
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{
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{
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RemoteStorageDownloadUGCResult_t *lin = (RemoteStorageDownloadUGCResult_t *)l;
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RemoteStorageDownloadUGCResult_t *lin = (RemoteStorageDownloadUGCResult_t *)l;
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@ -5,6 +5,7 @@
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#include "steamworks_sdk_117/isteamgameserverstats.h"
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#include "steamworks_sdk_117/isteamgameserverstats.h"
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#include "steamworks_sdk_117/isteamgamecoordinator.h"
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#include "steamworks_sdk_117/isteamgamecoordinator.h"
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extern "C" {
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extern "C" {
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#pragma pack( push, 8 )
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struct winRemoteStorageGetPublishedFileDetailsResult_t_1732 {
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struct winRemoteStorageGetPublishedFileDetailsResult_t_1732 {
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EResult m_eResult;
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EResult m_eResult;
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PublishedFileId_t m_nPublishedFileId;
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PublishedFileId_t m_nPublishedFileId;
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@ -23,6 +24,7 @@ struct winRemoteStorageGetPublishedFileDetailsResult_t_1732 {
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bool m_bTagsTruncated;
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bool m_bTagsTruncated;
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char m_pchFileName[260];
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char m_pchFileName[260];
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} __attribute__ ((ms_struct));
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_RemoteStorageGetPublishedFileDetailsResult_t_1732(void *l, void *w)
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void cb_RemoteStorageGetPublishedFileDetailsResult_t_1732(void *l, void *w)
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{
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{
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RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l;
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RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l;
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@ -5,6 +5,7 @@
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#include "steamworks_sdk_118/isteamgameserverstats.h"
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#include "steamworks_sdk_118/isteamgameserverstats.h"
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#include "steamworks_sdk_118/isteamgamecoordinator.h"
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#include "steamworks_sdk_118/isteamgamecoordinator.h"
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extern "C" {
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extern "C" {
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#pragma pack( push, 8 )
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struct winRemoteStorageGetPublishedFileDetailsResult_t_9484 {
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struct winRemoteStorageGetPublishedFileDetailsResult_t_9484 {
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EResult m_eResult;
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EResult m_eResult;
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PublishedFileId_t m_nPublishedFileId;
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PublishedFileId_t m_nPublishedFileId;
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@ -25,6 +26,7 @@ struct winRemoteStorageGetPublishedFileDetailsResult_t_9484 {
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int32 m_nFileSize;
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int32 m_nFileSize;
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int32 m_nPreviewFileSize;
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int32 m_nPreviewFileSize;
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} __attribute__ ((ms_struct));
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_RemoteStorageGetPublishedFileDetailsResult_t_9484(void *l, void *w)
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void cb_RemoteStorageGetPublishedFileDetailsResult_t_9484(void *l, void *w)
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{
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{
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RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l;
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RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l;
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@ -49,12 +51,14 @@ void cb_RemoteStorageGetPublishedFileDetailsResult_t_9484(void *l, void *w)
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win->m_nPreviewFileSize = lin->m_nPreviewFileSize;
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win->m_nPreviewFileSize = lin->m_nPreviewFileSize;
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}
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}
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#pragma pack( push, 8 )
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struct winComputeNewPlayerCompatibilityResult_t_16 {
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struct winComputeNewPlayerCompatibilityResult_t_16 {
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EResult m_eResult;
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EResult m_eResult;
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int m_cPlayersThatDontLikeCandidate;
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int m_cPlayersThatDontLikeCandidate;
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int m_cPlayersThatCandidateDoesntLike;
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int m_cPlayersThatCandidateDoesntLike;
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int m_cClanPlayersThatDontLikeCandidate;
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int m_cClanPlayersThatDontLikeCandidate;
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} __attribute__ ((ms_struct));
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_ComputeNewPlayerCompatibilityResult_t_16(void *l, void *w)
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void cb_ComputeNewPlayerCompatibilityResult_t_16(void *l, void *w)
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{
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{
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ComputeNewPlayerCompatibilityResult_t *lin = (ComputeNewPlayerCompatibilityResult_t *)l;
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ComputeNewPlayerCompatibilityResult_t *lin = (ComputeNewPlayerCompatibilityResult_t *)l;
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@ -5,9 +5,11 @@
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#include "steamworks_sdk_122/isteamgameserverstats.h"
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#include "steamworks_sdk_122/isteamgameserverstats.h"
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#include "steamworks_sdk_122/isteamgamecoordinator.h"
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#include "steamworks_sdk_122/isteamgamecoordinator.h"
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extern "C" {
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extern "C" {
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#pragma pack( push, 8 )
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struct winRemoteStorageSubscribePublishedFileResult_t_4 {
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struct winRemoteStorageSubscribePublishedFileResult_t_4 {
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EResult m_eResult;
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EResult m_eResult;
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} __attribute__ ((ms_struct));
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_RemoteStorageSubscribePublishedFileResult_t_4(void *l, void *w)
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void cb_RemoteStorageSubscribePublishedFileResult_t_4(void *l, void *w)
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{
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{
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RemoteStorageSubscribePublishedFileResult_t *lin = (RemoteStorageSubscribePublishedFileResult_t *)l;
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RemoteStorageSubscribePublishedFileResult_t *lin = (RemoteStorageSubscribePublishedFileResult_t *)l;
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@ -15,9 +17,11 @@ void cb_RemoteStorageSubscribePublishedFileResult_t_4(void *l, void *w)
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win->m_eResult = lin->m_eResult;
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win->m_eResult = lin->m_eResult;
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}
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}
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#pragma pack( push, 8 )
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struct winRemoteStorageUnsubscribePublishedFileResult_t_4 {
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struct winRemoteStorageUnsubscribePublishedFileResult_t_4 {
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EResult m_eResult;
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EResult m_eResult;
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} __attribute__ ((ms_struct));
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} __attribute__ ((ms_struct));
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#pragma pack( pop )
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void cb_RemoteStorageUnsubscribePublishedFileResult_t_4(void *l, void *w)
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void cb_RemoteStorageUnsubscribePublishedFileResult_t_4(void *l, void *w)
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{
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{
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RemoteStorageUnsubscribePublishedFileResult_t *lin = (RemoteStorageUnsubscribePublishedFileResult_t *)l;
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RemoteStorageUnsubscribePublishedFileResult_t *lin = (RemoteStorageUnsubscribePublishedFileResult_t *)l;
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@ -5,10 +5,12 @@
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#include "steamworks_sdk_124/isteamgameserverstats.h"
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#include "steamworks_sdk_124/isteamgameserverstats.h"
|
||||||
#include "steamworks_sdk_124/isteamgamecoordinator.h"
|
#include "steamworks_sdk_124/isteamgamecoordinator.h"
|
||||||
extern "C" {
|
extern "C" {
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winRemoteStoragePublishFileResult_t_12 {
|
struct winRemoteStoragePublishFileResult_t_12 {
|
||||||
EResult m_eResult;
|
EResult m_eResult;
|
||||||
PublishedFileId_t m_nPublishedFileId;
|
PublishedFileId_t m_nPublishedFileId;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_RemoteStoragePublishFileResult_t_12(void *l, void *w)
|
void cb_RemoteStoragePublishFileResult_t_12(void *l, void *w)
|
||||||
{
|
{
|
||||||
RemoteStoragePublishFileResult_t *lin = (RemoteStoragePublishFileResult_t *)l;
|
RemoteStoragePublishFileResult_t *lin = (RemoteStoragePublishFileResult_t *)l;
|
||||||
@ -17,10 +19,12 @@ void cb_RemoteStoragePublishFileResult_t_12(void *l, void *w)
|
|||||||
win->m_nPublishedFileId = lin->m_nPublishedFileId;
|
win->m_nPublishedFileId = lin->m_nPublishedFileId;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winRemoteStorageUpdatePublishedFileResult_t_12 {
|
struct winRemoteStorageUpdatePublishedFileResult_t_12 {
|
||||||
EResult m_eResult;
|
EResult m_eResult;
|
||||||
PublishedFileId_t m_nPublishedFileId;
|
PublishedFileId_t m_nPublishedFileId;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_RemoteStorageUpdatePublishedFileResult_t_12(void *l, void *w)
|
void cb_RemoteStorageUpdatePublishedFileResult_t_12(void *l, void *w)
|
||||||
{
|
{
|
||||||
RemoteStorageUpdatePublishedFileResult_t *lin = (RemoteStorageUpdatePublishedFileResult_t *)l;
|
RemoteStorageUpdatePublishedFileResult_t *lin = (RemoteStorageUpdatePublishedFileResult_t *)l;
|
||||||
@ -29,6 +33,7 @@ void cb_RemoteStorageUpdatePublishedFileResult_t_12(void *l, void *w)
|
|||||||
win->m_nPublishedFileId = lin->m_nPublishedFileId;
|
win->m_nPublishedFileId = lin->m_nPublishedFileId;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winRemoteStorageEnumerateWorkshopFilesResult_t_612 {
|
struct winRemoteStorageEnumerateWorkshopFilesResult_t_612 {
|
||||||
EResult m_eResult;
|
EResult m_eResult;
|
||||||
int32 m_nResultsReturned;
|
int32 m_nResultsReturned;
|
||||||
@ -36,6 +41,7 @@ struct winRemoteStorageEnumerateWorkshopFilesResult_t_612 {
|
|||||||
PublishedFileId_t m_rgPublishedFileId[50];
|
PublishedFileId_t m_rgPublishedFileId[50];
|
||||||
float m_rgScore[50];
|
float m_rgScore[50];
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_RemoteStorageEnumerateWorkshopFilesResult_t_612(void *l, void *w)
|
void cb_RemoteStorageEnumerateWorkshopFilesResult_t_612(void *l, void *w)
|
||||||
{
|
{
|
||||||
RemoteStorageEnumerateWorkshopFilesResult_t *lin = (RemoteStorageEnumerateWorkshopFilesResult_t *)l;
|
RemoteStorageEnumerateWorkshopFilesResult_t *lin = (RemoteStorageEnumerateWorkshopFilesResult_t *)l;
|
||||||
|
@ -5,10 +5,12 @@
|
|||||||
#include "steamworks_sdk_125/isteamgameserverstats.h"
|
#include "steamworks_sdk_125/isteamgameserverstats.h"
|
||||||
#include "steamworks_sdk_125/isteamgamecoordinator.h"
|
#include "steamworks_sdk_125/isteamgamecoordinator.h"
|
||||||
extern "C" {
|
extern "C" {
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winValidateAuthTicketResponse_t_12 {
|
struct winValidateAuthTicketResponse_t_12 {
|
||||||
CSteamID m_SteamID;
|
CSteamID m_SteamID;
|
||||||
EAuthSessionResponse m_eAuthSessionResponse;
|
EAuthSessionResponse m_eAuthSessionResponse;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_ValidateAuthTicketResponse_t_12(void *l, void *w)
|
void cb_ValidateAuthTicketResponse_t_12(void *l, void *w)
|
||||||
{
|
{
|
||||||
ValidateAuthTicketResponse_t *lin = (ValidateAuthTicketResponse_t *)l;
|
ValidateAuthTicketResponse_t *lin = (ValidateAuthTicketResponse_t *)l;
|
||||||
@ -17,6 +19,7 @@ void cb_ValidateAuthTicketResponse_t_12(void *l, void *w)
|
|||||||
win->m_eAuthSessionResponse = lin->m_eAuthSessionResponse;
|
win->m_eAuthSessionResponse = lin->m_eAuthSessionResponse;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winRemoteStorageGetPublishedFileDetailsResult_t_9744 {
|
struct winRemoteStorageGetPublishedFileDetailsResult_t_9744 {
|
||||||
EResult m_eResult;
|
EResult m_eResult;
|
||||||
PublishedFileId_t m_nPublishedFileId;
|
PublishedFileId_t m_nPublishedFileId;
|
||||||
@ -39,6 +42,7 @@ struct winRemoteStorageGetPublishedFileDetailsResult_t_9744 {
|
|||||||
char m_rgchURL[256];
|
char m_rgchURL[256];
|
||||||
EWorkshopFileType m_eFileType;
|
EWorkshopFileType m_eFileType;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_RemoteStorageGetPublishedFileDetailsResult_t_9744(void *l, void *w)
|
void cb_RemoteStorageGetPublishedFileDetailsResult_t_9744(void *l, void *w)
|
||||||
{
|
{
|
||||||
RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l;
|
RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l;
|
||||||
@ -65,9 +69,11 @@ void cb_RemoteStorageGetPublishedFileDetailsResult_t_9744(void *l, void *w)
|
|||||||
win->m_eFileType = lin->m_eFileType;
|
win->m_eFileType = lin->m_eFileType;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winGSClientApprove_t_8 {
|
struct winGSClientApprove_t_8 {
|
||||||
CSteamID m_SteamID;
|
CSteamID m_SteamID;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_GSClientApprove_t_8(void *l, void *w)
|
void cb_GSClientApprove_t_8(void *l, void *w)
|
||||||
{
|
{
|
||||||
GSClientApprove_t *lin = (GSClientApprove_t *)l;
|
GSClientApprove_t *lin = (GSClientApprove_t *)l;
|
||||||
|
@ -5,6 +5,7 @@
|
|||||||
#include "steamworks_sdk_128/isteamgameserverstats.h"
|
#include "steamworks_sdk_128/isteamgameserverstats.h"
|
||||||
#include "steamworks_sdk_128/isteamgamecoordinator.h"
|
#include "steamworks_sdk_128/isteamgamecoordinator.h"
|
||||||
extern "C" {
|
extern "C" {
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winFavoritesListChanged_t_24 {
|
struct winFavoritesListChanged_t_24 {
|
||||||
uint32 m_nIP;
|
uint32 m_nIP;
|
||||||
uint32 m_nQueryPort;
|
uint32 m_nQueryPort;
|
||||||
@ -13,6 +14,7 @@ struct winFavoritesListChanged_t_24 {
|
|||||||
uint32 m_nFlags;
|
uint32 m_nFlags;
|
||||||
bool m_bAdd;
|
bool m_bAdd;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_FavoritesListChanged_t_24(void *l, void *w)
|
void cb_FavoritesListChanged_t_24(void *l, void *w)
|
||||||
{
|
{
|
||||||
FavoritesListChanged_t *lin = (FavoritesListChanged_t *)l;
|
FavoritesListChanged_t *lin = (FavoritesListChanged_t *)l;
|
||||||
@ -25,10 +27,12 @@ void cb_FavoritesListChanged_t_24(void *l, void *w)
|
|||||||
win->m_bAdd = lin->m_bAdd;
|
win->m_bAdd = lin->m_bAdd;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winRemoteStorageFileShareResult_t_12 {
|
struct winRemoteStorageFileShareResult_t_12 {
|
||||||
EResult m_eResult;
|
EResult m_eResult;
|
||||||
UGCHandle_t m_hFile;
|
UGCHandle_t m_hFile;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_RemoteStorageFileShareResult_t_12(void *l, void *w)
|
void cb_RemoteStorageFileShareResult_t_12(void *l, void *w)
|
||||||
{
|
{
|
||||||
RemoteStorageFileShareResult_t *lin = (RemoteStorageFileShareResult_t *)l;
|
RemoteStorageFileShareResult_t *lin = (RemoteStorageFileShareResult_t *)l;
|
||||||
@ -37,9 +41,11 @@ void cb_RemoteStorageFileShareResult_t_12(void *l, void *w)
|
|||||||
win->m_hFile = lin->m_hFile;
|
win->m_hFile = lin->m_hFile;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winSteamUGCRequestUGCDetailsResult_t_9760 {
|
struct winSteamUGCRequestUGCDetailsResult_t_9760 {
|
||||||
SteamUGCDetails_t m_details;
|
SteamUGCDetails_t m_details;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_SteamUGCRequestUGCDetailsResult_t_9760(void *l, void *w)
|
void cb_SteamUGCRequestUGCDetailsResult_t_9760(void *l, void *w)
|
||||||
{
|
{
|
||||||
SteamUGCRequestUGCDetailsResult_t *lin = (SteamUGCRequestUGCDetailsResult_t *)l;
|
SteamUGCRequestUGCDetailsResult_t *lin = (SteamUGCRequestUGCDetailsResult_t *)l;
|
||||||
|
@ -5,12 +5,14 @@
|
|||||||
#include "steamworks_sdk_132/isteamgameserverstats.h"
|
#include "steamworks_sdk_132/isteamgameserverstats.h"
|
||||||
#include "steamworks_sdk_132/isteamgamecoordinator.h"
|
#include "steamworks_sdk_132/isteamgamecoordinator.h"
|
||||||
extern "C" {
|
extern "C" {
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winHTTPRequestCompleted_t_20 {
|
struct winHTTPRequestCompleted_t_20 {
|
||||||
HTTPRequestHandle m_hRequest;
|
HTTPRequestHandle m_hRequest;
|
||||||
uint64 m_ulContextValue;
|
uint64 m_ulContextValue;
|
||||||
bool m_bRequestSuccessful;
|
bool m_bRequestSuccessful;
|
||||||
EHTTPStatusCode m_eStatusCode;
|
EHTTPStatusCode m_eStatusCode;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_HTTPRequestCompleted_t_20(void *l, void *w)
|
void cb_HTTPRequestCompleted_t_20(void *l, void *w)
|
||||||
{
|
{
|
||||||
HTTPRequestCompleted_t *lin = (HTTPRequestCompleted_t *)l;
|
HTTPRequestCompleted_t *lin = (HTTPRequestCompleted_t *)l;
|
||||||
@ -21,12 +23,14 @@ void cb_HTTPRequestCompleted_t_20(void *l, void *w)
|
|||||||
win->m_eStatusCode = lin->m_eStatusCode;
|
win->m_eStatusCode = lin->m_eStatusCode;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winHTML_ComboNeedsPaint_t_16 {
|
struct winHTML_ComboNeedsPaint_t_16 {
|
||||||
HHTMLBrowser unBrowserHandle;
|
HHTMLBrowser unBrowserHandle;
|
||||||
const char * pBGRA;
|
const char * pBGRA;
|
||||||
uint32 unWide;
|
uint32 unWide;
|
||||||
uint32 unTall;
|
uint32 unTall;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_HTML_ComboNeedsPaint_t_16(void *l, void *w)
|
void cb_HTML_ComboNeedsPaint_t_16(void *l, void *w)
|
||||||
{
|
{
|
||||||
HTML_ComboNeedsPaint_t *lin = (HTML_ComboNeedsPaint_t *)l;
|
HTML_ComboNeedsPaint_t *lin = (HTML_ComboNeedsPaint_t *)l;
|
||||||
@ -37,9 +41,11 @@ void cb_HTML_ComboNeedsPaint_t_16(void *l, void *w)
|
|||||||
win->unTall = lin->unTall;
|
win->unTall = lin->unTall;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winHTML_ShowPopup_t_4 {
|
struct winHTML_ShowPopup_t_4 {
|
||||||
HHTMLBrowser unBrowserHandle;
|
HHTMLBrowser unBrowserHandle;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_HTML_ShowPopup_t_4(void *l, void *w)
|
void cb_HTML_ShowPopup_t_4(void *l, void *w)
|
||||||
{
|
{
|
||||||
HTML_ShowPopup_t *lin = (HTML_ShowPopup_t *)l;
|
HTML_ShowPopup_t *lin = (HTML_ShowPopup_t *)l;
|
||||||
@ -47,9 +53,11 @@ void cb_HTML_ShowPopup_t_4(void *l, void *w)
|
|||||||
win->unBrowserHandle = lin->unBrowserHandle;
|
win->unBrowserHandle = lin->unBrowserHandle;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winHTML_HidePopup_t_4 {
|
struct winHTML_HidePopup_t_4 {
|
||||||
HHTMLBrowser unBrowserHandle;
|
HHTMLBrowser unBrowserHandle;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_HTML_HidePopup_t_4(void *l, void *w)
|
void cb_HTML_HidePopup_t_4(void *l, void *w)
|
||||||
{
|
{
|
||||||
HTML_HidePopup_t *lin = (HTML_HidePopup_t *)l;
|
HTML_HidePopup_t *lin = (HTML_HidePopup_t *)l;
|
||||||
@ -57,6 +65,7 @@ void cb_HTML_HidePopup_t_4(void *l, void *w)
|
|||||||
win->unBrowserHandle = lin->unBrowserHandle;
|
win->unBrowserHandle = lin->unBrowserHandle;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winHTML_SizePopup_t_20 {
|
struct winHTML_SizePopup_t_20 {
|
||||||
HHTMLBrowser unBrowserHandle;
|
HHTMLBrowser unBrowserHandle;
|
||||||
uint32 unX;
|
uint32 unX;
|
||||||
@ -64,6 +73,7 @@ struct winHTML_SizePopup_t_20 {
|
|||||||
uint32 unWide;
|
uint32 unWide;
|
||||||
uint32 unTall;
|
uint32 unTall;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_HTML_SizePopup_t_20(void *l, void *w)
|
void cb_HTML_SizePopup_t_20(void *l, void *w)
|
||||||
{
|
{
|
||||||
HTML_SizePopup_t *lin = (HTML_SizePopup_t *)l;
|
HTML_SizePopup_t *lin = (HTML_SizePopup_t *)l;
|
||||||
@ -75,6 +85,7 @@ void cb_HTML_SizePopup_t_20(void *l, void *w)
|
|||||||
win->unTall = lin->unTall;
|
win->unTall = lin->unTall;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winHTML_NewWindow_t_24 {
|
struct winHTML_NewWindow_t_24 {
|
||||||
HHTMLBrowser unBrowserHandle;
|
HHTMLBrowser unBrowserHandle;
|
||||||
const char * pchURL;
|
const char * pchURL;
|
||||||
@ -83,6 +94,7 @@ struct winHTML_NewWindow_t_24 {
|
|||||||
uint32 unWide;
|
uint32 unWide;
|
||||||
uint32 unTall;
|
uint32 unTall;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_HTML_NewWindow_t_24(void *l, void *w)
|
void cb_HTML_NewWindow_t_24(void *l, void *w)
|
||||||
{
|
{
|
||||||
HTML_NewWindow_t *lin = (HTML_NewWindow_t *)l;
|
HTML_NewWindow_t *lin = (HTML_NewWindow_t *)l;
|
||||||
|
@ -5,9 +5,11 @@
|
|||||||
#include "steamworks_sdk_134/isteamgameserverstats.h"
|
#include "steamworks_sdk_134/isteamgameserverstats.h"
|
||||||
#include "steamworks_sdk_134/isteamgamecoordinator.h"
|
#include "steamworks_sdk_134/isteamgamecoordinator.h"
|
||||||
extern "C" {
|
extern "C" {
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winSteamServerConnectFailure_t_4 {
|
struct winSteamServerConnectFailure_t_4 {
|
||||||
EResult m_eResult;
|
EResult m_eResult;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_SteamServerConnectFailure_t_4(void *l, void *w)
|
void cb_SteamServerConnectFailure_t_4(void *l, void *w)
|
||||||
{
|
{
|
||||||
SteamServerConnectFailure_t *lin = (SteamServerConnectFailure_t *)l;
|
SteamServerConnectFailure_t *lin = (SteamServerConnectFailure_t *)l;
|
||||||
|
@ -5,9 +5,11 @@
|
|||||||
#include "steamworks_sdk_136/isteamgameserverstats.h"
|
#include "steamworks_sdk_136/isteamgameserverstats.h"
|
||||||
#include "steamworks_sdk_136/isteamgamecoordinator.h"
|
#include "steamworks_sdk_136/isteamgamecoordinator.h"
|
||||||
extern "C" {
|
extern "C" {
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winSteamAPICallCompleted_t_8 {
|
struct winSteamAPICallCompleted_t_8 {
|
||||||
SteamAPICall_t m_hAsyncCall;
|
SteamAPICall_t m_hAsyncCall;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_SteamAPICallCompleted_t_8(void *l, void *w)
|
void cb_SteamAPICallCompleted_t_8(void *l, void *w)
|
||||||
{
|
{
|
||||||
SteamAPICallCompleted_t *lin = (SteamAPICallCompleted_t *)l;
|
SteamAPICallCompleted_t *lin = (SteamAPICallCompleted_t *)l;
|
||||||
@ -15,11 +17,13 @@ void cb_SteamAPICallCompleted_t_8(void *l, void *w)
|
|||||||
win->m_hAsyncCall = lin->m_hAsyncCall;
|
win->m_hAsyncCall = lin->m_hAsyncCall;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winAppProofOfPurchaseKeyResponse_t_72 {
|
struct winAppProofOfPurchaseKeyResponse_t_72 {
|
||||||
EResult m_eResult;
|
EResult m_eResult;
|
||||||
uint32 m_nAppID;
|
uint32 m_nAppID;
|
||||||
char m_rgchKey[64];
|
char m_rgchKey[64];
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_AppProofOfPurchaseKeyResponse_t_72(void *l, void *w)
|
void cb_AppProofOfPurchaseKeyResponse_t_72(void *l, void *w)
|
||||||
{
|
{
|
||||||
AppProofOfPurchaseKeyResponse_t *lin = (AppProofOfPurchaseKeyResponse_t *)l;
|
AppProofOfPurchaseKeyResponse_t *lin = (AppProofOfPurchaseKeyResponse_t *)l;
|
||||||
|
@ -5,10 +5,12 @@
|
|||||||
#include "steamworks_sdk_137/isteamgameserverstats.h"
|
#include "steamworks_sdk_137/isteamgameserverstats.h"
|
||||||
#include "steamworks_sdk_137/isteamgamecoordinator.h"
|
#include "steamworks_sdk_137/isteamgamecoordinator.h"
|
||||||
extern "C" {
|
extern "C" {
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winRemoteStorageConflictResolution_t_8 {
|
struct winRemoteStorageConflictResolution_t_8 {
|
||||||
AppId_t m_nAppID;
|
AppId_t m_nAppID;
|
||||||
EResult m_eResult;
|
EResult m_eResult;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_RemoteStorageConflictResolution_t_8(void *l, void *w)
|
void cb_RemoteStorageConflictResolution_t_8(void *l, void *w)
|
||||||
{
|
{
|
||||||
RemoteStorageConflictResolution_t *lin = (RemoteStorageConflictResolution_t *)l;
|
RemoteStorageConflictResolution_t *lin = (RemoteStorageConflictResolution_t *)l;
|
||||||
|
@ -5,10 +5,12 @@
|
|||||||
#include "steamworks_sdk_140/isteamgameserverstats.h"
|
#include "steamworks_sdk_140/isteamgameserverstats.h"
|
||||||
#include "steamworks_sdk_140/isteamgamecoordinator.h"
|
#include "steamworks_sdk_140/isteamgamecoordinator.h"
|
||||||
extern "C" {
|
extern "C" {
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winSubmitItemUpdateResult_t_8 {
|
struct winSubmitItemUpdateResult_t_8 {
|
||||||
EResult m_eResult;
|
EResult m_eResult;
|
||||||
bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
|
bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_SubmitItemUpdateResult_t_8(void *l, void *w)
|
void cb_SubmitItemUpdateResult_t_8(void *l, void *w)
|
||||||
{
|
{
|
||||||
SubmitItemUpdateResult_t *lin = (SubmitItemUpdateResult_t *)l;
|
SubmitItemUpdateResult_t *lin = (SubmitItemUpdateResult_t *)l;
|
||||||
|
@ -5,12 +5,14 @@
|
|||||||
#include "steamworks_sdk_141/isteamgameserverstats.h"
|
#include "steamworks_sdk_141/isteamgameserverstats.h"
|
||||||
#include "steamworks_sdk_141/isteamgamecoordinator.h"
|
#include "steamworks_sdk_141/isteamgamecoordinator.h"
|
||||||
extern "C" {
|
extern "C" {
|
||||||
|
#pragma pack( push, 8 )
|
||||||
struct winSteamUnifiedMessagesSendMethodResult_t_24 {
|
struct winSteamUnifiedMessagesSendMethodResult_t_24 {
|
||||||
ClientUnifiedMessageHandle m_hHandle;
|
ClientUnifiedMessageHandle m_hHandle;
|
||||||
uint64 m_unContext;
|
uint64 m_unContext;
|
||||||
EResult m_eResult;
|
EResult m_eResult;
|
||||||
uint32 m_unResponseSize;
|
uint32 m_unResponseSize;
|
||||||
} __attribute__ ((ms_struct));
|
} __attribute__ ((ms_struct));
|
||||||
|
#pragma pack( pop )
|
||||||
void cb_SteamUnifiedMessagesSendMethodResult_t_24(void *l, void *w)
|
void cb_SteamUnifiedMessagesSendMethodResult_t_24(void *l, void *w)
|
||||||
{
|
{
|
||||||
SteamUnifiedMessagesSendMethodResult_t *lin = (SteamUnifiedMessagesSendMethodResult_t *)l;
|
SteamUnifiedMessagesSendMethodResult_t *lin = (SteamUnifiedMessagesSendMethodResult_t *)l;
|
||||||
|
File diff suppressed because it is too large
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Reference in New Issue
Block a user