lsteamclient: Make functions which take array of SteamNetworkingConfigValue_t manual.

CW-Bug-Id: #25554
This commit is contained in:
Paul Gofman 2025-06-13 17:11:36 -06:00
parent 5824956195
commit 0e7edfb019
3 changed files with 72 additions and 145 deletions

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@ -5,78 +5,6 @@
#pragma makedep unix
#endif
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketIP( void *args )
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketIP_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketIP_params *)args;
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->u_iface;
params->_ret = iface->CreateListenSocketIP( params->localAddress, params->nOptions, params->pOptions );
return 0;
}
#if defined(__x86_64__) || defined(__aarch64__)
NTSTATUS wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketIP( void *args )
{
struct wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketIP_params *params = (struct wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketIP_params *)args;
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->u_iface;
params->_ret = iface->CreateListenSocketIP( params->localAddress, params->nOptions, params->pOptions );
return 0;
}
#endif
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectByIPAddress( void *args )
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectByIPAddress_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectByIPAddress_params *)args;
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->u_iface;
params->_ret = iface->ConnectByIPAddress( params->address, params->nOptions, params->pOptions );
return 0;
}
#if defined(__x86_64__) || defined(__aarch64__)
NTSTATUS wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectByIPAddress( void *args )
{
struct wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectByIPAddress_params *params = (struct wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectByIPAddress_params *)args;
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->u_iface;
params->_ret = iface->ConnectByIPAddress( params->address, params->nOptions, params->pOptions );
return 0;
}
#endif
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2P( void *args )
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2P_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2P_params *)args;
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->u_iface;
params->_ret = iface->CreateListenSocketP2P( params->nLocalVirtualPort, params->nOptions, params->pOptions );
return 0;
}
#if defined(__x86_64__) || defined(__aarch64__)
NTSTATUS wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2P( void *args )
{
struct wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2P_params *params = (struct wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2P_params *)args;
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->u_iface;
params->_ret = iface->CreateListenSocketP2P( params->nLocalVirtualPort, params->nOptions, params->pOptions );
return 0;
}
#endif
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2P( void *args )
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2P_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2P_params *)args;
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->u_iface;
params->_ret = iface->ConnectP2P( params->identityRemote, params->nRemoteVirtualPort, params->nOptions, params->pOptions );
return 0;
}
#if defined(__x86_64__) || defined(__aarch64__)
NTSTATUS wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2P( void *args )
{
struct wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2P_params *params = (struct wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2P_params *)args;
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->u_iface;
params->_ret = iface->ConnectP2P( params->identityRemote, params->nRemoteVirtualPort, params->nOptions, params->pOptions );
return 0;
}
#endif
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets012_AcceptConnection( void *args )
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_AcceptConnection_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets012_AcceptConnection_params *)args;
@ -491,24 +419,6 @@ NTSTATUS wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_FindRelayAuthTi
}
#endif
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectToHostedDedicatedServer( void *args )
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectToHostedDedicatedServer_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectToHostedDedicatedServer_params *)args;
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->u_iface;
params->_ret = iface->ConnectToHostedDedicatedServer( params->identityTarget, params->nRemoteVirtualPort, params->nOptions, params->pOptions );
return 0;
}
#if defined(__x86_64__) || defined(__aarch64__)
NTSTATUS wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectToHostedDedicatedServer( void *args )
{
struct wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectToHostedDedicatedServer_params *params = (struct wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectToHostedDedicatedServer_params *)args;
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->u_iface;
params->_ret = iface->ConnectToHostedDedicatedServer( params->identityTarget, params->nRemoteVirtualPort, params->nOptions, params->pOptions );
return 0;
}
#endif
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerPort( void *args )
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerPort_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedicatedServerPort_params *)args;
@ -563,24 +473,6 @@ NTSTATUS wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_GetHostedDedica
}
#endif
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets012_CreateHostedDedicatedServerListenSocket( void *args )
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_CreateHostedDedicatedServerListenSocket_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets012_CreateHostedDedicatedServerListenSocket_params *)args;
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->u_iface;
params->_ret = iface->CreateHostedDedicatedServerListenSocket( params->nLocalVirtualPort, params->nOptions, params->pOptions );
return 0;
}
#if defined(__x86_64__) || defined(__aarch64__)
NTSTATUS wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_CreateHostedDedicatedServerListenSocket( void *args )
{
struct wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_CreateHostedDedicatedServerListenSocket_params *params = (struct wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_CreateHostedDedicatedServerListenSocket_params *)args;
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->u_iface;
params->_ret = iface->CreateHostedDedicatedServerListenSocket( params->nLocalVirtualPort, params->nOptions, params->pOptions );
return 0;
}
#endif
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets012_GetGameCoordinatorServerLogin( void *args )
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_GetGameCoordinatorServerLogin_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets012_GetGameCoordinatorServerLogin_params *)args;
@ -599,24 +491,6 @@ NTSTATUS wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_GetGameCoordina
}
#endif
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2PCustomSignaling( void *args )
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2PCustomSignaling_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2PCustomSignaling_params *)args;
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->u_iface;
params->_ret = iface->ConnectP2PCustomSignaling( params->pSignaling, params->pPeerIdentity, params->nRemoteVirtualPort, params->nOptions, params->pOptions );
return 0;
}
#if defined(__x86_64__) || defined(__aarch64__)
NTSTATUS wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2PCustomSignaling( void *args )
{
struct wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2PCustomSignaling_params *params = (struct wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_ConnectP2PCustomSignaling_params *)args;
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->u_iface;
params->_ret = iface->ConnectP2PCustomSignaling( params->pSignaling, params->pPeerIdentity, params->nRemoteVirtualPort, params->nOptions, params->pOptions );
return 0;
}
#endif
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedP2PCustomSignal( void *args )
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedP2PCustomSignal_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets012_ReceivedP2PCustomSignal_params *)args;
@ -743,24 +617,6 @@ NTSTATUS wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_GetFakeIP( void
}
#endif
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2PFakeIP( void *args )
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2PFakeIP_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2PFakeIP_params *)args;
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->u_iface;
params->_ret = iface->CreateListenSocketP2PFakeIP( params->idxFakePort, params->nOptions, params->pOptions );
return 0;
}
#if defined(__x86_64__) || defined(__aarch64__)
NTSTATUS wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2PFakeIP( void *args )
{
struct wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2PFakeIP_params *params = (struct wow64_ISteamNetworkingSockets_SteamNetworkingSockets012_CreateListenSocketP2PFakeIP_params *)args;
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->u_iface;
params->_ret = iface->CreateListenSocketP2PFakeIP( params->idxFakePort, params->nOptions, params->pOptions );
return 0;
}
#endif
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets012_GetRemoteFakeIPForConnection( void *args )
{
struct ISteamNetworkingSockets_SteamNetworkingSockets012_GetRemoteFakeIPForConnection_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets012_GetRemoteFakeIPForConnection_params *)args;

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@ -262,8 +262,15 @@ MANUAL_METHODS = {
"ISteamNetworkingSockets_ReceiveMessagesOnListenSocket": True,
"ISteamNetworkingSockets_ReceiveMessagesOnPollGroup": True,
"ISteamNetworkingSockets_SendMessages": True,
"ISteamNetworkingSockets_ConnectP2PCustomSignaling": lambda ver, abi: abi == 'u' and ver <= 8,
"ISteamNetworkingSockets_ConnectP2PCustomSignaling": lambda ver, abi: abi == 'u' and (ver <= 8 or ver >= 12),
"ISteamNetworkingSockets_ReceivedP2PCustomSignal": lambda ver, abi: abi == 'u' and ver <= 8,
"ISteamNetworkingSockets_CreateListenSocketIP": lambda ver, abi: abi == 'u' and ver >= 12,
"ISteamNetworkingSockets_ConnectByIPAddress": lambda ver, abi: abi == 'u' and ver >= 12,
"ISteamNetworkingSockets_CreateListenSocketP2P": lambda ver, abi: abi == 'u' and ver >= 12,
"ISteamNetworkingSockets_ConnectP2P": lambda ver, abi: abi == 'u' and ver >= 12,
"ISteamNetworkingSockets_ConnectToHostedDedicatedServer": lambda ver, abi: abi == 'u' and ver >= 12,
"ISteamNetworkingSockets_CreateHostedDedicatedServerListenSocket": lambda ver, abi: abi == 'u' and ver >= 12,
"ISteamNetworkingSockets_CreateListenSocketP2PFakeIP": lambda ver, abi: abi == 'u' and ver >= 12,
"ISteamMatchmakingServers_CancelQuery": lambda ver, abi: (abi == 'u' and ver >= 2) or (abi == 'w'),
"ISteamMatchmakingServers_GetServerCount": lambda ver, abi: abi == 'u' and ver >= 2,

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@ -407,6 +407,62 @@ static NTSTATUS ISteamNetworkingMessages_ReceiveMessagesOnChannel( Iface *iface,
return 0;
}
template< typename Iface, typename Params >
static NTSTATUS ISteamNetworkingSockets_CreateListenSocketIP( Iface *iface, Params *params, bool wow64 )
{
params->_ret = iface->CreateListenSocketIP( params->localAddress, params->nOptions, params->pOptions );
return 0;
}
template< typename Iface, typename Params >
static NTSTATUS ISteamNetworkingSockets_ConnectP2PCustomSignaling( Iface *iface, Params *params, bool wow64, u_SteamNetworkingMessage_t_153a const & )
{
params->_ret = iface->ConnectP2PCustomSignaling( params->pSignaling, params->pPeerIdentity, params->nRemoteVirtualPort, params->nOptions, params->pOptions );
return 0;
}
template< typename Iface, typename Params >
static NTSTATUS ISteamNetworkingSockets_ConnectByIPAddress( Iface *iface, Params *params, bool wow64 )
{
params->_ret = iface->ConnectByIPAddress( params->address, params->nOptions, params->pOptions );
return 0;
}
template< typename Iface, typename Params >
static NTSTATUS ISteamNetworkingSockets_CreateListenSocketP2P( Iface *iface, Params *params, bool wow64 )
{
params->_ret = iface->CreateListenSocketP2P( params->nLocalVirtualPort, params->nOptions, params->pOptions );
return 0;
}
template< typename Iface, typename Params >
static NTSTATUS ISteamNetworkingSockets_ConnectP2P( Iface *iface, Params *params, bool wow64 )
{
params->_ret = iface->ConnectP2P( params->identityRemote, params->nRemoteVirtualPort, params->nOptions, params->pOptions );
return 0;
}
template< typename Iface, typename Params >
static NTSTATUS ISteamNetworkingSockets_ConnectToHostedDedicatedServer( Iface *iface, Params *params, bool wow64 )
{
params->_ret = iface->ConnectToHostedDedicatedServer( params->identityTarget, params->nRemoteVirtualPort, params->nOptions, params->pOptions );
return 0;
}
template< typename Iface, typename Params >
static NTSTATUS ISteamNetworkingSockets_CreateHostedDedicatedServerListenSocket( Iface *iface, Params *params, bool wow64 )
{
params->_ret = iface->CreateHostedDedicatedServerListenSocket( params->nLocalVirtualPort, params->nOptions, params->pOptions );
return 0;
}
template< typename Iface, typename Params >
static NTSTATUS ISteamNetworkingSockets_CreateListenSocketP2PFakeIP( Iface *iface, Params *params, bool wow64 )
{
params->_ret = iface->CreateListenSocketP2PFakeIP( params->idxFakePort, params->nOptions, params->pOptions );
return 0;
}
LSTEAMCLIENT_UNIX_IMPL( ISteamNetworkingSockets, SteamNetworkingSockets002, ReceiveMessagesOnConnection, u_SteamNetworkingMessage_t_144() );
LSTEAMCLIENT_UNIX_IMPL( ISteamNetworkingSockets, SteamNetworkingSockets002, ReceiveMessagesOnListenSocket, u_SteamNetworkingMessage_t_144() );
@ -432,6 +488,14 @@ LSTEAMCLIENT_UNIX_IMPL( ISteamNetworkingSockets, SteamNetworkingSockets009, Send
LSTEAMCLIENT_UNIX_IMPL( ISteamNetworkingSockets, SteamNetworkingSockets012, ReceiveMessagesOnConnection, u_SteamNetworkingMessage_t_153a() );
LSTEAMCLIENT_UNIX_IMPL( ISteamNetworkingSockets, SteamNetworkingSockets012, ReceiveMessagesOnPollGroup, u_SteamNetworkingMessage_t_153a() );
LSTEAMCLIENT_UNIX_IMPL( ISteamNetworkingSockets, SteamNetworkingSockets012, SendMessages, u_SteamNetworkingMessage_t_153a() );
LSTEAMCLIENT_UNIX_IMPL( ISteamNetworkingSockets, SteamNetworkingSockets012, CreateListenSocketIP );
LSTEAMCLIENT_UNIX_IMPL( ISteamNetworkingSockets, SteamNetworkingSockets012, ConnectP2PCustomSignaling, u_SteamNetworkingMessage_t_153a() );
LSTEAMCLIENT_UNIX_IMPL( ISteamNetworkingSockets, SteamNetworkingSockets012, ConnectByIPAddress );
LSTEAMCLIENT_UNIX_IMPL( ISteamNetworkingSockets, SteamNetworkingSockets012, CreateListenSocketP2P );
LSTEAMCLIENT_UNIX_IMPL( ISteamNetworkingSockets, SteamNetworkingSockets012, ConnectP2P );
LSTEAMCLIENT_UNIX_IMPL( ISteamNetworkingSockets, SteamNetworkingSockets012, ConnectToHostedDedicatedServer );
LSTEAMCLIENT_UNIX_IMPL( ISteamNetworkingSockets, SteamNetworkingSockets012, CreateHostedDedicatedServerListenSocket );
LSTEAMCLIENT_UNIX_IMPL( ISteamNetworkingSockets, SteamNetworkingSockets012, CreateListenSocketP2PFakeIP );
LSTEAMCLIENT_UNIX_IMPL( ISteamNetworkingUtils, SteamNetworkingUtils003, AllocateMessage, u_SteamNetworkingMessage_t_147() );
LSTEAMCLIENT_UNIX_IMPL( ISteamNetworkingUtils, SteamNetworkingUtils003, SetConfigValue, u_SteamNetworkingMessage_t_147() );